Player Matchup

Scylla
Scylla
Malminator
Scylla
Level 28
God Stats
3W - 3L
1,663 SR
Queue Stats
80W - 78L
1,574 Elo+
Party 2
Agni
Agni
PissyMissy23
Agni
Level 22
God Stats
54W - 54L
1,553 SR
Queue Stats
58W - 59L
1,482 Elo+
Party 2
Hera
Hera
RaWWStRaWbeRRey
Hera
Level 21
God Stats
0W - 2L
1,470 SR
Queue Stats
10W - 14L
1,223 Elo+
Party 1
Nemesis
Nemesis
VelTech
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,521 Elo+
Party 2
Artemis
Artemis
hex-g0rilagrip
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,405 Elo+

VS

Team Averages
Level 15
1,576 SR
1,545 Elo+
Terra
Terra
BLKMichaelScott
Terra
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 20L
1,538 Elo+
Party 3
Bacchus
Bacchus
MisseurBran
Bacchus
Level 7
God Stats
46W - 38L
1,776 SR
Queue Stats
61W - 56L
1,547 Elo+
Party 4
Neith
Neith
NCore_lBoss
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,588 Elo+
Solo
Anubis
Anubis
il_cannolo
Anubis
Level 43
God Stats
7W - 1L
1,606 SR
Queue Stats
9W - 8L
1,568 Elo+
Party 3
Bellona
Bellona
shmeet__
Bellona
Level 4
God Stats
14W - 13L
1,500 SR
Queue Stats
53W - 47L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Malminator
Scylla
16
4 / 5 / 2
10,085
1,121
11,987
12,422
4,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
8,528
948
6,977
7,774
2,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 0
7,439
827
2,507
1,120
238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
VelTech
Nemesis
14
2 / 7 / 3
8,840
982
6,584
15,862
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 5 / 0
7,581
842
2,343
5,605
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

197

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
9,620
1,069
4,026
7,692
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
MisseurBran
Bacchus
15
5 / 1 / 9
10,301
1,145
8,981
8,484
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 12
9,019
1,002
6,212
4,450
1,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
il_cannolo
Anubis
16
6 / 1 / 12
10,770
1,197
13,905
7,176
3,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
shmeet__
Bellona
15
7 / 1 / 6
9,908
1,101
6,711
7,487
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
20
20
Deaths
6
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Scylla
Malminator
Scylla
4
5
2
1
W
Bacchus
MisseurBran
Bacchus
5
1
9
9.5
W
1
2
12
3.5
L
0
2
3
0.75
L
0
1
0
0
L
Nemesis
VelTech
Nemesis
2
7
3
0.5
L
0
5
0
0
W
Anubis
il_cannolo
Anubis
6
1
12
12
W
Bellona
shmeet__
Bellona
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
39,835
42,783
Taken
35,289
13,439
Mitigated
24,848
2,425
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,026
1,243
1,385
2,577
7,692
5,020
0
5,153
2,527
11,434
0
L
Scylla
Malminator
Scylla
11,987
1,083
0
0
12,422
4,101
0
7,777
4,470
28,738
0
W
Bacchus
MisseurBran
Bacchus
8,981
1,604
0
1,009
8,484
9,493
0
4,040
4,389
16,318
0
W
6,212
2,286
0
406
4,450
1,604
0
2,899
1,551
0
16,563
L
6,977
635
0
458
7,774
2,494
0
4,290
3,384
26,609
0
L
2,507
640
183
7
1,120
238
0
849
246
6,309
0
L
Nemesis
VelTech
Nemesis
6,584
2,564
0
1,327
15,862
5,455
0
9,869
5,818
0
12,615
L
2,343
1,306
0
450
5,605
1,151
0
4,127
1,451
0
5,824
W
Anubis
il_cannolo
Anubis
13,905
1,686
0
4,331
7,176
3,513
0
4,818
2,312
38,955
0
W
Bellona
shmeet__
Bellona
6,711
1,710
0
710
7,487
5,218
0
4,424
3,039
0
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
49,618
118
Minions Killed
154
1
Camps Cleared
5
561,979
Distance Traveled
836,304
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,620
1,069
24
3
2
169,141
1
L
Scylla
10,085
1,121
48
5
0
155,959
1
W
Bacchus
10,301
1,145
16
2
0
186,421
0
W
Neith
9,019
1,002
12
1
1
118,322
0
L
Agni
8,528
948
39
4
1
129,992
0
L
Hera
7,439
827
12
1
0
47,252
1
L
Nemesis
8,840
982
9
1
0
171,599
0
L
Artemis
7,581
842
10
1
0
57,177
0
W
Anubis
10,770
1,197
75
8
0
158,635
0
W
Bellona
9,908
1,101
27
3
2
203,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role