Player Matchup

King Arthur
King Arthur
BentBoi
King Arthur
Level 87
God Stats
15W - 14L
1,380 SR
Queue Stats
330W - 261L
1,676 Elo+
Party 2
Discordia
Discordia
Pronestew
Discordia
Level 69
God Stats
7W - 5L
1,796 SR
Queue Stats
156W - 113L
1,666 Elo+
Party 2
Fenrir
Fenrir
nicfromspace
Fenrir
Level 88
God Stats
15W - 10L
1,869 SR
Queue Stats
272W - 207L
1,585 Elo+
Party 2
Team Averages
Level 81
1,682 SR
1,642 Elo+

VS

Team Averages
Level 77
1,700 SR
1,416 Elo+
Ares
Ares
ACristhiam
Ares
Level 15
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Chaac
Chaac
DIZ3AZ3D-MIM3Z
Chaac
Level 89
God Stats
2W - 3L
1,797 SR
Queue Stats
26W - 25L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
anaselakremepiee
Nu Wa
Level 127
God Stats
8W - 5L
1,603 SR
Queue Stats
100W - 124L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BentBoi
King Arthur
13
2 / 0 / 6
9,511
634
7,022
12,789
11,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Pronestew
Discordia
14
5 / 1 / 3
10,176
678
14,561
8,465
3,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
1 / 1 / 6
8,991
599
4,973
9,104
3,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,676
578
4,408
13,431
10,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 1 / 2
9,033
602
8,509
8,786
9,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 3 / 1
9,299
620
9,407
9,483
3,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
King Arthur
BentBoi
King Arthur
2
0
6
5
L
0
1
2
1
W
Discordia
Pronestew
Discordia
5
1
3
6.5
L
1
3
1
0.5
W
Fenrir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
22,324
30,358
Taken
31,700
18,859
Mitigated
23,577
9,120
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,408
474
0
346
13,431
10,361
0
5,664
7,767
14,213
0
W
King Arthur
BentBoi
King Arthur
7,022
957
0
4,774
12,789
11,467
75
5,937
6,852
140
45,323
L
8,509
458
1,335
3,543
8,786
9,296
0
3,583
5,203
0
48,521
W
Discordia
Pronestew
Discordia
14,561
500
0
2,240
8,465
3,549
505
3,962
4,503
62,658
0
L
9,407
4,550
0
0
9,483
3,920
120
5,532
3,951
41,543
0
W
Fenrir
4,973
1,276
0
2,106
9,104
3,843
0
3,966
5,138
0
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
27,008
188
Minions Killed
159
0
Camps Cleared
0
877,033
Distance Traveled
794,393
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,676
578
24
2
0
281,400
0
W
King Arthur
9,511
634
56
4
0
306,573
5
L
Chaac
9,033
602
84
6
0
276,511
4
W
Discordia
10,176
678
95
6
0
268,514
2
L
Nu Wa
9,299
620
51
3
0
236,482
0
W
Fenrir
8,991
599
37
2
0
301,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role