Player Matchup

Bellona
Bellona
BlackBrainWash
Bellona
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
108W - 110L
1,565 Elo+
Party 1
Izanami
Izanami
Otuz1Gerne
Izanami
Level 28
God Stats
86W - 68L
1,614 SR
Queue Stats
190W - 186L
1,615 Elo+
Party 1
Arachne
Arachne
ScuffeGerne
Arachne
Level 27
God Stats
22W - 20L
1,568 SR
Queue Stats
47W - 42L
1,570 Elo+
Party 1
Anubis
Anubis
ViktoriaSlums67
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 96L
1,623 Elo+
Party 1
Ymir
Ymir
rehber09
Ymir
Level 36
God Stats
29W - 21L
1,779 SR
Queue Stats
559W - 552L
1,530 Elo+
Party 1
Team Averages
Level 29
1,592 SR
1,580 Elo+

VS

Team Averages
Level 18
1,478 SR
1,406 Elo+
Odin
Odin
Captain_Seitan
Odin
Level 28
God Stats
13W - 11L
1,566 SR
Queue Stats
82W - 78L
1,446 Elo+
Party 2
Nemesis
Nemesis
Prokaz9
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,372 Elo+
Party 2
Artemis
Artemis
j0sh0904049
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,497 Elo+
Solo
Ra
Ra
joerico96
Ra
Level 27
God Stats
5W - 5L
1,325 SR
Queue Stats
9W - 8L
1,529 Elo+
Solo
Thor
Thor
pyron-_-YT
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,709
539
5,141
6,676
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Otuz1Gerne
Izanami
14
8 / 1 / 9
9,211
512
8,051
7,561
2,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ScuffeGerne
Arachne
17
14 / 3 / 7
11,374
632
16,158
15,592
7,567
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 7 / 9
9,421
523
6,105
9,758
4,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
8 / 3 / 11
10,577
588
11,538
15,295
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,315
462
8,585
17,108
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Prokaz9
Nemesis
11
0 / 6 / 7
7,540
419
4,759
12,543
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
j0sh0904049
Artemis
12
2 / 9 / 2
7,635
424
7,369
11,355
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 7 / 2
10,176
565
11,797
11,681
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 12 / 4
7,050
392
4,306
13,231
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
37
Kills
14
14
Deaths
38
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
3
4
2
1
W
Izanami
Otuz1Gerne
Izanami
8
1
9
12.5
L
Nemesis
Prokaz9
Nemesis
0
6
7
0.58
W
Arachne
ScuffeGerne
Arachne
14
3
7
5.83
W
3
7
9
1.07
L
Artemis
j0sh0904049
Artemis
2
9
2
0.33
L
9
7
2
1.43
L
0
12
4
0.17
W
Ymir
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,993
Damage
36,816
54,882
Taken
65,918
34,332
Mitigated
24,223
15,884
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,141
2,513
0
1,752
6,676
5,979
1,786
168
6,308
0
37,346
L
8,585
2,209
0
4,100
17,108
9,596
0
2,525
14,283
44
39,708
W
Izanami
Otuz1Gerne
Izanami
8,051
4,505
0
2,547
7,561
2,900
3,811
1,763
5,748
0
44,391
L
Nemesis
Prokaz9
Nemesis
4,759
2,893
0
2,924
12,543
4,143
0
3,441
9,052
0
32,349
W
Arachne
ScuffeGerne
Arachne
16,158
12,601
0
7,618
15,592
7,567
1,299
2,466
12,976
0
64,464
W
6,105
692
0
1,039
9,758
4,525
343
4,262
5,450
44,327
0
L
Artemis
j0sh0904049
Artemis
7,369
4,017
0
695
11,355
3,330
192
3,292
8,063
0
36,512
L
11,797
1,351
677
2,173
11,681
3,514
22
5,299
6,357
44,812
0
L
4,306
1,736
0
570
13,231
3,640
0
3,086
10,145
0
24,248
W
Ymir
11,538
1,998
0
2,928
15,295
13,361
911
3,182
12,063
29,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,292
Gold Earned
40,716
373
Minions Killed
322
0
Camps Cleared
0
1,621,968
Distance Traveled
1,463,122
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,709
539
84
5
0
377,711
0
L
Odin
8,315
462
82
5
0
277,705
0
W
Izanami
9,211
512
76
4
0
285,781
5
L
Nemesis
7,540
419
57
3
0
266,167
0
W
Arachne
11,374
632
98
5
0
363,625
1
W
Anubis
9,421
523
71
4
0
259,663
2
L
Artemis
7,635
424
68
4
0
256,108
1
L
Ra
10,176
565
74
4
0
364,950
3
L
Thor
7,050
392
41
2
0
298,192
1
W
Ymir
10,577
588
44
2
0
335,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role