Player Matchup

Ymir
Ymir
JewishBakery
Ymir
Level 28
God Stats
10W - 11L
1,362 SR
Queue Stats
579W - 482L
1,471 Elo+
Party 1
Mercury
Mercury
RussianIncel
Mercury
Level 74
God Stats
21W - 4L
1,822 SR
Queue Stats
560W - 423L
1,695 Elo+
Party 1
Nemesis
Nemesis
TheFailGuru
Nemesis
Level 124
God Stats
16W - 12L
1,846 SR
Queue Stats
742W - 566L
1,700 Elo+
Party 1
Apollo
Apollo
superack
Apollo
Level 29
God Stats
11W - 9L
1,539 SR
Queue Stats
445W - 352L
1,710 Elo+
Party 1
Discordia
Discordia
untreysable
Discordia
Level 121
God Stats
8W - 5L
1,500 SR
Queue Stats
356W - 358L
1,479 Elo+
Solo
Team Averages
Level 75
1,614 SR
1,611 Elo+

VS

Team Averages
Level 69
1,348 SR
1,436 Elo+
Nike
Nike
ADRUNKRU33IAN
Nike
Level 128
God Stats
0W - 2L
1,281 SR
Queue Stats
202W - 192L
1,514 Elo+
Party 2
Yemoja
Yemoja
DankTrainTom
Yemoja
Level 98
God Stats
6W - 8L
1,539 SR
Queue Stats
256W - 274L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hunny98
Tsukuyomi
Level 47
God Stats
2W - 4L
1,202 SR
Queue Stats
21W - 20L
1,631 Elo+
Solo
Thoth
Thoth
Ruyashiiiiii
Thoth
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 35L
1,237 Elo+
Party 3
Apollo
Apollo
TheBestPatate
Apollo
Level 49
God Stats
6W - 8L
1,217 SR
Queue Stats
111W - 97L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,934
539
1,472
5,936
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
RussianIncel
Mercury
11
1 / 2 / 5
6,211
565
4,207
7,351
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
TheFailGuru
Nemesis
13
7 / 0 / 3
7,649
695
10,295
8,326
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
superack
Apollo
12
2 / 0 / 1
6,317
574
4,751
3,410
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
untreysable
Discordia
12
7 / 1 / 2
7,133
648
5,547
3,827
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,138
467
2,993
9,365
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
0 / 2 / 1
5,317
483
2,432
7,302
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Hunny98
Tsukuyomi
8
0 / 6 / 1
5,226
475
4,069
9,097
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 0
6,061
551
2,683
5,089
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 0
6,065
551
3,336
6,408
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Yemoja
0
2
1
0.25
L
Tsukuyomi
Hunny98
Tsukuyomi
0
6
1
0.08
W
1
0
5
3.5
W
Mercury
RussianIncel
Mercury
1
2
5
1.75
L
1
4
0
0.25
L
2
2
0
1
W
Nemesis
TheFailGuru
Nemesis
7
0
3
8.5
W
Apollo
superack
Apollo
2
0
1
2.5
W
Discordia
untreysable
Discordia
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
15,513
28,850
Taken
37,261
12,026
Mitigated
13,957
13,774
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,993
527
0
2,500
9,365
5,222
0
829
8,459
0
24,126
L
Yemoja
2,432
405
507
2,152
7,302
2,720
0
1,372
5,898
18,021
0
L
Tsukuyomi
Hunny98
Tsukuyomi
4,069
664
0
2,726
9,097
2,857
0
1,848
7,162
0
26,550
W
1,472
250
0
2,662
5,936
2,929
0
1,860
4,076
16,801
0
W
Mercury
RussianIncel
Mercury
4,207
2,298
0
3,313
7,351
2,304
0
385
6,966
0
34,120
L
2,683
122
0
1,313
5,089
1,352
0
2,008
2,809
29,277
0
L
3,336
1,670
0
1,758
6,408
1,806
0
468
5,914
0
33,418
W
Nemesis
TheFailGuru
Nemesis
10,295
5,351
0
4,266
8,326
4,606
261
815
7,181
0
46,771
W
Apollo
superack
Apollo
4,751
2,639
0
2,572
3,410
1,014
399
663
2,747
0
42,754
W
Discordia
untreysable
Discordia
5,547
258
0
961
3,827
1,173
420
1,392
2,435
31,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
27,807
342
Minions Killed
266
0
Camps Cleared
0
1,104,394
Distance Traveled
1,008,406
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,138
467
41
4
0
204,355
0
L
Yemoja
5,317
483
30
3
0
200,042
3
L
Tsukuyomi
5,226
475
61
6
0
210,368
2
W
Ymir
5,934
539
43
4
0
222,695
0
W
Mercury
6,211
565
66
6
0
249,785
1
L
Thoth
6,061
551
66
6
0
197,928
0
L
Apollo
6,065
551
68
6
0
195,713
2
W
Nemesis
7,649
695
89
8
0
243,411
0
W
Apollo
6,317
574
80
7
0
188,514
3
W
Discordia
7,133
648
64
6
0
199,989
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role