Player Matchup

Yemoja
Yemoja
FinnMellark
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Nemesis
Nemesis
Jorginho_sjc_br
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 115L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kanart
Cu Chulainn
Level 25
God Stats
2W - 0L
1,712 SR
Queue Stats
110W - 71L
1,593 Elo+
Solo
Anubis
Anubis
Suerteudo02
Anubis
Level 27
God Stats
2W - 1L
1,701 SR
Queue Stats
18W - 27L
1,418 Elo+
Solo
Neith
Neith
pulpillo007
Neith
Level 18
God Stats
22W - 29L
1,355 SR
Queue Stats
205W - 249L
1,454 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,509 Elo+

VS

Team Averages
Level 14
1,619 SR
1,527 Elo+
Heimdallr
Heimdallr
HynzaØ
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,678 Elo+
Solo
Yemoja
Yemoja
JohnnieSantana
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Solo
Ra
Ra
Murdril_ROT
Ra
Level 4
God Stats
1W - 1L
1,787 SR
Queue Stats
4W - 5L
1,520 Elo+
Solo
Thor
Thor
ThePandaSpider
Thor
Level 22
God Stats
14W - 9L
1,741 SR
Queue Stats
109W - 84L
1,652 Elo+
Solo
Cupid
Cupid
Walzafi
Cupid
Level 25
God Stats
25W - 20L
1,569 SR
Queue Stats
280W - 285L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 2 / 14
10,076
530
6,259
8,731
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 9
8,775
462
3,498
10,178
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Kanart
Cu Chulainn
18
14 / 4 / 8
12,015
632
20,965
18,202
12,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
16 / 4 / 6
12,463
656
23,751
18,174
11,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 6
8,331
438
7,224
15,595
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HynzaØ
Heimdallr
13
0 / 10 / 6
8,186
431
3,431
14,691
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 9 / 8
8,038
423
5,046
15,646
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 9 / 6
8,555
450
9,306
14,225
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
12 / 3 / 6
11,537
607
18,110
18,619
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Walzafi
Cupid
15
7 / 7 / 4
9,277
488
13,179
17,381
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
38
Kills
23
23
Deaths
38
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
2
14
5
L
Heimdallr
HynzaØ
Heimdallr
0
10
6
0.3
L
1
9
8
0.56
W
3
5
9
1.5
W
Cu Chulainn
Kanart
Cu Chulainn
14
4
8
4.5
L
3
9
6
0.67
W
Anubis
16
4
6
4.75
L
12
3
6
5
L
Cupid
Walzafi
Cupid
7
7
4
1.29
W
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,697
Damage
49,072
70,880
Taken
80,562
37,042
Mitigated
30,791
20,991
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,259
1,751
2,725
1,047
8,731
5,658
311
1,585
7,108
22,305
0
L
Heimdallr
HynzaØ
Heimdallr
3,431
1,493
0
2,792
14,691
4,207
1,398
5,025
9,666
0
34,116
L
5,046
1,472
1,617
1,163
15,646
9,147
281
7,755
7,891
14,600
0
W
3,498
1,058
0
317
10,178
3,461
0
3,020
7,050
0
34,750
W
Cu Chulainn
Kanart
Cu Chulainn
20,965
7,099
0
2,057
18,202
12,092
1,354
3,718
14,252
0
67,749
L
9,306
825
557
2,795
14,225
4,438
0
5,456
8,769
42,299
0
W
Anubis
23,751
1,504
0
10,420
18,174
11,504
1,275
4,128
13,724
92,268
0
L
18,110
7,455
0
3,271
18,619
7,337
75
5,125
13,494
0
77,815
L
Cupid
Walzafi
Cupid
13,179
6,759
458
5,676
17,381
5,662
470
6,649
10,732
0
52,698
W
7,224
3,117
234
4,191
15,595
4,327
1,241
1,161
14,394
0
40,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
45,593
408
Minions Killed
377
0
Camps Cleared
0
1,702,719
Distance Traveled
1,559,301
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,076
530
36
2
0
352,316
5
L
Heimdallr
8,186
431
75
4
0
283,614
1
L
Yemoja
8,038
423
9
0
0
294,454
2
W
Nemesis
8,775
462
62
3
0
387,996
0
W
Cu Chulainn
12,015
632
104
5
0
333,418
1
L
Ra
8,555
450
80
4
0
320,062
3
W
Anubis
12,463
656
148
8
0
344,976
3
L
Thor
11,537
607
119
6
0
371,527
6
L
Cupid
9,277
488
94
5
0
289,644
4
W
Neith
8,331
438
58
3
0
284,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role