Player Matchup

Athena
Athena
AlertGoat421253
Athena
Level 22
God Stats
7W - 11L
1,384 SR
Queue Stats
71W - 94L
1,550 Elo+
Party 1
Medusa
Medusa
RipDood26
Medusa
Level 29
God Stats
30W - 33L
1,661 SR
Queue Stats
94W - 136L
1,476 Elo+
Party 1
Achilles
Achilles
Sandum WarShot
Achilles
Level 28
God Stats
5W - 12L
1,410 SR
Queue Stats
80W - 105L
1,503 Elo+
Party 1
Loki
Loki
VexingMercury76
Loki
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 129L
1,466 Elo+
Party 1
Vulcan
Vulcan
dmitri909
Vulcan
Level 15
God Stats
2W - 6L
1,156 SR
Queue Stats
61W - 76L
1,483 Elo+
Party 1
Team Averages
Level 23
1,422 SR
1,496 Elo+

VS

Team Averages
Level 23
1,485 SR
1,412 Elo+
Scylla
Scylla
BiG-LiKi-9424-
Scylla
Level 17
God Stats
3W - 5L
1,488 SR
Queue Stats
7W - 21L
1,407 Elo+
Solo
Hachiman
Hachiman
IFN x Slay
Hachiman
Level 17
God Stats
1W - 6L
1,127 SR
Queue Stats
51W - 69L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Jasonvoorhees376
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,323 Elo+
Solo
Mulan
Mulan
MateuzCarvalho
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,400 Elo+
Solo
Mercury
Mercury
hellbender_12
Mercury
Level 28
God Stats
7W - 5L
1,810 SR
Queue Stats
16W - 16L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
9,282
464
5,698
16,402
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
RipDood26
Medusa
16
8 / 6 / 4
9,967
498
15,655
14,865
5,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
19
8 / 1 / 5
11,284
564
12,127
16,569
17,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
10 / 5 / 4
10,771
539
10,517
17,430
6,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
dmitri909
Vulcan
16
1 / 3 / 5
9,895
495
15,822
6,546
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
8,893
445
5,019
12,487
4,800
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
IFN x Slay
Hachiman
13
2 / 6 / 7
9,022
451
12,080
16,295
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Jasonvoorhees376
Jormungandr
13
4 / 7 / 2
8,641
432
10,348
19,739
12,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 5 / 2
9,334
467
10,953
14,399
14,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
14
4 / 6 / 3
9,064
453
9,010
15,006
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
29
Kills
16
16
Deaths
30
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
2
6
3
0.58
L
Hachiman
IFN x Slay
Hachiman
2
6
7
0.92
L
Jormungandr
Jasonvoorhees376
Jormungandr
4
7
2
0.71
L
4
5
2
1
W
Medusa
RipDood26
Medusa
8
6
4
1.67
W
Achilles
8
1
5
10.5
W
10
5
4
2.4
W
Vulcan
dmitri909
Vulcan
1
3
5
1.17
L
Mercury
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,819
Damage
47,410
71,812
Taken
77,926
46,257
Mitigated
43,262
15,695
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,698
2,578
858
2,035
16,402
13,856
62
6,016
10,336
17,543
0
L
5,019
1,152
0
1,166
12,487
4,800
217
8,162
3,809
42,373
0
L
Hachiman
IFN x Slay
Hachiman
12,080
5,912
0
6,246
16,295
5,346
581
3,465
12,724
0
44,512
L
Jormungandr
Jasonvoorhees376
Jormungandr
10,348
2,668
709
1,643
19,739
12,787
63
4,551
15,104
34,635
0
L
10,953
2,400
0
3,242
14,399
14,349
399
1,896
12,473
0
42,832
W
Medusa
RipDood26
Medusa
15,655
8,635
123
2,696
14,865
5,502
1,476
4,180
10,660
0
57,933
W
Achilles
12,127
5,196
0
6,528
16,569
17,039
994
894
15,273
0
70,324
W
10,517
4,142
0
3,455
17,430
6,856
0
2,576
14,773
0
48,019
W
Vulcan
dmitri909
Vulcan
15,822
4,024
0
0
6,546
3,004
248
1,701
4,770
59,384
0
L
Mercury
9,010
5,619
0
1,854
15,006
5,980
555
2,596
12,296
0
42,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
44,954
394
Minions Killed
350
0
Camps Cleared
0
1,970,650
Distance Traveled
1,775,301
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,282
464
27
1
0
452,943
1
L
Scylla
8,893
445
78
4
0
324,303
1
L
Hachiman
9,022
451
71
4
0
364,913
0
L
Jormungandr
8,641
432
42
2
0
357,776
4
L
Mulan
9,334
467
73
4
0
320,794
0
W
Medusa
9,967
498
81
4
0
369,289
1
W
Achilles
11,284
564
111
6
0
373,899
2
W
Loki
10,771
539
70
4
0
415,452
3
W
Vulcan
9,895
495
105
5
0
359,067
0
L
Mercury
9,064
453
86
4
0
407,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role