Player Matchup

Danzaburou
Danzaburou
Balanced18
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,131 Elo+
Party 2
Sobek
Sobek
LeicesterLand
Sobek
Level 29
God Stats
6W - 14L
1,030 SR
Queue Stats
122W - 139L
1,357 Elo+
Solo
Janus
Janus
MrDoopaloop
Janus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,152 Elo+
Party 2
Neith
Neith
RunzWithScissors
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,290 Elo+
Solo
Ra
Ra
THEGUYLIVE
Ra
Level 4
God Stats
34W - 31L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,286 Elo+

VS

Team Averages
Level 40
1,717 SR
1,914 Elo+
Danzaburou
Danzaburou
ChugMyNut
Danzaburou
Level 16
God Stats
7W - 1L
1,764 SR
Queue Stats
103W - 8L
2,062 Elo+
Party 1
Fenrir
Fenrir
HladnoFant
Fenrir
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
1,115W - 89L
2,099 Elo+
Party 1
Bacchus
Bacchus
LALITODEMON
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,311 Elo+
Solo
Nox
Nox
ObamaIsAGorilla
Nox
Level 14
God Stats
7W - 0L
1,957 SR
Queue Stats
99W - 5L
2,045 Elo+
Party 1
Hercules
Hercules
dmbrandon2
Hercules
Level 6
God Stats
31W - 0L
1,865 SR
Queue Stats
158W - 6L
2,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balanced18
Danzaburou
10
1 / 11 / 0
5,954
992
4,825
12,903
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 10 / 0
5,521
920
1,749
14,355
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 1
5,868
978
1,369
8,996
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 11 / 1
5,941
990
5,148
16,605
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 10 / 0
5,676
946
2,471
11,251
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

458

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChugMyNut
Danzaburou
16
28 / 0 / 13
10,593
1,766
25,638
3,193
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
HladnoFant
Fenrir
15
10 / 0 / 28
8,883
1,481
9,088
6,123
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
LALITODEMON
Bacchus
13
1 / 1 / 29
7,416
1,236
2,097
4,576
4,627
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 0 / 24
8,211
1,369
12,427
1,093
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
dmbrandon2
Hercules
15
5 / 0 / 34
8,701
1,450
10,889
8,160
6,193
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
179
1
Kills
51
51
Deaths
1
2
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Balanced18
Danzaburou
1
11
0
0.09
W
Danzaburou
ChugMyNut
Danzaburou
28
0
13
34.5
W
Fenrir
HladnoFant
Fenrir
10
0
28
24
W
Bacchus
LALITODEMON
Bacchus
1
1
29
15.5
L
0
10
0
0
L
0
9
1
0.06
W
7
0
24
19
L
0
11
1
0.05
L
0
10
0
0
W
Hercules
dmbrandon2
Hercules
5
0
34
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,562
Damage
60,139
64,110
Taken
23,145
25,594
Mitigated
17,012
1,493
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Balanced18
Danzaburou
4,825
3,539
0
402
12,903
5,525
0
3,613
9,290
0
6,110
W
Danzaburou
ChugMyNut
Danzaburou
25,638
19,876
0
2,523
3,193
1,456
0
787
2,406
0
49,433
W
Fenrir
HladnoFant
Fenrir
9,088
2,520
0
1,026
6,123
4,268
0
1,307
4,716
0
17,235
W
Bacchus
LALITODEMON
Bacchus
2,097
335
0
0
4,576
4,627
0
811
3,765
2,565
0
L
1,749
108
0
290
14,355
6,812
0
3,774
10,581
3,494
0
L
1,369
443
0
0
8,996
2,936
0
1,113
7,883
4,056
0
W
12,427
711
0
0
1,093
468
0
501
592
18,381
0
L
5,148
2,342
0
658
16,605
6,220
0
4,204
12,401
0
11,508
L
2,471
253
109
34
11,251
4,101
0
1,820
9,431
8,334
0
W
Hercules
dmbrandon2
Hercules
10,889
5,241
537
6,063
8,160
6,193
0
2,183
5,977
0
16,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
43,804
34
Minions Killed
97
3
Camps Cleared
4
403,916
Distance Traveled
646,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,954
992
3
1
0
73,953
0
W
Danzaburou
10,593
1,766
65
11
1
119,531
1
W
Fenrir
8,883
1,481
17
3
0
148,743
0
W
Bacchus
7,416
1,236
0
0
0
94,767
0
L
Sobek
5,521
920
2
0
0
82,886
0
L
Janus
5,868
978
3
1
0
77,071
0
W
Nox
8,211
1,369
10
2
2
134,238
1
L
Neith
5,941
990
17
3
2
85,524
0
L
Ra
5,676
946
9
2
1
84,482
0
W
Hercules
8,701
1,450
5
1
1
149,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role