Player Matchup

Nike
Nike
Ninjalofrenchfry
Nike
Level 29
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ThePsiioniic69
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
sk8erhippie13
Ravana
Level 114
God Stats
7W - 5L
1,650 SR
Queue Stats
104W - 98L
1,456 Elo+
Party 1
Team Averages
Level 57
1,623 SR
1,485 Elo+

VS

Team Averages
Level 25
1,558 SR
1,452 Elo+
Ymir
Ymir
Maxwell3971
Ymir
Level 28
God Stats
17W - 10L
1,525 SR
Queue Stats
123W - 106L
1,548 Elo+
Solo
Chang'e
Chang'e
MortrNPestl
Chang'e
Level 23
God Stats
10W - 16L
1,514 SR
Queue Stats
11W - 21L
1,384 Elo+
Solo
Set
Set
ShoneDolphin854
Set
Level 24
God Stats
13W - 13L
1,634 SR
Queue Stats
476W - 539L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
7,822
711
2,626
3,019
1,865
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
10
0 / 0 / 4
6,758
614
3,483
681
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 4
7,509
683
8,779
6,825
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,700
700
3,445
10,706
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
MortrNPestl
Chang'e
10
0 / 1 / 2
6,705
610
2,004
6,761
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

5
0 / 2 / 1
6,000
545
1,296
2,656
760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Chang'e
MortrNPestl
Chang'e
0
1
2
1
W
4
0
2
5
L
0
2
1
0.25
W
Kukulkan
0
0
4
2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
6,745
10,525
Taken
20,123
6,740
Mitigated
8,886
1,445
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,445
746
0
2,098
10,706
6,280
0
2,720
7,848
21,467
0
L
Chang'e
MortrNPestl
Chang'e
2,004
49
1,259
2,504
6,761
1,846
0
617
5,988
24,113
0
W
2,626
723
123
123
3,019
1,865
242
1,234
1,785
0
25,357
L
1,296
631
0
126
2,656
760
0
213
2,393
0
4,811
W
Kukulkan
3,483
130
0
221
681
229
208
479
202
17,356
0
W
8,779
3,762
0
978
6,825
4,646
99
3,788
3,037
0
25,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,089
Gold Earned
20,405
101
Minions Killed
87
0
Camps Cleared
0
482,752
Distance Traveled
458,948
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,700
700
33
3
0
199,524
3
L
Chang'e
6,705
610
43
4
0
163,837
0
W
Nike
7,822
711
47
4
0
171,677
0
L
Set
6,000
545
11
1
0
95,587
0
W
Kukulkan
6,758
614
28
3
0
122,934
0
W
Ravana
7,509
683
26
2
0
188,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role