Player Matchup

Arachne
Arachne
Gold I
Bebêzinho
Arachne
Gold I
Level 146
God Stats
20W - 14L
1,578 SR
Queue Stats
334W - 326L
1,435 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
GuilleftTony
Kumbhakarna
Gold V
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 331L
1,369 MMR
Party 3
Janus
Janus
Silver II
M0cinha
Janus
Silver II
Level 160
God Stats
2W - 5L
1,292 SR
Queue Stats
299W - 304L
1,445 MMR
Solo
Mulan
Mulan
Silver I
MatVanPac
Mulan
Silver I
Level 83
God Stats
2W - 10L
1,533 SR
Queue Stats
122W - 120L
1,502 MMR
Party 3
Izanami
Izanami
Silver II
gdie13
Izanami
Silver II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 144L
1,411 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,481 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,546 SR
1,470 MMR
Nemesis
Nemesis
Gold II
AQÉTIQUINHO
Nemesis
Gold II
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 212L
1,481 MMR
Party 2
Thoth
Thoth
Silver II
MaPu62
Thoth
Silver II
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,486 MMR
Party 1
Cerberus
Cerberus
Silver I
TheSeveruz
Cerberus
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,416 MMR
Solo
Chaac
Chaac
Gold V
Xucroveio
Chaac
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Silver I
iCkAaRuS
Rama
Silver I
Level 129
God Stats
4W - 3L
1,730 SR
Queue Stats
16W - 17L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bebêzinho
Arachne
16
7 / 5 / 1
9,953
524
8,324
16,152
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
GuilleftTony
Kumbhakarna
14
2 / 2 / 8
9,004
474
6,785
15,852
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
M0cinha
Janus
16
1 / 2 / 6
9,465
498
3,535
10,886
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MatVanPac
Mulan
15
1 / 6 / 2
8,980
473
13,325
18,458
17,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
gdie13
Izanami
13
1 / 7 / 3
7,772
409
9,115
17,328
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SetTsukuyomiPersephoneDanzaburouNu Wa

VS

Bans
ScyllaApolloGebCthulhuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AQÉTIQUINHO
Nemesis
20
11 / 0 / 3
12,177
641
10,774
12,738
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
MaPu62
Thoth
17
1 / 1 / 5
10,970
577
11,389
5,072
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TheSeveruz
Cerberus
14
1 / 5 / 9
9,400
495
10,861
14,211
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Xucroveio
Chaac
18
4 / 2 / 3
11,762
619
13,047
22,484
19,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
16
5 / 5 / 5
10,341
544
12,020
16,082
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
12
Kills
22
22
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AQÉTIQUINHO
Nemesis
11
0
3
12.5
L
Arachne
Bebêzinho
Arachne
7
5
1
1.5
L
Kumbhakarna
GuilleftTony
Kumbhakarna
2
2
8
3
L
Janus
M0cinha
Janus
1
2
6
2
W
Thoth
MaPu62
Thoth
1
1
5
3.5
L
Mulan
MatVanPac
Mulan
1
6
2
0.33
W
Cerberus
TheSeveruz
Cerberus
1
5
9
1.1
W
Chaac
Xucroveio
Chaac
4
2
3
2.75
L
Izanami
gdie13
Izanami
1
7
3
0.36
W
Rama
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
58,091
78,676
Taken
70,587
42,959
Mitigated
43,821
16,306
Healing
26,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AQÉTIQUINHO
Nemesis
10,774
5,699
0
2,192
12,738
7,858
0
1,443
11,240
0
95,429
L
Arachne
Bebêzinho
Arachne
8,324
5,677
0
1,751
16,152
8,978
71
3,420
12,657
0
67,157
L
Kumbhakarna
GuilleftTony
Kumbhakarna
6,785
943
0
2,227
15,852
8,583
0
7,721
7,931
29,616
0
L
Janus
M0cinha
Janus
3,535
171
109
1,350
10,886
2,962
81
4,416
6,264
72,761
0
W
Thoth
MaPu62
Thoth
11,389
320
0
1,424
5,072
1,926
346
2,418
2,592
77,183
0
L
Mulan
MatVanPac
Mulan
13,325
2,303
0
5,086
18,458
17,457
0
1,286
17,098
128
57,211
W
Cerberus
TheSeveruz
Cerberus
10,861
1,679
0
3,350
14,211
9,221
238
3,371
10,738
34,009
0
W
Chaac
Xucroveio
Chaac
13,047
4,476
0
11,902
22,484
19,313
2,718
95
22,389
512
86,136
L
Izanami
gdie13
Izanami
9,115
5,228
0
5,783
17,328
4,979
526
5,261
11,971
0
56,090
W
Rama
12,020
9,036
0
7,325
16,082
5,503
1,554
2,874
13,180
0
63,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
54,650
509
Minions Killed
630
0
Camps Cleared
0
1,720,858
Distance Traveled
1,766,939
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,177
641
126
7
0
420,421
0
L
Arachne
9,953
524
108
6
0
370,743
2
L
Kumbhakarna
9,004
474
35
2
0
367,754
4
L
Janus
9,465
498
153
8
0
373,581
13
W
Thoth
10,970
577
172
9
0
368,524
4
L
Mulan
8,980
473
121
6
0
320,186
3
W
Cerberus
9,400
495
50
3
0
337,381
7
W
Chaac
11,762
619
175
9
0
340,362
0
L
Izanami
7,772
409
92
5
0
288,594
7
W
Rama
10,341
544
107
6
0
300,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role