Player Matchup

Hun Batz
Hun Batz
Josefomon
Hun Batz
Level 7
God Stats
1W - 1L
1,234 SR
Queue Stats
17W - 24L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
NewHeiku
Jormungandr
Level 17
God Stats
12W - 16L
1,419 SR
Queue Stats
17W - 26L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
Riskinthehouse
Kukulkan
Level 13
God Stats
18W - 14L
1,351 SR
Queue Stats
57W - 69L
1,327 Elo+
Party 1
Bellona
Bellona
TANK0424
Bellona
Level 25
God Stats
25W - 23L
1,520 SR
Queue Stats
495W - 494L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rlyfunnyname
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
29W - 24L
1,297 Elo+
Solo
Team Averages
Level 18
1,361 SR
1,344 Elo+

VS

Team Averages
Level 24
1,562 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
AhhMyLeg
Tsukuyomi
Level 21
God Stats
20W - 10L
1,910 SR
Queue Stats
380W - 312L
1,719 Elo+
Party 3
Guan Yu
Guan Yu
ElgustavoEM
Guan Yu
Level 28
God Stats
15W - 29L
1,434 SR
Queue Stats
191W - 259L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
GeneralGums
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 81L
1,637 Elo+
Party 3
Fenrir
Fenrir
Guilherme9682
Fenrir
Level 24
God Stats
1W - 1L
1,707 SR
Queue Stats
70W - 65L
1,419 Elo+
Party 2
Scylla
Scylla
ODIEkriss
Scylla
Level 22
God Stats
3W - 5L
1,262 SR
Queue Stats
32W - 42L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Josefomon
Hun Batz
15
8 / 4 / 8
9,899
521
10,330
13,149
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
NewHeiku
Jormungandr
13
6 / 4 / 9
9,553
503
7,675
9,984
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
13
1 / 6 / 11
8,089
426
4,910
11,301
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TANK0424
Bellona
14
7 / 6 / 7
9,465
498
11,547
13,356
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
rlyfunnyname
Ah Muzen Cab
17
7 / 1 / 4
10,404
548
8,208
6,878
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhhMyLeg
Tsukuyomi
18
8 / 5 / 2
11,006
579
14,591
16,204
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ElgustavoEM
Guan Yu
13
1 / 3 / 3
8,088
426
2,048
8,549
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GeneralGums
Cthulhu
14
5 / 4 / 2
9,096
479
9,120
14,308
14,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 7 / 3
8,238
434
5,095
9,407
3,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ODIEkriss
Scylla
12
3 / 10 / 3
8,361
440
7,503
11,228
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
29
Kills
21
21
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AhhMyLeg
Tsukuyomi
8
5
2
1.8
L
Guan Yu
ElgustavoEM
Guan Yu
1
3
3
0.83
L
Cthulhu
GeneralGums
Cthulhu
5
4
2
1.5
L
4
7
3
0.79
W
Hun Batz
Josefomon
Hun Batz
8
4
8
3
W
Jormungandr
NewHeiku
Jormungandr
6
4
9
2.63
L
Scylla
ODIEkriss
Scylla
3
10
3
0.45
W
Kukulkan
1
6
11
1.08
W
Bellona
TANK0424
Bellona
7
6
7
1.75
W
Ah Muzen Cab
rlyfunnyname
Ah Muzen Cab
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,670
Damage
38,357
54,668
Taken
59,696
31,849
Mitigated
32,834
8,108
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AhhMyLeg
Tsukuyomi
14,591
4,297
0
4,948
16,204
7,443
1,012
2,897
13,232
0
91,260
L
Guan Yu
ElgustavoEM
Guan Yu
2,048
218
134
1,344
8,549
4,051
494
3,041
5,483
0
32,410
L
Cthulhu
GeneralGums
Cthulhu
9,120
784
307
4,746
14,308
14,235
261
1,889
12,034
38,697
0
L
5,095
1,150
0
343
9,407
3,431
15
1,571
7,736
0
12,990
W
Hun Batz
Josefomon
Hun Batz
10,330
5,282
0
0
13,149
5,168
1,295
2,754
10,230
0
63,857
W
Jormungandr
NewHeiku
Jormungandr
7,675
1,156
0
1,047
9,984
9,231
259
1,249
8,596
24,885
0
L
Scylla
ODIEkriss
Scylla
7,503
546
0
300
11,228
3,674
380
3,187
7,966
28,425
0
W
Kukulkan
4,910
620
0
1,911
11,301
3,531
749
2,315
8,791
35,593
0
W
Bellona
TANK0424
Bellona
11,547
2,921
0
1,507
13,356
11,436
302
5,834
6,970
0
32,054
W
Ah Muzen Cab
rlyfunnyname
Ah Muzen Cab
8,208
2,742
988
2,655
6,878
2,483
1,251
3,228
3,458
0
49,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
44,789
319
Minions Killed
372
0
Camps Cleared
0
1,631,415
Distance Traveled
1,603,242
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,006
579
152
8
0
392,530
0
L
Guan Yu
8,088
426
74
4
0
319,454
0
L
Cthulhu
9,096
479
68
4
0
336,039
4
L
Fenrir
8,238
434
16
1
0
278,654
0
W
Hun Batz
9,899
521
94
5
0
359,696
4
W
Jormungandr
9,553
503
43
2
0
311,817
6
L
Scylla
8,361
440
62
3
0
276,565
3
W
Kukulkan
8,089
426
47
2
0
297,106
10
W
Bellona
9,465
498
46
2
0
295,182
0
W
Ah Muzen Cab
10,404
548
89
5
0
367,614
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role