Player Matchup

Tyr
Tyr
BleachyKeen
Tyr
Level 28
God Stats
5W - 14L
1,197 SR
Queue Stats
208W - 258L
1,460 Elo+
Solo
Medusa
Medusa
CristianLosada
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,383 Elo+
Solo
Sylvanus
Sylvanus
Gregwee
Sylvanus
Level 12
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 20L
1,475 Elo+
Solo
Loki
Loki
KING BearishEye
Loki
Level 59
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 7L
1,003 Elo+
Party 2
Olorun
Olorun
Ricardozebadua29
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 22
1,330 SR
1,364 Elo+

VS

Team Averages
Level 32
1,371 SR
1,348 Elo+
Camazotz
Camazotz
Arbarah
Camazotz
Level 24
God Stats
3W - 1L
1,554 SR
Queue Stats
4W - 1L
1,363 Elo+
Solo
Izanami
Izanami
JustSlushii
Izanami
Level 15
God Stats
1W - 5L
1,150 SR
Queue Stats
6W - 6L
1,189 Elo+
Party 1
King Arthur
King Arthur
Mikhunt55
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Ymir
Ymir
jakertron10
Ymir
Level 13
God Stats
4W - 2L
1,151 SR
Queue Stats
4W - 3L
1,189 Elo+
Party 1
Ra
Ra
spyker88
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,923
495
7,081
14,204
9,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 5 / 0
5,515
394
4,599
7,675
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Gregwee
Sylvanus
8
0 / 6 / 0
5,814
415
2,786
10,546
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 0
5,527
395
1,433
9,254
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 8 / 1
5,752
411
2,475
10,523
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arbarah
Camazotz
11
2 / 1 / 6
6,659
476
2,040
8,522
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
JustSlushii
Izanami
12
5 / 0 / 5
8,014
572
6,593
6,258
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Mikhunt55
King Arthur
13
4 / 2 / 3
7,531
538
6,296
8,372
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 10
7,373
527
5,085
5,114
3,075
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
13 / 1 / 4
9,351
668
13,066
8,312
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
27
27
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Arbarah
Camazotz
2
1
6
5
L
3
3
0
1
L
0
5
0
0
L
Sylvanus
Gregwee
Sylvanus
0
6
0
0
W
Izanami
JustSlushii
Izanami
5
0
5
7.5
L
0
5
0
0
W
King Arthur
Mikhunt55
King Arthur
4
2
3
2.75
L
0
8
1
0.06
W
3
0
10
8
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
33,080
52,202
Taken
36,578
23,013
Mitigated
15,671
13,685
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Arbarah
Camazotz
2,040
680
0
5,394
8,522
2,358
0
167
8,355
0
18,427
L
7,081
1,111
0
4,700
14,204
9,056
0
1,505
12,124
0
33,491
L
4,599
2,053
0
1,843
7,675
2,176
124
2,360
5,315
0
26,464
L
Sylvanus
Gregwee
Sylvanus
2,786
1,207
154
1,207
10,546
5,175
0
4,740
5,806
19,862
0
W
Izanami
JustSlushii
Izanami
6,593
5,186
0
3,282
6,258
1,746
4,436
1,110
5,148
0
44,819
L
1,433
512
0
3,792
9,254
2,949
0
2,433
6,796
0
23,431
W
King Arthur
Mikhunt55
King Arthur
6,296
830
0
2,133
8,372
4,842
0
190
8,182
0
32,231
L
2,475
1,788
0
1,989
10,523
3,657
798
7,113
3,410
18,778
0
W
5,085
2,202
0
0
5,114
3,075
663
2,556
2,558
15,530
0
W
13,066
1,841
787
3,570
8,312
3,650
1,369
1,238
7,074
58,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
38,928
248
Minions Killed
294
0
Camps Cleared
0
1,065,226
Distance Traveled
1,267,560
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,659
476
30
2
0
262,214
2
L
Tyr
6,923
495
66
5
0
219,358
0
L
Medusa
5,515
394
64
5
0
217,054
3
L
Sylvanus
5,814
415
33
2
0
213,994
2
W
Izanami
8,014
572
89
6
0
246,898
0
L
Loki
5,527
395
51
4
0
255,012
1
W
King Arthur
7,531
538
51
4
0
248,397
0
L
Olorun
5,752
411
34
2
0
159,808
0
W
Ymir
7,373
527
25
2
0
235,266
0
W
Ra
9,351
668
99
7
0
274,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role