Player Matchup

Xbalanque
Xbalanque
FlexOClock
Xbalanque
Level 32
God Stats
0W - 5L
1,302 SR
Queue Stats
3W - 13L
1,134 Elo+
Solo
Vamana
Vamana
HectorZ-115
Vamana
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 39L
1,580 Elo+
Party 1
Thanatos
Thanatos
KingRevenous
Thanatos
Level 28
God Stats
47W - 26L
1,607 SR
Queue Stats
122W - 107L
1,543 Elo+
Party 2
Cerberus
Cerberus
KingxFish97
Cerberus
Level 125
God Stats
3W - 7L
1,645 SR
Queue Stats
277W - 288L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
Maherazzi
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,368 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,434 Elo+

VS

Team Averages
Level 58
1,573 SR
1,516 Elo+
Bacchus
Bacchus
A Gram of Dabs
Bacchus
Level 60
God Stats
14W - 13L
1,634 SR
Queue Stats
21W - 22L
1,465 Elo+
Party 3
Guan Yu
Guan Yu
AREM1234
Guan Yu
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
264W - 244L
1,597 Elo+
Solo
Agni
Agni
MyJGisBad
Agni
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 36L
1,491 Elo+
Party 3
Pele
Pele
RatMainBoi
Pele
Level 26
God Stats
13W - 7L
1,679 SR
Queue Stats
18W - 14L
1,528 Elo+
Party 3
Medusa
Medusa
SteezyODeezy
Medusa
Level 23
God Stats
17W - 14L
1,551 SR
Queue Stats
48W - 39L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FlexOClock
Xbalanque
16
4 / 7 / 3
9,879
494
11,767
16,710
6,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
15
1 / 6 / 0
8,991
450
16,917
21,042
15,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
KingRevenous
Thanatos
14
1 / 5 / 1
8,278
414
4,350
14,278
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KingxFish97
Cerberus
13
0 / 1 / 2
8,196
410
8,886
19,287
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Maherazzi
Jing Wei
13
2 / 6 / 1
8,299
415
5,282
12,826
3,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
10,182
509
8,568
15,509
19,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
AREM1234
Guan Yu
18
6 / 0 / 5
11,082
554
18,232
26,779
18,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
17
1 / 3 / 7
10,290
515
12,681
11,911
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 0 / 1
11,790
590
13,759
14,433
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
2 / 2 / 4
10,110
506
8,155
12,856
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
25
25
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Guan Yu
AREM1234
Guan Yu
6
0
5
8.5
L
Xbalanque
FlexOClock
Xbalanque
4
7
3
0.79
L
Vamana
1
6
0
0.17
L
Thanatos
KingRevenous
Thanatos
1
5
1
0.3
L
Cerberus
KingxFish97
Cerberus
0
1
2
1
L
Jing Wei
Maherazzi
Jing Wei
2
6
1
0.42
W
Agni
1
3
7
1.5
W
11
0
1
11.5
W
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,202
Damage
61,395
84,143
Taken
81,488
49,910
Mitigated
52,033
28,459
Healing
35,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,568
829
543
2,617
15,509
19,242
344
3,211
12,298
26,371
0
W
Guan Yu
AREM1234
Guan Yu
18,232
3,104
1,886
13,153
26,779
18,297
1,054
1,572
25,207
0
69,170
L
Xbalanque
FlexOClock
Xbalanque
11,767
3,451
0
2,487
16,710
6,467
115
6,069
10,641
0
67,422
L
Vamana
16,917
10,697
0
6,094
21,042
15,564
0
3,169
17,873
31
66,062
L
Thanatos
KingRevenous
Thanatos
4,350
758
0
9,750
14,278
5,380
0
1,747
12,531
0
51,748
L
Cerberus
KingxFish97
Cerberus
8,886
997
0
6,904
19,287
18,547
0
7,059
12,228
40,745
0
L
Jing Wei
Maherazzi
Jing Wei
5,282
3,479
0
3,224
12,826
3,952
0
3,205
9,621
0
43,829
W
Agni
12,681
829
0
3,047
11,911
3,620
892
1,322
10,589
72,353
0
W
13,759
3,659
518
6,569
14,433
5,647
2,568
315
14,118
0
74,982
W
Medusa
8,155
3,179
0
7,144
12,856
5,227
388
2,497
10,359
0
84,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
53,454
470
Minions Killed
506
0
Camps Cleared
0
1,799,842
Distance Traveled
1,928,010
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,182
509
36
2
0
359,018
3
W
Guan Yu
11,082
554
117
6
0
378,560
8
L
Xbalanque
9,879
494
100
5
0
309,373
0
L
Vamana
8,991
450
100
5
0
372,709
2
L
Thanatos
8,278
414
90
5
0
376,011
2
L
Cerberus
8,196
410
81
4
0
366,690
2
L
Jing Wei
8,299
415
99
5
0
375,059
2
W
Agni
10,290
515
120
6
0
410,704
6
W
Pele
11,790
590
122
6
0
434,094
2
W
Medusa
10,110
506
111
6
0
345,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role