Player Matchup

Baron Samedi
Baron Samedi
OGG Rolling Pin
Baron Samedi
Level 99
God Stats
38W - 21L
1,695 SR
Queue Stats
162W - 147L
1,607 Elo+
Party 1
Ymir
Ymir
TheDonutLad
Ymir
Level 28
God Stats
5W - 1L
1,541 SR
Queue Stats
79W - 77L
1,538 Elo+
Party 1
Neith
Neith
Yereeeep
Neith
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
16W - 36L
1,352 Elo+
Party 1
Team Averages
Level 48
1,579 SR
1,499 Elo+

VS

Team Averages
Level 32
1,642 SR
1,470 Elo+
Bacchus
Bacchus
JerrySeinfeld9
Bacchus
Level 19
God Stats
0W - 1L
1,712 SR
Queue Stats
8W - 15L
1,416 Elo+
Solo
Susano
Susano
ProjectHail
Susano
Level 60
God Stats
5W - 6L
1,488 SR
Queue Stats
92W - 93L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lilhightower262
Tsukuyomi
Level 17
God Stats
18W - 13L
1,725 SR
Queue Stats
246W - 188L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OGG Rolling Pin
Baron Samedi
15
8 / 2 / 14
11,453
764
19,092
14,060
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 0 / 19
10,268
685
6,098
14,054
15,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Yereeeep
Neith
15
13 / 3 / 8
12,070
805
10,489
11,702
4,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,833
589
8,869
11,376
11,438
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
13
3 / 6 / 1
9,171
611
11,031
15,928
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
lilhightower262
Tsukuyomi
11
1 / 11 / 1
8,944
596
4,211
14,653
13,623
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
23
Kills
5
5
Deaths
23
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Baron Samedi
OGG Rolling Pin
Baron Samedi
8
2
14
7.5
L
Susano
3
6
1
0.58
W
2
0
19
11.5
W
Neith
Yereeeep
Neith
13
3
8
5.67
L
Tsukuyomi
lilhightower262
Tsukuyomi
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
24,111
39,816
Taken
41,957
26,479
Mitigated
31,214
15,102
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,869
204
541
1,129
11,376
11,438
0
6,936
4,001
25,148
0
W
Baron Samedi
OGG Rolling Pin
Baron Samedi
19,092
1,010
4,077
7,331
14,060
6,344
378
3,548
10,512
57,444
0
L
Susano
11,031
628
465
1,214
15,928
6,153
0
7,976
7,498
0
36,531
W
6,098
583
0
2,312
14,054
15,299
32
2,736
11,318
17,570
0
W
Neith
Yereeeep
Neith
10,489
6,115
0
1,382
11,702
4,836
1,522
2,613
9,089
0
47,990
L
Tsukuyomi
lilhightower262
Tsukuyomi
4,211
588
306
869
14,653
13,623
0
9,005
5,241
0
19,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
26,948
158
Minions Killed
108
0
Camps Cleared
0
737,395
Distance Traveled
666,909
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,833
589
28
2
0
195,066
4
W
Baron Samedi
11,453
764
63
4
0
264,501
3
L
Susano
9,171
611
58
4
0
246,798
0
W
Ymir
10,268
685
23
2
0
248,973
4
W
Neith
12,070
805
72
5
0
223,921
5
L
Tsukuyomi
8,944
596
22
1
0
225,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role