Player Matchup

Osiris
Osiris
Benbt10
Osiris
Level 28
God Stats
6W - 6L
1,501 SR
Queue Stats
185W - 174L
1,529 Elo+
Solo
Susano
Susano
Convexxx
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,476 Elo+
Solo
Danzaburou
Danzaburou
FutaFix
Danzaburou
Level 29
God Stats
2W - 0L
1,878 SR
Queue Stats
162W - 35L
1,975 Elo+
Party 1
Zeus
Zeus
Jaimeelgato
Zeus
Level 15
God Stats
6W - 6L
1,689 SR
Queue Stats
46W - 57L
1,698 Elo+
Solo
Ymir
Ymir
KowalskiReport
Ymir
Level 28
God Stats
7W - 0L
1,982 SR
Queue Stats
34W - 6L
2,004 Elo+
Party 1
Team Averages
Level 26
1,710 SR
1,736 Elo+

VS

Team Averages
Level 34
1,554 SR
1,705 Elo+
Aphrodite
Aphrodite
Florasflower
Aphrodite
Level 87
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2
Achilles
Achilles
RACISTGAMER
Achilles
Level 29
God Stats
1W - 3L
1,332 SR
Queue Stats
253W - 263L
1,617 Elo+
Solo
Thor
Thor
chonlouwu
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ichi132
Hou Yi
Level 43
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2
Janus
Janus
ruben369
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benbt10
Osiris
15
6 / 1 / 4
9,608
565
8,039
10,421
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Convexxx
Susano
14
2 / 3 / 6
8,962
527
5,494
10,077
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
FutaFix
Danzaburou
19
17 / 1 / 9
12,081
711
27,465
16,199
7,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
8 / 5 / 6
9,145
538
8,594
9,200
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 4 / 15
9,686
570
8,011
12,988
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Florasflower
Aphrodite
12
3 / 5 / 8
8,389
493
7,486
12,730
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RACISTGAMER
Achilles
13
3 / 3 / 1
7,838
461
8,734
16,922
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
10
0 / 10 / 6
6,419
378
1,626
15,204
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ichi132
Hou Yi
11
3 / 9 / 6
7,339
432
9,855
16,629
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
ruben369
Janus
10
4 / 11 / 6
7,576
446
6,863
11,339
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
38
Kills
13
14
Deaths
38
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
Benbt10
Osiris
6
1
4
8
W
Susano
Convexxx
Susano
2
3
6
1.67
L
Aphrodite
Florasflower
Aphrodite
3
5
8
1.4
W
Danzaburou
FutaFix
Danzaburou
17
1
9
21.5
W
8
5
6
2.2
W
5
4
15
3.13
L
Achilles
RACISTGAMER
Achilles
3
3
1
1.17
L
Thor
0
10
6
0.3
L
Hou Yi
ichi132
Hou Yi
3
9
6
0.67
L
Janus
ruben369
Janus
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
34,564
58,885
Taken
72,824
37,860
Mitigated
34,975
18,688
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Benbt10
Osiris
8,039
2,342
0
1,415
10,421
9,638
2,392
774
9,237
212
50,863
W
Susano
Convexxx
Susano
5,494
1,731
0
500
10,077
5,940
0
1,493
8,496
0
56,536
L
Aphrodite
Florasflower
Aphrodite
7,486
2,193
3,457
4,791
12,730
7,467
485
3,265
9,465
30,342
0
W
Danzaburou
FutaFix
Danzaburou
27,465
20,550
0
12,455
16,199
7,354
3,861
4,455
11,744
0
98,409
W
8,594
1,461
0
2,224
9,200
2,909
841
3,245
5,930
31,303
0
W
8,011
1,808
0
2,094
12,988
12,019
450
4,382
8,581
22,414
0
L
Achilles
RACISTGAMER
Achilles
8,734
2,950
0
5,031
16,922
13,104
0
2,122
14,800
0
41,300
L
Thor
1,626
622
0
1,113
15,204
6,056
0
3,614
11,590
0
17,326
L
Hou Yi
ichi132
Hou Yi
9,855
5,749
0
3,116
16,629
4,889
936
3,477
13,152
0
27,635
L
Janus
ruben369
Janus
6,863
518
0
0
11,339
3,459
0
4,334
7,005
22,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
37,561
445
Minions Killed
224
0
Camps Cleared
0
1,568,659
Distance Traveled
1,465,254
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,608
565
108
6
0
305,927
0
W
Susano
8,962
527
99
6
0
345,541
0
L
Aphrodite
8,389
493
42
2
0
288,714
0
W
Danzaburou
12,081
711
148
9
0
327,154
0
W
Zeus
9,145
538
61
4
0
278,274
2
W
Ymir
9,686
570
29
2
0
311,763
7
L
Achilles
7,838
461
77
5
0
328,918
1
L
Thor
6,419
378
31
2
0
261,441
0
L
Hou Yi
7,339
432
40
2
0
284,039
1
L
Janus
7,576
446
34
2
0
302,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role