Player Matchup

Fenrir
Fenrir
JewishFishes
Fenrir
Level 157
God Stats
8W - 8L
1,305 SR
Queue Stats
398W - 304L
1,545 Elo+
Party 2
Ymir
Ymir
PubSubs
Ymir
Level 156
God Stats
20W - 15L
1,602 SR
Queue Stats
366W - 310L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
Snivy
Nu Wa
Level 87
God Stats
2W - 0L
1,919 SR
Queue Stats
15W - 17L
1,484 Elo+
Solo
Apollo
Apollo
cndyaplbrkn2th
Apollo
Level 44
God Stats
18W - 3L
1,997 SR
Queue Stats
92W - 35L
1,791 Elo+
Party 2
Sun Wukong
Sun Wukong
donutsniffer
Sun Wukong
Level 17
God Stats
6W - 0L
1,756 SR
Queue Stats
51W - 12L
1,791 Elo+
Party 2
Team Averages
Level 92
1,716 SR
1,629 Elo+

VS

Team Averages
Level 97
1,646 SR
1,761 Elo+
Cabrakan
Cabrakan
ArTŷr
Cabrakan
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
852W - 575L
1,695 Elo+
Party 1
Sun Wukong
Sun Wukong
DeaDPrototype69
Sun Wukong
Level 108
God Stats
6W - 2L
1,898 SR
Queue Stats
19W - 7L
1,690 Elo+
Solo
Apollo
Apollo
LTtastyNUT
Apollo
Level 37
God Stats
15W - 11L
1,723 SR
Queue Stats
468W - 290L
1,807 Elo+
Party 1
Aphrodite
Aphrodite
Nathaner3
Aphrodite
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
822W - 515L
1,770 Elo+
Party 1
Ne Zha
Ne Zha
Stunslayer2
Ne Zha
Level 36
God Stats
35W - 18L
1,611 SR
Queue Stats
168W - 88L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
12 / 2 / 11
11,259
626
12,985
13,505
10,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
PubSubs
Ymir
16
5 / 2 / 5
10,122
562
9,806
14,122
6,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Snivy
Nu Wa
15
2 / 4 / 9
9,752
542
8,757
6,746
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 11
12,909
717
13,600
14,337
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
donutsniffer
Sun Wukong
20
8 / 0 / 1
12,209
678
14,824
17,551
16,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArTŷr
Cabrakan
12
3 / 9 / 4
8,642
480
9,659
17,996
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
DeaDPrototype69
Sun Wukong
14
0 / 3 / 0
8,585
477
9,062
14,704
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
LTtastyNUT
Apollo
12
2 / 12 / 1
8,164
454
4,970
14,957
4,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Nathaner3
Aphrodite
15
4 / 4 / 4
9,486
527
11,713
13,281
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
13
1 / 6 / 4
8,162
453
3,121
13,008
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
34
Kills
10
10
Deaths
34
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ArTŷr
Cabrakan
3
9
4
0.56
L
Sun Wukong
DeaDPrototype69
Sun Wukong
0
3
0
0
W
Fenrir
12
2
11
8.75
L
Apollo
LTtastyNUT
Apollo
2
12
1
0.21
L
Aphrodite
Nathaner3
Aphrodite
4
4
4
1.5
W
Ymir
PubSubs
Ymir
5
2
5
3.75
W
Nu Wa
Snivy
Nu Wa
2
4
9
1.63
L
Ne Zha
1
6
4
0.5
W
7
2
11
6.25
W
Sun Wukong
donutsniffer
Sun Wukong
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,972
Damage
38,525
66,261
Taken
73,946
41,980
Mitigated
43,490
29,233
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ArTŷr
Cabrakan
9,659
1,412
0
815
17,996
16,527
307
6,470
10,487
23,425
0
L
Sun Wukong
DeaDPrototype69
Sun Wukong
9,062
3,946
0
2,827
14,704
10,724
441
1,921
12,057
0
58,041
W
Fenrir
12,985
3,927
0
3,612
13,505
10,402
0
5,059
8,446
0
46,431
L
Apollo
LTtastyNUT
Apollo
4,970
2,961
0
1,206
14,957
4,919
1,000
1,445
13,484
0
34,225
L
Aphrodite
Nathaner3
Aphrodite
11,713
1,385
3,712
6,133
13,281
7,335
336
6,470
6,246
66,805
0
W
Ymir
PubSubs
Ymir
9,806
1,719
0
5,649
14,122
6,650
66
7,933
6,164
65,792
0
W
Nu Wa
Snivy
Nu Wa
8,757
1,258
0
457
6,746
2,318
2,093
4,306
2,440
52,060
0
L
Ne Zha
3,121
1,878
0
3,084
13,008
3,985
0
1,693
11,037
0
37,978
W
13,600
9,127
0
8,316
14,337
5,921
3,960
2,920
11,417
0
104,547
W
Sun Wukong
donutsniffer
Sun Wukong
14,824
5,029
0
11,199
17,551
16,689
122
1,154
15,897
494
89,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,251
Gold Earned
43,039
589
Minions Killed
448
0
Camps Cleared
0
1,752,105
Distance Traveled
1,626,834
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,642
480
24
1
0
349,487
3
L
Sun Wukong
8,585
477
131
7
0
300,456
3
W
Fenrir
11,259
626
44
2
0
350,134
2
L
Apollo
8,164
454
68
4
0
317,727
4
L
Aphrodite
9,486
527
146
8
0
316,190
3
W
Ymir
10,122
562
102
6
0
351,338
2
W
Nu Wa
9,752
542
92
5
0
328,995
5
L
Ne Zha
8,162
453
79
4
0
342,974
6
W
Apollo
12,909
717
167
9
0
323,699
1
W
Sun Wukong
12,209
678
184
10
0
397,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role