Player Matchup

Geb
Geb
Gumtoag
Geb
Level 12
God Stats
20W - 18L
1,430 SR
Queue Stats
32W - 40L
1,371 Elo+
Solo
Fenrir
Fenrir
INFERNO DOGE91
Fenrir
Level 13
God Stats
4W - 9L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
K1ngKasmah
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,313 Elo+
Solo
Skadi
Skadi
Thistledusk
Skadi
Level 17
God Stats
13W - 11L
1,286 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
jerseygirl1981
Jormungandr
Level 11
God Stats
0W - 1L
1,286 SR
Queue Stats
46W - 51L
1,104 Elo+
Party 2
Team Averages
Level 14
1,400 SR
1,358 Elo+

VS

Team Averages
Level 22
1,430 SR
1,334 Elo+
Jing Wei
Jing Wei
Bootyhunter7120
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,458 Elo+
Solo
Hercules
Hercules
Fuze jewbear
Hercules
Level 6
God Stats
7W - 2L
1,499 SR
Queue Stats
12W - 9L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
KTG Kingbuel
Heimdallr
Level 27
God Stats
9W - 6L
1,523 SR
Queue Stats
21W - 30L
1,299 Elo+
Party 1
Ares
Ares
KingBuel
Ares
Level 47
God Stats
6W - 10L
1,401 SR
Queue Stats
50W - 54L
1,415 Elo+
Party 1
Pele
Pele
Lil_Lungz710
Pele
Level 12
God Stats
18W - 37L
1,224 SR
Queue Stats
23W - 49L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
0 / 4 / 2
8,603
860
7,386
18,191
13,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 9 / 0
9,452
945
8,914
16,738
8,939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
K1ngKasmah
Kukulkan
14
1 / 14 / 2
9,215
922
14,764
18,312
8,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 2 / 1
8,411
841
7,134
10,605
10,961
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
jerseygirl1981
Jormungandr
15
1 / 6 / 3
9,562
956
6,522
15,256
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
5 / 1 / 20
10,095
1,010
15,322
10,501
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Fuze jewbear
Hercules
15
1 / 2 / 14
9,547
955
8,317
9,937
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
KTG Kingbuel
Heimdallr
18
12 / 0 / 19
12,811
1,281
22,221
6,890
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
18
6 / 0 / 24
12,641
1,264
11,809
13,124
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 2 / 16
11,106
1,111
16,434
14,866
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
128
5
Kills
35
35
Deaths
5
8
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
1
20
15
W
Hercules
Fuze jewbear
Hercules
1
2
14
4
L
Geb
0
4
2
0.25
L
3
9
0
0.33
L
Kukulkan
K1ngKasmah
Kukulkan
1
14
2
0.14
W
Heimdallr
KTG Kingbuel
Heimdallr
12
0
19
21.5
W
Ares
6
0
24
18
W
11
2
16
9.5
L
0
2
1
0.25
L
Jormungandr
jerseygirl1981
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,720
Damage
74,103
79,102
Taken
55,318
49,568
Mitigated
40,068
4,395
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,322
12,833
0
3,646
10,501
5,471
0
6,362
4,139
0
28,396
W
Hercules
Fuze jewbear
Hercules
8,317
2,339
0
3,103
9,937
8,449
0
4,380
5,557
23
14,549
L
Geb
7,386
1,019
0
1,549
18,191
13,635
0
3,196
14,870
15,826
0
L
8,914
1,900
190
1,887
16,738
8,939
0
1,174
15,389
0
16,515
L
Kukulkan
K1ngKasmah
Kukulkan
14,764
3,736
0
347
18,312
8,034
0
2,887
15,350
26,484
0
W
Heimdallr
KTG Kingbuel
Heimdallr
22,221
9,922
0
0
6,890
4,095
0
2,823
4,067
0
51,510
W
Ares
11,809
515
0
1,588
13,124
14,728
0
7,053
6,071
20,194
0
W
16,434
5,185
0
4,469
14,866
7,325
0
8,054
6,812
0
31,193
L
7,134
2,720
0
158
10,605
10,961
0
2,048
8,507
0
10,399
L
Jormungandr
jerseygirl1981
Jormungandr
6,522
1,962
0
264
15,256
7,999
0
2,527
12,650
17,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
56,200
88
Minions Killed
169
2
Camps Cleared
6
760,743
Distance Traveled
962,220
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,095
1,010
28
3
1
173,600
0
W
Hercules
9,547
955
13
1
4
177,277
2
L
Geb
8,603
860
9
1
0
191,919
0
L
Fenrir
9,452
945
15
2
0
179,739
1
L
Kukulkan
9,215
922
30
3
2
113,753
1
W
Heimdallr
12,811
1,281
83
8
0
185,662
0
W
Ares
12,641
1,264
16
2
1
217,147
1
W
Pele
11,106
1,111
29
3
0
208,534
0
L
Skadi
8,411
841
9
1
0
159,061
0
L
Jormungandr
9,562
956
25
3
0
116,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role