Player Matchup

King Arthur
King Arthur
Andreos-
King Arthur
Level 4
God Stats
3W - 0L
1,880 SR
Queue Stats
3W - 2L
1,413 Elo+
Solo
Ra
Ra
IBimsLauchi1337
Ra
Level 26
God Stats
7W - 8L
1,471 SR
Queue Stats
108W - 114L
1,488 Elo+
Party 1
Nemesis
Nemesis
JustBibo
Nemesis
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
93W - 102L
1,462 Elo+
Party 1
Chernobog
Chernobog
Smo59260
Chernobog
Level 27
God Stats
15W - 13L
1,406 SR
Queue Stats
668W - 616L
1,453 Elo+
Solo
Ymir
Ymir
l_mindgames_l
Ymir
Level 14
God Stats
15W - 17L
1,471 SR
Queue Stats
90W - 105L
1,430 Elo+
Party 1
Team Averages
Level 20
1,504 SR
1,449 Elo+

VS

Team Averages
Level 15
1,676 SR
1,582 Elo+
Danzaburou
Danzaburou
CreepyCrawly187
Danzaburou
Level 21
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Ao Kuang
Ao Kuang
PepitoDrazox724
Ao Kuang
Level 16
God Stats
3W - 3L
1,495 SR
Queue Stats
7W - 7L
1,593 Elo+
Party 2
Neith
Neith
VirtuousBlake12
Neith
Level 21
God Stats
18W - 13L
1,674 SR
Queue Stats
93W - 103L
1,427 Elo+
Solo
Medusa
Medusa
purgatory_dukha
Medusa
Level 11
God Stats
1W - 2L
1,880 SR
Queue Stats
7W - 10L
1,770 Elo+
Solo
Thoth
Thoth
stoneloky
Thoth
Level 8
God Stats
1W - 1L
1,817 SR
Queue Stats
3W - 6L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andreos-
King Arthur
16
5 / 5 / 16
11,802
513
10,712
19,263
15,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
15 / 4 / 19
12,950
563
24,706
18,134
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JustBibo
Nemesis
18
11 / 1 / 9
13,380
582
12,068
15,737
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Smo59260
Chernobog
18
18 / 1 / 4
13,130
571
27,288
21,925
9,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 14
11,409
496
8,607
21,569
19,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreepyCrawly187
Danzaburou
11
1 / 15 / 4
8,522
371
7,343
17,024
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
16
6 / 10 / 2
11,507
500
21,891
31,789
11,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 6 / 1
10,218
444
5,223
15,061
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 5
8,580
373
10,464
17,603
5,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
stoneloky
Thoth
11
0 / 16 / 3
7,755
337
8,919
19,637
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
26
54
Kills
11
12
Deaths
54
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andreos-
King Arthur
5
5
16
2.6
L
Danzaburou
CreepyCrawly187
Danzaburou
1
15
4
0.2
W
15
4
19
6.13
W
Nemesis
JustBibo
Nemesis
11
1
9
15.5
L
Ao Kuang
6
10
2
0.7
W
Chernobog
Smo59260
Chernobog
18
1
4
20
L
3
6
1
0.58
W
5
1
14
12
L
1
7
5
0.5
L
Thoth
stoneloky
Thoth
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,381
Damage
53,840
96,628
Taken
101,114
59,763
Mitigated
32,888
37,249
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andreos-
King Arthur
10,712
1,068
0
4,323
19,263
15,678
719
8,086
11,177
104
37,677
L
Danzaburou
CreepyCrawly187
Danzaburou
7,343
3,622
0
565
17,024
5,331
0
5,669
11,280
0
29,012
W
24,706
4,561
2,185
7,111
18,134
7,931
2,187
7,754
10,380
70,424
0
W
Nemesis
JustBibo
Nemesis
12,068
6,642
683
5,119
15,737
6,945
5,659
2,629
13,108
0
79,879
L
Ao Kuang
21,891
5,189
0
10,794
31,789
11,362
0
10,342
21,097
58,183
0
W
Chernobog
Smo59260
Chernobog
27,288
19,084
0
11,844
21,925
9,936
6,866
7,516
14,409
0
101,059
L
5,223
1,413
0
3,755
15,061
4,641
2,515
2,749
12,162
0
55,496
W
8,607
2,660
1,258
4,726
21,569
19,273
1,604
7,503
14,066
33,430
0
L
10,464
6,621
0
1,917
17,603
5,992
0
6,689
10,839
0
28,014
L
Thoth
stoneloky
Thoth
8,919
995
0
122
19,637
5,562
24
7,900
11,637
31,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,671
Gold Earned
46,582
438
Minions Killed
265
0
Camps Cleared
0
2,193,106
Distance Traveled
1,828,072
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,802
513
60
3
0
463,791
0
L
Danzaburou
8,522
371
36
2
0
324,734
2
W
Ra
12,950
563
98
4
0
417,815
0
W
Nemesis
13,380
582
105
5
0
484,449
2
L
Ao Kuang
11,507
500
75
3
0
395,061
2
W
Chernobog
13,130
571
118
5
0
404,536
0
L
Neith
10,218
444
94
4
0
365,222
3
W
Ymir
11,409
496
57
2
0
422,515
3
L
Medusa
8,580
373
22
1
0
353,567
0
L
Thoth
7,755
337
38
2
0
389,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role