Player Matchup

Sylvanus
Sylvanus
DaTubThumper
Sylvanus
Level 85
God Stats
17W - 13L
1,126 SR
Queue Stats
322W - 334L
1,473 Elo+
Party 1
Chaac
Chaac
DookieDodger69
Chaac
Level 86
God Stats
32W - 20L
1,309 SR
Queue Stats
205W - 208L
1,446 Elo+
Solo
Vulcan
Vulcan
GUNSLIINGER11
Vulcan
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
226W - 220L
1,414 Elo+
Party 1
Izanami
Izanami
Whiteboi9999718
Izanami
Level 66
God Stats
4W - 4L
1,690 SR
Queue Stats
22W - 24L
1,396 Elo+
Solo
Cabrakan
Cabrakan
xDr ThugNastyx
Cabrakan
Level 68
God Stats
10W - 11L
1,633 SR
Queue Stats
582W - 611L
1,452 Elo+
Party 1
Team Averages
Level 79
1,451 SR
1,437 Elo+

VS

Team Averages
Level 89
1,608 SR
1,549 Elo+
Fafnir
Fafnir
ConTRoL-v5
Fafnir
Level 97
God Stats
6W - 6L
1,634 SR
Queue Stats
279W - 266L
1,498 Elo+
Solo
Chernobog
Chernobog
Frieler2blown
Chernobog
Level 106
God Stats
14W - 15L
1,599 SR
Queue Stats
21W - 31L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
Level 126
God Stats
1W - 7L
1,323 SR
Queue Stats
568W - 505L
1,619 Elo+
Party 2
Scylla
Scylla
SpoonFV
Scylla
Level 46
God Stats
17W - 10L
1,751 SR
Queue Stats
132W - 104L
1,621 Elo+
Party 2
Vamana
Vamana
XxbLuEfAcExX24
Vamana
Level 68
God Stats
9W - 10L
1,734 SR
Queue Stats
411W - 367L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaTubThumper
Sylvanus
14
3 / 3 / 15
10,116
482
7,176
20,011
23,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 12
10,792
514
14,832
20,710
18,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
14 / 3 / 11
11,970
570
28,781
13,587
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 3 / 3
11,292
538
6,501
14,109
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
15
5 / 6 / 9
9,996
476
11,817
17,956
12,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ConTRoL-v5
Fafnir
10
1 / 5 / 5
8,021
382
3,671
14,134
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Frieler2blown
Chernobog
13
0 / 7 / 8
7,893
376
11,881
17,854
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
17
8 / 5 / 3
10,656
507
19,804
20,100
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
SpoonFV
Scylla
14
5 / 8 / 2
9,619
458
13,395
13,664
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 4
8,768
418
10,533
19,831
9,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
30
Kills
17
17
Deaths
31
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ConTRoL-v5
Fafnir
1
5
5
0.7
W
Sylvanus
DaTubThumper
Sylvanus
3
3
15
3.5
W
6
2
12
6
L
Chernobog
Frieler2blown
Chernobog
0
7
8
0.57
W
14
3
11
6.5
L
Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
8
5
3
1.9
L
Scylla
SpoonFV
Scylla
5
8
2
0.75
W
2
3
3
1.17
L
3
6
4
0.83
W
Cabrakan
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,107
Damage
59,284
86,373
Taken
85,583
69,222
Mitigated
38,806
33,032
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ConTRoL-v5
Fafnir
3,671
545
0
2,452
14,134
10,966
0
7,438
6,696
17,324
0
W
Sylvanus
DaTubThumper
Sylvanus
7,176
2,223
5,144
9,857
20,011
23,859
515
5,805
13,998
19,308
0
W
14,832
3,154
185
9,421
20,710
18,019
750
2,538
18,038
0
55,807
L
Chernobog
Frieler2blown
Chernobog
11,881
6,029
219
3,530
17,854
5,318
0
8,987
8,867
0
44,007
W
28,781
6,189
0
2,922
13,587
6,848
1,003
1,715
11,692
75,448
0
L
Ah Muzen Cab
RageofNidhogg
Ah Muzen Cab
19,804
9,437
0
4,585
20,100
7,594
288
9,547
10,553
0
81,971
L
Scylla
SpoonFV
Scylla
13,395
330
0
1,589
13,664
5,000
0
9,909
3,755
50,556
0
W
6,501
3,082
0
1,049
14,109
7,510
6,377
1,147
12,962
0
103,706
L
10,533
3,946
792
6,357
19,831
9,928
780
11,893
7,938
0
34,445
W
Cabrakan
11,817
1,245
0
4,454
17,956
12,986
0
5,101
12,617
57,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,166
Gold Earned
44,957
479
Minions Killed
361
0
Camps Cleared
0
1,967,763
Distance Traveled
1,797,231
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,021
382
20
1
0
356,688
3
W
Sylvanus
10,116
482
42
2
0
389,198
4
W
Chaac
10,792
514
82
4
0
414,095
0
L
Chernobog
7,893
376
64
3
0
367,140
1
W
Vulcan
11,970
570
103
5
0
424,110
4
L
Ah Muzen Cab
10,656
507
122
6
0
366,808
2
L
Scylla
9,619
458
95
5
0
367,612
3
W
Izanami
11,292
538
170
8
0
347,692
1
L
Vamana
8,768
418
60
3
0
338,983
3
W
Cabrakan
9,996
476
82
4
0
392,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role