Player Matchup

Athena
Athena
AgoranRefugee
Athena
Level 22
God Stats
27W - 23L
1,409 SR
Queue Stats
214W - 182L
1,395 Elo+
Party 2
Pele
Pele
AhhApplesauce
Pele
Level 26
God Stats
37W - 24L
1,500 SR
Queue Stats
110W - 112L
1,421 Elo+
Party 1
Apollo
Apollo
ManOnTheMoon1988
Apollo
Level 26
God Stats
21W - 23L
1,493 SR
Queue Stats
85W - 88L
1,422 Elo+
Solo
Artemis
Artemis
j_noobs
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,296 Elo+
Party 2
Bellona
Bellona
my_little_zombie
Bellona
Level 26
God Stats
13W - 11L
1,750 SR
Queue Stats
102W - 107L
1,422 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,391 Elo+

VS

Team Averages
Level 17
1,479 SR
1,403 Elo+
Kuzenbo
Kuzenbo
MaaRillo
Kuzenbo
Level 27
God Stats
0W - 2L
1,325 SR
Queue Stats
102W - 96L
1,430 Elo+
Solo
Chernobog
Chernobog
SCGxBones
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,385 Elo+
Solo
Chronos
Chronos
TheRemedy08
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,369 Elo+
Solo
Ra
Ra
XxCaliber1
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Fenrir
Fenrir
higors095
Fenrir
Level 8
God Stats
2W - 3L
1,571 SR
Queue Stats
4W - 4L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,686
474
2,999
5,466
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 4
6,627
552
4,650
6,243
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 0 / 3
7,714
643
6,928
8,562
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
j_noobs
Artemis
9
2 / 0 / 0
5,745
479
2,466
3,298
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 3
6,553
546
3,853
4,805
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MaaRillo
Kuzenbo
8
1 / 2 / 1
5,294
441
3,516
8,408
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SCGxBones
Chernobog
8
0 / 2 / 2
5,159
430
2,408
7,031
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chronos
TheRemedy08
Chronos
9
1 / 2 / 0
5,127
427
2,549
5,224
1,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 0
5,019
418
2,296
5,509
1,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
higors095
Fenrir
10
1 / 2 / 1
5,833
486
3,294
8,749
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
3
0
4
5
L
Kuzenbo
MaaRillo
Kuzenbo
1
2
1
0.75
W
5
0
3
6.5
L
Chernobog
SCGxBones
Chernobog
0
2
2
0.5
L
Chronos
TheRemedy08
Chronos
1
2
0
0.5
L
0
5
0
0
L
Fenrir
higors095
Fenrir
1
2
1
0.75
W
Artemis
j_noobs
Artemis
2
0
0
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
14,063
28,374
Taken
34,921
11,152
Mitigated
14,019
14,062
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,999
1,249
453
2,206
5,466
2,281
88
2,177
3,289
12,538
0
W
4,650
1,060
246
3,952
6,243
1,863
0
1,799
4,444
0
30,567
L
Kuzenbo
MaaRillo
Kuzenbo
3,516
1,624
0
1,384
8,408
6,514
16
426
7,768
12,285
0
W
6,928
3,421
0
4,303
8,562
2,926
2,351
2,580
5,982
0
42,485
L
Chernobog
SCGxBones
Chernobog
2,408
1,649
0
2,588
7,031
1,868
76
1,397
5,584
0
22,445
L
Chronos
TheRemedy08
Chronos
2,549
531
0
1,417
5,224
1,586
0
1,012
4,187
12,921
0
L
2,296
822
54
120
5,509
1,453
494
85
5,424
21,130
0
L
Fenrir
higors095
Fenrir
3,294
908
0
3,243
8,749
2,598
0
79
8,570
0
30,608
W
Artemis
j_noobs
Artemis
2,466
1,210
0
2,224
3,298
861
185
669
2,629
0
22,498
W
3,853
1,461
0
678
4,805
3,221
576
1,136
3,669
0
21,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
26,432
261
Minions Killed
180
0
Camps Cleared
0
1,081,343
Distance Traveled
998,447
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,686
474
17
1
0
238,152
9
W
Pele
6,627
552
64
5
0
239,499
5
L
Kuzenbo
5,294
441
22
2
0
211,993
3
W
Apollo
7,714
643
89
7
0
220,945
3
L
Chernobog
5,159
430
42
4
0
199,013
3
L
Chronos
5,127
427
28
2
0
201,046
0
L
Ra
5,019
418
28
2
0
181,701
0
L
Fenrir
5,833
486
60
5
0
204,694
0
W
Artemis
5,745
479
49
4
0
173,525
1
W
Bellona
6,553
546
42
4
0
209,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role