Player Matchup

Anhur
Anhur
Homiemax97
Anhur
Level 87
God Stats
101W - 59L
1,815 SR
Queue Stats
1,109W - 730L
1,683 Elo+
Party 2
Discordia
Discordia
SubzeroKnigh
Discordia
Level 81
God Stats
19W - 17L
1,494 SR
Queue Stats
614W - 568L
1,555 Elo+
Party 2
Chaac
Chaac
WhatsGankMean
Chaac
Level 24
God Stats
4W - 2L
1,793 SR
Queue Stats
92W - 36L
1,742 Elo+
Party 2
Set
Set
nazeral2
Set
Level 87
God Stats
4W - 3L
1,329 SR
Queue Stats
128W - 125L
1,447 Elo+
Party 2
Yemoja
Yemoja
z0mbierudy
Yemoja
Level 43
God Stats
2W - 3L
1,343 SR
Queue Stats
30W - 45L
1,408 Elo+
Party 2
Team Averages
Level 64
1,555 SR
1,567 Elo+

VS

Team Averages
Level 84
1,573 SR
1,510 Elo+
Hachiman
Hachiman
Candelsticks
Hachiman
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
312W - 304L
1,472 Elo+
Solo
Hera
Hera
Eddiu
Hera
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Einiyeh
Tsukuyomi
Level 85
God Stats
71W - 57L
1,717 SR
Queue Stats
171W - 142L
1,571 Elo+
Solo
Pele
Pele
EvryNgrBgnsWithN
Pele
Level 29
God Stats
4W - 7L
1,648 SR
Queue Stats
18W - 25L
1,479 Elo+
Party 1
Geb
Geb
Gremgle
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 0 / 0
5,941
594
4,871
5,506
1,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
SubzeroKnigh
Discordia
12
3 / 0 / 1
6,664
666
2,222
3,797
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 1
6,281
628
4,208
7,140
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 1
5,911
591
2,144
6,037
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
z0mbierudy
Yemoja
9
0 / 0 / 4
5,568
557
907
3,502
1,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Candelsticks
Hachiman
7
0 / 1 / 0
4,468
447
2,949
3,582
1,052
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
Eddiu
Hera
9
1 / 3 / 0
5,320
532
2,911
3,429
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Einiyeh
Tsukuyomi
10
0 / 3 / 0
5,182
518
2,912
6,443
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,509
451
1,508
4,452
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
7
0 / 4 / 0
4,556
456
1,146
5,839
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
1
1
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Candelsticks
Hachiman
0
1
0
0
L
Hera
Eddiu
Hera
1
3
0
0.33
L
Tsukuyomi
Einiyeh
Tsukuyomi
0
3
0
0
L
0
2
1
0.25
L
Geb
0
4
0
0
W
Anhur
5
0
0
5
W
Discordia
SubzeroKnigh
Discordia
3
0
1
3.5
W
3
0
1
3.5
W
2
1
1
2.5
W
Yemoja
z0mbierudy
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
11,426
25,982
Taken
23,745
11,019
Mitigated
7,058
12,269
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Candelsticks
Hachiman
2,949
1,420
0
841
3,582
1,052
0
283
3,299
0
21,476
L
Hera
Eddiu
Hera
2,911
584
0
175
3,429
987
0
1,227
2,007
26,137
0
L
Tsukuyomi
Einiyeh
Tsukuyomi
2,912
757
0
1,584
6,443
1,880
0
0
6,043
0
26,044
L
1,508
350
0
2,190
4,452
1,126
0
754
3,602
0
17,167
L
Geb
1,146
231
0
696
5,839
2,013
0
574
5,265
12,493
0
W
Anhur
4,871
2,147
0
2,177
5,506
1,408
461
940
4,534
0
36,342
W
Discordia
SubzeroKnigh
Discordia
2,222
148
0
1,414
3,797
1,093
260
1,288
2,361
38,439
0
W
4,208
241
0
3,924
7,140
5,193
198
0
7,140
0
24,407
W
2,144
894
0
2,834
6,037
2,001
0
1,058
4,887
0
26,364
W
Yemoja
z0mbierudy
Yemoja
907
338
1,120
800
3,502
1,324
125
459
3,003
8,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
24,035
309
Minions Killed
218
0
Camps Cleared
0
960,926
Distance Traveled
980,488
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,468
447
44
4
0
161,928
0
L
Hera
5,320
532
54
5
0
200,317
2
L
Tsukuyomi
5,182
518
61
6
0
198,460
1
L
Pele
4,509
451
41
4
0
226,049
0
L
Geb
4,556
456
18
2
0
193,734
2
W
Anhur
5,941
594
81
8
0
181,326
1
W
Discordia
6,664
666
93
9
0
207,250
2
W
Chaac
6,281
628
56
6
0
187,552
0
W
Set
5,911
591
58
6
0
219,724
2
W
Yemoja
5,568
557
21
2
0
165,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role