Player Matchup

Cthulhu
Cthulhu
Benson1239
Cthulhu
Level 108
God Stats
17W - 6L
1,255 SR
Queue Stats
452W - 430L
1,520 Elo+
Party 2
Bastet
Bastet
Capt CJ 350
Bastet
Level 65
God Stats
7W - 6L
1,730 SR
Queue Stats
64W - 54L
1,559 Elo+
Party 1
He Bo
He Bo
Shlonglord69
He Bo
Level 29
God Stats
2W - 3L
1,819 SR
Queue Stats
102W - 89L
1,548 Elo+
Party 2
Nike
Nike
SinArma
Nike
Level 24
God Stats
127W - 73L
1,287 SR
Queue Stats
940W - 843L
1,500 Elo+
Party 1
Cupid
Cupid
lokimain69420
Cupid
Level 38
God Stats
7W - 5L
1,694 SR
Queue Stats
79W - 80L
1,506 Elo+
Party 2
Team Averages
Level 53
1,557 SR
1,527 Elo+

VS

Team Averages
Level 77
1,510 SR
1,569 Elo+
Skadi
Skadi
A lvl 72 Elf
Skadi
Level 69
God Stats
18W - 7L
1,658 SR
Queue Stats
224W - 180L
1,640 Elo+
Party 3
Kuzenbo
Kuzenbo
A lvl 72 mage
Kuzenbo
Level 126
God Stats
4W - 3L
1,147 SR
Queue Stats
314W - 299L
1,487 Elo+
Party 3
Cu Chulainn
Cu Chulainn
A lvl 999 God
Cu Chulainn
Level 149
God Stats
28W - 21L
1,519 SR
Queue Stats
995W - 851L
1,543 Elo+
Party 3
Ao Kuang
Ao Kuang
LeBonch
Ao Kuang
Level 36
God Stats
7W - 9L
1,498 SR
Queue Stats
127W - 63L
1,641 Elo+
Solo
Neith
Neith
lI SUGAR Il
Neith
Level 6
God Stats
6W - 6L
1,729 SR
Queue Stats
7W - 8L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benson1239
Cthulhu
12
2 / 5 / 5
8,901
468
8,607
13,831
9,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
14
1 / 4 / 6
8,381
441
9,839
12,082
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 3
8,339
439
8,639
11,853
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
SinArma
Nike
14
3 / 1 / 0
8,586
452
6,296
10,040
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 5 / 1
9,238
486
11,985
13,348
5,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
9,888
520
9,646
12,286
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
13
1 / 1 / 7
8,487
447
6,176
14,728
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
A lvl 999 God
Cu Chulainn
17
3 / 3 / 3
10,041
528
9,856
15,243
13,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
LeBonch
Ao Kuang
18
10 / 1 / 1
10,805
569
10,623
14,339
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 3
7,751
408
4,915
11,596
3,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
14
Kills
21
22
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Kuzenbo
1
1
7
4.5
W
Cu Chulainn
A lvl 999 God
Cu Chulainn
3
3
3
1.5
L
Cthulhu
Benson1239
Cthulhu
2
5
5
0.9
L
Bastet
1
4
6
1
W
Ao Kuang
LeBonch
Ao Kuang
10
1
1
10.5
L
2
7
3
0.5
L
Nike
SinArma
Nike
3
1
0
3
W
1
6
3
0.42
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
41,216
61,154
Taken
68,192
27,811
Mitigated
45,042
11,077
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,646
5,340
0
3,383
12,286
4,441
48
2,786
9,475
0
65,769
W
Kuzenbo
6,176
2,307
0
2,431
14,728
17,280
38
3,576
11,131
26,929
0
W
Cu Chulainn
A lvl 999 God
Cu Chulainn
9,856
2,149
0
3,972
15,243
13,258
54
1,449
13,419
7,222
61,003
L
Cthulhu
Benson1239
Cthulhu
8,607
711
333
1,668
13,831
9,670
0
2,926
10,885
32,490
0
L
Bastet
9,839
2,638
0
2,976
12,082
3,974
8
3,801
8,131
0
53,740
W
Ao Kuang
LeBonch
Ao Kuang
10,623
2,189
0
4,210
14,339
6,110
0
3,810
10,454
74,796
0
L
8,639
282
0
1,621
11,853
4,006
0
4,350
7,453
55,332
0
L
Nike
SinArma
Nike
6,296
2,033
207
1,059
10,040
5,064
622
2,500
7,265
992
40,015
W
4,915
2,460
0
834
11,596
3,953
1,092
6,011
5,585
0
31,740
L
11,985
6,793
333
2,880
13,348
5,097
736
4,864
8,434
0
59,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
46,972
400
Minions Killed
477
0
Camps Cleared
0
1,723,442
Distance Traveled
1,795,705
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,888
520
109
6
0
363,394
6
W
Kuzenbo
8,487
447
33
2
0
385,620
0
W
Cu Chulainn
10,041
528
133
7
0
348,772
3
L
Cthulhu
8,901
468
45
2
0
346,510
5
L
Bastet
8,381
441
87
5
0
422,542
0
W
Ao Kuang
10,805
569
133
7
0
390,199
6
L
He Bo
8,339
439
84
4
0
317,622
1
L
Nike
8,586
452
91
5
0
345,612
4
W
Neith
7,751
408
69
4
0
307,720
0
L
Cupid
9,238
486
93
5
0
291,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role