Player Matchup

Hachiman
Hachiman
Crimsonk12
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,561 Elo+
Solo
Thor
Thor
Engity
Thor
Level 11
God Stats
22W - 23L
1,343 SR
Queue Stats
42W - 43L
1,349 Elo+
Party 2
Ymir
Ymir
LOLbach
Ymir
Level 62
God Stats
1W - 5L
1,373 SR
Queue Stats
107W - 110L
1,414 Elo+
Party 2
Raijin
Raijin
TellingTimes
Raijin
Level 28
God Stats
6W - 8L
1,578 SR
Queue Stats
88W - 88L
1,556 Elo+
Solo
Bellona
Bellona
wolfiehunter100
Bellona
Level 6
God Stats
3W - 5L
1,322 SR
Queue Stats
7W - 11L
1,331 Elo+
Solo
Team Averages
Level 27
1,423 SR
1,442 Elo+

VS

Team Averages
Level 16
1,427 SR
1,459 Elo+
Nemesis
Nemesis
BosomsAnonymous
Nemesis
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 10L
1,282 Elo+
Solo
Scylla
Scylla
ClaytonClyde
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
Griszwald
Terra
Level 29
God Stats
28W - 23L
1,505 SR
Queue Stats
188W - 203L
1,534 Elo+
Party 1
Izanami
Izanami
TeeJayRecKs
Izanami
Level 18
God Stats
4W - 7L
1,131 SR
Queue Stats
81W - 96L
1,478 Elo+
Party 1
Nox
Nox
criss7
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crimsonk12
Hachiman
9
0 / 1 / 2
4,965
451
5,833
5,204
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Thor
Engity
Thor
10
0 / 0 / 1
5,585
508
1,595
5,468
1,648
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
LOLbach
Ymir
8
1 / 1 / 1
5,419
493
3,033
8,857
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
10
2 / 2 / 1
6,010
546
3,254
3,765
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,644
513
1,088
6,721
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,627
602
5,141
5,481
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
0 / 1 / 5
5,548
504
1,546
3,031
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Griszwald
Terra
9
2 / 0 / 1
5,960
542
5,797
7,437
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TeeJayRecKs
Izanami
8
0 / 2 / 0
4,769
434
4,591
5,869
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
criss7
Nox
11
1 / 1 / 2
5,984
544
749
2,152
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
7
7
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Scylla
0
1
5
2.5
L
Hachiman
Crimsonk12
Hachiman
0
1
2
1
L
Thor
Engity
Thor
0
0
1
0.5
W
Terra
Griszwald
Terra
2
0
1
2.5
L
Ymir
LOLbach
Ymir
1
1
1
1.5
W
Izanami
TeeJayRecKs
Izanami
0
2
0
0
L
Raijin
2
2
1
1.25
W
Nox
criss7
Nox
1
1
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,803
Damage
17,824
30,015
Taken
23,970
14,510
Mitigated
7,981
7,718
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,141
3,385
0
791
5,481
2,131
411
394
4,950
0
42,840
W
Scylla
1,546
536
0
0
3,031
771
515
1,304
1,506
16,058
0
L
Hachiman
Crimsonk12
Hachiman
5,833
3,553
0
1,954
5,204
1,701
0
2,226
2,978
0
25,287
L
Thor
Engity
Thor
1,595
762
0
2,864
5,468
1,648
0
0
5,468
0
29,775
W
Terra
Griszwald
Terra
5,797
1,093
899
4,622
7,437
3,110
0
1,821
5,578
13,481
0
L
Ymir
LOLbach
Ymir
3,033
833
0
1,888
8,857
5,590
0
4,294
4,563
14,282
0
W
Izanami
TeeJayRecKs
Izanami
4,591
2,647
0
1,522
5,869
1,270
0
1,485
4,380
0
27,291
L
Raijin
3,254
46
0
750
3,765
1,005
0
966
2,799
25,051
0
W
Nox
criss7
Nox
749
149
0
500
2,152
699
1,675
853
1,169
22,523
0
L
1,088
356
0
262
6,721
4,566
0
606
6,115
0
23,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
28,888
232
Minions Killed
231
0
Camps Cleared
0
1,030,212
Distance Traveled
1,073,152
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,627
602
86
8
0
245,715
2
W
Scylla
5,548
504
37
3
0
214,383
2
L
Hachiman
4,965
451
35
3
0
183,686
2
L
Thor
5,585
508
75
7
0
212,495
0
W
Terra
5,960
542
13
1
0
227,144
2
L
Ymir
5,419
493
21
2
0
198,026
0
W
Izanami
4,769
434
48
4
0
208,233
3
L
Raijin
6,010
546
48
4
0
213,896
1
W
Nox
5,984
544
47
4
0
177,677
0
L
Bellona
5,644
513
53
5
0
222,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role