Player Matchup

Izanami
Izanami
Afpipa29
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
JulliusIX
Vulcan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
TwasDemon
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,378 Elo+
Party 2
Chaac
Chaac
WhyAmIFulkinHere
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
YayoAviles
Rama
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 10L
1,515 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,479 Elo+

VS

Team Averages
Level 22
1,509 SR
1,412 Elo+
Scylla
Scylla
BarkingCat
Scylla
Level 28
God Stats
54W - 47L
1,551 SR
Queue Stats
133W - 128L
1,517 Elo+
Party 1
Chaac
Chaac
ChickinNoodlez2
Chaac
Level 8
God Stats
14W - 12L
1,482 SR
Queue Stats
16W - 16L
1,443 Elo+
Party 1
Neith
Neith
LingLingThePand
Neith
Level 25
God Stats
7W - 8L
1,447 SR
Queue Stats
81W - 89L
1,319 Elo+
Solo
Jormungandr
Jormungandr
TontoTheTsar
Jormungandr
Level 27
God Stats
67W - 49L
1,566 SR
Queue Stats
279W - 281L
1,488 Elo+
Party 1
Rama
Rama
spacemanafrika9
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Afpipa29
Izanami
14
0 / 7 / 1
8,536
854
3,413
10,661
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
JulliusIX
Vulcan
14
1 / 1 / 2
8,853
885
11,951
4,108
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
TwasDemon
Thoth
14
0 / 8 / 1
8,530
853
4,843
14,101
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 3
8,702
870
4,694
17,817
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 7 / 1
9,404
940
7,682
13,236
4,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

78

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BarkingCat
Scylla
18
14 / 0 / 12
12,123
1,212
16,118
2,913
980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 14
9,797
980
8,664
7,486
8,449
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 19
10,807
1,081
7,613
3,478
1,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TontoTheTsar
Jormungandr
18
10 / 1 / 21
11,517
1,152
14,598
11,899
13,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 2 / 15
9,613
961
7,451
10,186
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
114
3
Kills
33
33
Deaths
3
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Izanami
Afpipa29
Izanami
0
7
1
0.07
W
Scylla
BarkingCat
Scylla
14
0
12
20
W
3
0
14
10
L
Vulcan
JulliusIX
Vulcan
1
1
2
2
W
3
0
19
12.5
W
Jormungandr
TontoTheTsar
Jormungandr
10
1
21
20.5
L
Thoth
TwasDemon
Thoth
0
8
1
0.06
L
0
10
3
0.15
L
2
7
1
0.36
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
54,444
59,923
Taken
35,962
30,166
Mitigated
28,425
3,741
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Afpipa29
Izanami
3,413
2,643
0
252
10,661
3,555
0
7,088
3,573
0
17,348
W
Scylla
BarkingCat
Scylla
16,118
215
0
1,484
2,913
980
0
1,442
1,446
31,621
0
W
8,664
108
0
1,558
7,486
8,449
0
3,767
3,644
30
22,377
L
Vulcan
JulliusIX
Vulcan
11,951
4,853
0
0
4,108
2,221
0
1,581
2,527
30,649
0
W
7,613
988
0
1,466
3,478
1,368
0
1,535
1,868
0
41,141
W
Jormungandr
TontoTheTsar
Jormungandr
14,598
1,726
465
3,690
11,899
13,795
0
4,706
7,039
34,396
0
L
Thoth
TwasDemon
Thoth
4,843
581
0
261
14,101
4,757
0
8,050
6,051
18,189
0
L
4,694
488
0
3,228
17,817
14,659
0
8,766
9,051
0
23,864
L
7,682
6,282
0
0
13,236
4,974
0
5,261
7,975
0
22,159
W
7,451
5,412
0
2,317
10,186
3,833
0
5,344
4,792
0
16,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
53,857
179
Minions Killed
233
3
Camps Cleared
8
806,810
Distance Traveled
936,790
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,536
854
41
4
0
150,506
0
W
Scylla
12,123
1,212
36
4
6
207,813
1
W
Chaac
9,797
980
27
3
1
199,402
2
L
Vulcan
8,853
885
29
3
0
207,410
0
W
Neith
10,807
1,081
79
8
1
184,267
0
W
Jormungandr
11,517
1,152
60
6
0
198,201
0
L
Thoth
8,530
853
23
2
0
146,693
0
L
Chaac
8,702
870
52
5
1
148,755
0
L
Rama
9,404
940
34
3
2
153,446
0
W
Rama
9,613
961
31
3
0
147,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role