Player Matchup

Cabrakan
Cabrakan
BulbaSquad
Cabrakan
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 222L
1,586 Elo+
Party 2
Anubis
Anubis
JasterFett
Anubis
Level 28
God Stats
19W - 13L
1,403 SR
Queue Stats
226W - 285L
1,545 Elo+
Party 2
Athena
Athena
SirViscus
Athena
Level 12
God Stats
18W - 17L
1,804 SR
Queue Stats
24W - 29L
1,440 Elo+
Party 2
Neith
Neith
TushonkaCakes
Neith
Level 4
God Stats
2W - 3L
1,536 SR
Queue Stats
2W - 3L
1,517 Elo+
Party 2
Bakasura
Bakasura
gman371
Bakasura
Level 21
God Stats
38W - 27L
1,637 SR
Queue Stats
151W - 143L
1,525 Elo+
Party 2
Team Averages
Level 37
1,576 SR
1,522 Elo+

VS

Team Averages
Level 19
1,443 SR
1,408 Elo+
Neith
Neith
CocoRompe
Neith
Level 16
God Stats
8W - 19L
1,270 SR
Queue Stats
16W - 24L
1,309 Elo+
Party 3
He Bo
He Bo
Izeim
He Bo
Level 14
God Stats
4W - 4L
1,625 SR
Queue Stats
16W - 20L
1,371 Elo+
Party 3
Mercury
Mercury
MercMorgan
Mercury
Level 18
God Stats
1W - 2L
1,193 SR
Queue Stats
42W - 55L
1,454 Elo+
Party 1
Ymir
Ymir
Seraph676End
Ymir
Level 18
God Stats
10W - 7L
1,599 SR
Queue Stats
72W - 78L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
kazzouie
Jing Wei
Level 27
God Stats
12W - 13L
1,529 SR
Queue Stats
56W - 61L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BulbaSquad
Cabrakan
13
6 / 1 / 5
8,114
580
9,999
8,614
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
JasterFett
Anubis
12
8 / 3 / 2
7,959
569
5,632
6,279
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
SirViscus
Athena
10
2 / 4 / 2
6,660
476
2,659
7,893
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 4
5,984
427
7,026
10,125
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
gman371
Bakasura
8
1 / 2 / 1
5,967
426
1,895
3,562
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CocoRompe
Neith
11
4 / 3 / 7
6,894
492
5,193
9,814
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
Izeim
He Bo
12
4 / 5 / 3
7,669
548
6,190
6,012
1,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MercMorgan
Mercury
14
7 / 2 / 2
8,370
598
5,672
9,277
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 11
7,001
500
6,172
8,590
4,694
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
kazzouie
Jing Wei
11
0 / 6 / 1
6,330
452
2,213
8,817
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
17
17
Deaths
17
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BulbaSquad
Cabrakan
6
1
5
8.5
W
Neith
CocoRompe
Neith
4
3
7
2.5
W
He Bo
Izeim
He Bo
4
5
3
1.1
L
Anubis
JasterFett
Anubis
8
3
2
3
W
Mercury
MercMorgan
Mercury
7
2
2
4
W
2
1
11
7.5
L
Athena
SirViscus
Athena
2
4
2
0.75
L
0
7
4
0.29
L
Bakasura
gman371
Bakasura
1
2
1
0.75
W
Jing Wei
kazzouie
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
25,440
36,473
Taken
42,510
18,488
Mitigated
16,930
10,113
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BulbaSquad
Cabrakan
9,999
1,731
0
3,121
8,614
7,032
820
2,010
6,604
45,871
0
W
Neith
CocoRompe
Neith
5,193
2,155
210
5,578
9,814
2,589
420
3,456
6,220
0
28,368
W
He Bo
Izeim
He Bo
6,190
732
0
411
6,012
1,647
1,202
3,236
2,506
29,963
0
L
Anubis
JasterFett
Anubis
5,632
370
0
2,863
6,279
2,704
1,311
2,617
3,662
28,372
0
W
Mercury
MercMorgan
Mercury
5,672
2,244
0
1,278
9,277
5,320
0
2,661
6,426
0
53,454
W
6,172
1,272
318
1,140
8,590
4,694
549
2,956
5,509
23,947
0
L
Athena
SirViscus
Athena
2,659
1,220
0
936
7,893
3,456
0
3,661
4,232
15,791
0
L
7,026
3,390
0
2,679
10,125
3,161
0
3,106
7,019
0
27,173
L
Bakasura
gman371
Bakasura
1,895
1,340
0
514
3,562
2,135
0
968
2,594
0
16,582
W
Jing Wei
kazzouie
Jing Wei
2,213
1,639
195
2,581
8,817
2,680
1,126
5,004
3,474
0
29,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
36,264
270
Minions Killed
301
0
Camps Cleared
0
1,153,545
Distance Traveled
1,145,372
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,114
580
100
7
0
249,602
5
W
Neith
6,894
492
37
3
0
189,565
1
W
He Bo
7,669
548
75
5
0
227,876
0
L
Anubis
7,959
569
60
4
0
220,522
1
W
Mercury
8,370
598
92
7
0
257,851
0
W
Ymir
7,001
500
46
3
0
255,503
1
L
Athena
6,660
476
32
2
0
296,338
2
L
Neith
5,984
427
39
3
0
229,506
0
L
Bakasura
5,967
426
39
3
0
157,577
1
W
Jing Wei
6,330
452
51
4
0
214,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role