Player Matchup

Fenrir
Fenrir
DarkLordHadez
Fenrir
Level 16
God Stats
101W - 110L
1,499 SR
Queue Stats
196W - 225L
1,467 Elo+
Party 1
Geb
Geb
DmFury99
Geb
Level 27
God Stats
9W - 16L
1,500 SR
Queue Stats
68W - 113L
1,343 Elo+
Party 3
Hel
Hel
Ikho
Hel
Level 100
God Stats
20W - 28L
1,402 SR
Queue Stats
87W - 92L
1,488 Elo+
Party 1
Chiron
Chiron
KillaCubano90
Chiron
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
353W - 385L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
RBettch11_22
Sun Wukong
Level 35
God Stats
0W - 4L
1,289 SR
Queue Stats
36W - 54L
1,594 Elo+
Solo
Team Averages
Level 48
1,438 SR
1,460 Elo+

VS

Team Averages
Level 50
1,468 SR
1,386 Elo+
King Arthur
King Arthur
BroodierCobra25
King Arthur
Level 26
God Stats
41W - 40L
1,512 SR
Queue Stats
193W - 181L
1,420 Elo+
Party 4
Anubis
Anubis
SirWetNapkin
Anubis
Level 69
God Stats
22W - 26L
1,505 SR
Queue Stats
228W - 239L
1,384 Elo+
Party 4
Neith
Neith
TallerBell98443
Neith
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 16L
1,076 Elo+
Solo
Chang'e
Chang'e
xN4Lx FATALE
Chang'e
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 226L
1,552 Elo+
Party 2
Cerberus
Cerberus
xN4Lx Promise
Cerberus
Level 17
God Stats
32W - 26L
1,324 SR
Queue Stats
108W - 113L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 9
12,886
920
13,153
24,450
12,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 8 / 9
11,739
839
7,245
23,075
20,297
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Ikho
Hel
19
1 / 5 / 12
12,761
912
5,788
21,984
10,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 5 / 6
14,641
1,046
47,451
19,689
5,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
RBettch11_22
Sun Wukong
18
3 / 13 / 9
12,887
921
16,951
37,924
27,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BroodierCobra25
King Arthur
19
3 / 4 / 16
12,465
890
11,225
13,106
14,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
20
15 / 4 / 21
16,125
1,152
46,633
25,099
14,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 4 / 15
15,836
1,131
21,698
18,713
8,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Chang'e
xN4Lx FATALE
Chang'e
20
2 / 2 / 30
13,627
973
21,682
14,918
8,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
xN4Lx Promise
Cerberus
20
5 / 2 / 27
14,579
1,041
14,787
23,979
34,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
146
16
Kills
37
37
Deaths
16
45
Assists
109
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BroodierCobra25
King Arthur
3
4
16
2.75
L
3
6
9
1.25
L
1
8
9
0.69
L
Hel
Ikho
Hel
1
5
12
1.4
L
8
5
6
2.2
L
Sun Wukong
RBettch11_22
Sun Wukong
3
13
9
0.58
W
Anubis
15
4
21
6.38
W
12
4
15
4.88
W
Chang'e
xN4Lx FATALE
Chang'e
2
2
30
8.5
W
Cerberus
xN4Lx Promise
Cerberus
5
2
27
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,588
Damage
116,025
127,122
Taken
95,815
76,825
Mitigated
80,701
35,240
Healing
42,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BroodierCobra25
King Arthur
11,225
809
0
44
13,106
14,780
0
1,330
11,776
251
24,511
L
13,153
1,133
0
885
24,450
12,582
0
14,907
9,543
0
31,393
L
7,245
1,054
0
0
23,075
20,297
0
15,064
8,011
20,029
0
L
Hel
Ikho
Hel
5,788
228
14,360
8,671
21,984
10,381
0
13,828
8,156
24,026
0
L
47,451
22,641
2,309
4,239
19,689
5,979
0
14,707
4,909
0
95,438
L
Sun Wukong
RBettch11_22
Sun Wukong
16,951
3,027
0
4,776
37,924
27,586
0
24,814
13,110
0
47,679
W
Anubis
46,633
1,373
0
9,054
25,099
14,456
0
2,403
22,696
80,399
0
W
21,698
11,097
0
5,540
18,713
8,334
0
3,483
15,230
0
64,831
W
Chang'e
xN4Lx FATALE
Chang'e
21,682
2,382
12,019
7,910
14,918
8,343
0
1,224
13,694
35,725
0
W
Cerberus
xN4Lx Promise
Cerberus
14,787
405
0
7,895
23,979
34,788
0
4,593
19,203
26,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
72,632
244
Minions Killed
289
17
Camps Cleared
3
1,226,582
Distance Traveled
1,131,283
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,465
890
33
2
0
136,010
0
L
Fenrir
12,886
920
28
2
8
261,266
0
L
Geb
11,739
839
16
1
1
219,621
0
L
Hel
12,761
912
47
3
2
287,720
1
L
Chiron
14,641
1,046
81
6
6
256,311
2
L
Sun Wukong
12,887
921
72
5
0
201,664
0
W
Anubis
16,125
1,152
70
5
1
237,111
0
W
Neith
15,836
1,131
104
7
1
245,974
0
W
Chang'e
13,627
973
44
3
1
276,842
0
W
Cerberus
14,579
1,041
38
3
0
235,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role