Player Matchup

Apollo
Apollo
Brebzyy
Apollo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,422 Elo+
Party 2
Arachne
Arachne
Ezixty
Arachne
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,429 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IKiida
Cu Chulainn
Level 22
God Stats
10W - 9L
1,512 SR
Queue Stats
415W - 360L
1,459 Elo+
Party 2
Ra
Ra
LyanRodriguez
Ra
Level 18
God Stats
22W - 36L
1,447 SR
Queue Stats
87W - 110L
1,460 Elo+
Party 2
Terra
Terra
seaforth72
Terra
Level 29
God Stats
28W - 27L
1,540 SR
Queue Stats
168W - 191L
1,451 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,444 Elo+

VS

Team Averages
Level 22
1,560 SR
1,406 Elo+
Sun Wukong
Sun Wukong
AllDeffJeff
Sun Wukong
Level 26
God Stats
12W - 10L
1,439 SR
Queue Stats
28W - 27L
1,370 Elo+
Solo
Skadi
Skadi
HooseYoDaddy
Skadi
Level 29
God Stats
6W - 6L
1,387 SR
Queue Stats
34W - 37L
1,451 Elo+
Solo
Loki
Loki
I-Korosu-I
Loki
Level 25
God Stats
3W - 9L
1,500 SR
Queue Stats
108W - 124L
1,376 Elo+
Party 1
Geb
Geb
KSI Blackwolf 5
Geb
Level 13
God Stats
8W - 5L
1,974 SR
Queue Stats
30W - 37L
1,492 Elo+
Solo
Hera
Hera
StressRelief--
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brebzyy
Apollo
19
8 / 0 / 7
12,492
521
21,287
18,701
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Ezixty
Arachne
19
10 / 2 / 2
12,470
520
19,836
15,377
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
IKiida
Cu Chulainn
18
5 / 1 / 2
12,041
502
9,129
15,202
14,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 4 / 9
12,712
530
13,525
11,883
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
17
2 / 1 / 6
11,598
483
5,832
16,655
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllDeffJeff
Sun Wukong
17
3 / 6 / 1
11,587
483
13,272
23,674
14,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 2
9,648
402
16,142
14,433
5,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 3
9,910
413
7,030
17,661
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 2
8,178
341
6,729
24,229
13,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 8 / 1
8,268
345
2,563
12,773
5,013

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
31
Kills
7
8
Deaths
31
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllDeffJeff
Sun Wukong
3
6
1
0.58
W
Apollo
Brebzyy
Apollo
8
0
7
11.5
W
Arachne
Ezixty
Arachne
10
2
2
5.5
L
1
4
2
0.5
L
3
4
3
1.13
W
Cu Chulainn
IKiida
Cu Chulainn
5
1
2
6
L
0
9
2
0.11
W
6
4
9
2.63
L
0
8
1
0.06
W
Terra
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,609
Damage
45,736
77,818
Taken
92,770
54,600
Mitigated
45,836
37,204
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllDeffJeff
Sun Wukong
13,272
2,255
0
6,442
23,674
14,657
390
3,206
20,266
0
66,472
W
Apollo
Brebzyy
Apollo
21,287
11,711
0
12,480
18,701
8,463
3,530
2,104
16,597
0
107,877
W
Arachne
Ezixty
Arachne
19,836
11,861
0
3,850
15,377
10,239
1,353
1,516
13,861
0
91,072
L
16,142
7,034
0
4,334
14,433
5,288
0
3,698
10,617
0
65,664
L
7,030
2,116
0
5,869
17,661
7,069
0
3,106
14,383
0
64,142
W
Cu Chulainn
IKiida
Cu Chulainn
9,129
1,799
0
2,561
15,202
14,160
2,608
187
15,015
0
70,299
L
6,729
777
357
2,924
24,229
13,809
224
3,135
21,028
26,798
0
W
13,525
1,768
1,327
4,203
11,883
5,515
1,245
1,664
10,219
77,998
0
L
2,563
867
0
250
12,773
5,013
192
5,332
7,119
34,377
0
W
Terra
5,832
1,254
3,295
9,488
16,655
16,223
468
3,821
12,834
27,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,313
Gold Earned
47,591
532
Minions Killed
441
0
Camps Cleared
0
2,387,705
Distance Traveled
1,891,680
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,587
483
133
6
0
430,673
0
W
Apollo
12,492
521
128
5
0
470,813
0
W
Arachne
12,470
520
129
5
0
514,336
0
L
Skadi
9,648
402
124
5
0
376,470
3
L
Loki
9,910
413
95
4
0
463,939
0
W
Cu Chulainn
12,041
502
117
5
0
472,615
0
L
Geb
8,178
341
33
1
0
349,619
1
W
Ra
12,712
530
119
5
0
457,816
2
L
Hera
8,268
345
56
2
0
270,979
0
W
Terra
11,598
483
39
2
0
472,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role