Player Matchup

Thanatos
Thanatos
CONTR4CT_K1LLA5
Thanatos
Level 41
God Stats
1W - 2L
1,291 SR
Queue Stats
113W - 109L
1,547 Elo+
Solo
Camazotz
Camazotz
King_Dedede514
Camazotz
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
134W - 226L
1,413 Elo+
Party 1
Agni
Agni
LORDBELLUM
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 202L
1,453 Elo+
Party 1
Chaac
Chaac
NJBEAST0912
Chaac
Level 47
God Stats
9W - 13L
1,406 SR
Queue Stats
466W - 502L
1,480 Elo+
Party 1
Cupid
Cupid
juju_cheepy
Cupid
Level 29
God Stats
3W - 9L
1,585 SR
Queue Stats
133W - 217L
1,455 Elo+
Party 1
Team Averages
Level 37
1,456 SR
1,469 Elo+

VS

Team Averages
Level 68
1,419 SR
1,350 Elo+
Danzaburou
Danzaburou
Jessinstein
Danzaburou
Level 54
God Stats
3W - 10L
1,144 SR
Queue Stats
10W - 29L
1,152 Elo+
Party 2
Pele
Pele
SkyWolfAlpha
Pele
Level 124
God Stats
12W - 10L
1,572 SR
Queue Stats
75W - 94L
1,312 Elo+
Party 2
He Bo
He Bo
Snubgecko95
He Bo
Level 105
God Stats
5W - 5L
1,152 SR
Queue Stats
104W - 112L
1,446 Elo+
Party 2
Cerberus
Cerberus
WindyCityBoyz1
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,539 Elo+
Party 2
Vamana
Vamana
it_zackh
Vamana
Level 40
God Stats
6W - 2L
1,726 SR
Queue Stats
155W - 179L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 4 / 0
6,980
499
4,003
11,563
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
10
1 / 3 / 2
6,660
476
5,019
10,651
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 9 / 0
6,533
467
5,771
9,899
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 2
7,124
509
6,875
8,924
5,862
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 2
7,114
508
7,892
8,745
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jessinstein
Danzaburou
10
0 / 2 / 4
5,841
417
3,912
6,830
1,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 0 / 4
8,441
603
8,488
11,720
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
11 / 1 / 3
8,805
629
9,535
8,937
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
10
1 / 3 / 4
6,536
467
3,545
10,254
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
it_zackh
Vamana
13
1 / 1 / 2
6,872
491
3,422
7,455
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
21
21
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
4
0
0.25
W
Danzaburou
Jessinstein
Danzaburou
0
2
4
1
L
Camazotz
1
3
2
0.67
L
0
9
0
0
L
1
2
2
1
W
8
0
4
10
W
11
1
3
12.5
W
Cerberus
1
3
4
1
W
Vamana
it_zackh
Vamana
1
1
2
2
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
28,902
49,782
Taken
45,196
18,988
Mitigated
18,380
22,011
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,003
806
0
8,958
11,563
3,493
149
1,110
10,378
0
40,217
W
Danzaburou
Jessinstein
Danzaburou
3,912
1,742
0
1,416
6,830
1,753
1,233
0
6,830
0
24,856
L
Camazotz
5,019
878
123
4,207
10,651
3,575
192
2,523
8,128
0
26,367
L
5,771
515
0
1,292
9,899
3,132
754
4,423
5,426
32,137
0
L
6,875
1,333
354
2,618
8,924
5,862
162
2,023
6,613
0
29,812
W
8,488
2,385
0
6,632
11,720
3,876
0
1,633
10,001
0
48,358
W
9,535
228
0
3,014
8,937
2,925
724
2,790
5,851
44,468
0
W
Cerberus
3,545
561
0
2,044
10,254
6,045
135
0
10,254
16,710
0
W
Vamana
it_zackh
Vamana
3,422
1,582
0
2,560
7,455
3,781
444
886
6,489
0
28,613
L
7,892
4,369
440
4,019
8,745
2,926
623
3,001
5,744
0
30,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
36,495
305
Minions Killed
323
0
Camps Cleared
0
1,306,900
Distance Traveled
1,364,688
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,980
499
94
7
0
290,758
3
W
Danzaburou
5,841
417
51
4
0
208,511
0
L
Camazotz
6,660
476
42
3
0
279,109
1
L
Agni
6,533
467
64
5
0
217,366
0
L
Chaac
7,124
509
48
3
0
297,337
0
W
Pele
8,441
603
85
6
0
299,490
0
W
He Bo
8,805
629
93
7
0
275,969
1
W
Cerberus
6,536
467
32
2
0
283,712
0
W
Vamana
6,872
491
62
4
0
297,006
5
L
Cupid
7,114
508
57
4
0
222,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role