Player Matchup

Bakasura
Bakasura
BruhClient
Bakasura
Level 83
God Stats
4W - 7L
1,500 SR
Queue Stats
342W - 321L
1,455 Elo+
Party 1
Cerberus
Cerberus
Kile 8
Cerberus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
SYST3M9
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 293L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
b_ruuh
Danzaburou
Level 25
God Stats
27W - 24L
1,565 SR
Queue Stats
268W - 271L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
midlanedps
Kukulkan
Level 28
God Stats
4W - 2L
1,907 SR
Queue Stats
6W - 5L
1,537 Elo+
Party 2
Team Averages
Level 43
1,594 SR
1,491 Elo+

VS

Team Averages
Level 79
1,633 SR
1,617 Elo+
Nemesis
Nemesis
BigBlack737
Nemesis
Level 151
God Stats
6W - 4L
1,727 SR
Queue Stats
757W - 664L
1,659 Elo+
Party 3
Cupid
Cupid
M H 0 F F
Cupid
Level 19
God Stats
9W - 5L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 4
Achilles
Achilles
Snagerss
Achilles
Level 49
God Stats
5W - 1L
1,587 SR
Queue Stats
15W - 8L
1,654 Elo+
Party 4
Eset
Eset
elementnb_
Eset
Level 148
God Stats
42W - 27L
1,516 SR
Queue Stats
589W - 509L
1,625 Elo+
Party 3
Cabrakan
Cabrakan
jpugs24
Cabrakan
Level 28
God Stats
10W - 7L
1,834 SR
Queue Stats
702W - 612L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BruhClient
Bakasura
13
3 / 1 / 0
7,736
553
3,521
8,529
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Kile 8
Cerberus
9
1 / 5 / 3
6,013
430
2,963
12,577
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
SYST3M9
Erlang Shen
12
0 / 4 / 1
6,405
458
4,696
10,149
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
b_ruuh
Danzaburou
10
3 / 3 / 1
7,056
504
5,715
8,349
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
midlanedps
Kukulkan
12
0 / 4 / 2
6,222
444
3,750
8,334
2,646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBlack737
Nemesis
13
4 / 1 / 4
7,587
542
5,011
7,313
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
M H 0 F F
Cupid
11
1 / 1 / 4
6,518
466
4,284
4,974
1,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Snagerss
Achilles
13
2 / 1 / 1
7,853
561
5,229
8,694
7,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 4
8,831
631
11,791
8,609
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
jpugs24
Cabrakan
12
4 / 3 / 3
6,831
488
3,140
7,280
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigBlack737
Nemesis
4
1
4
6
L
Bakasura
BruhClient
Bakasura
3
1
0
3
L
Cerberus
Kile 8
Cerberus
1
5
3
0.5
W
Cupid
M H 0 F F
Cupid
1
1
4
3
L
Erlang Shen
SYST3M9
Erlang Shen
0
4
1
0.13
W
Achilles
Snagerss
Achilles
2
1
1
2.5
L
Danzaburou
b_ruuh
Danzaburou
3
3
1
1.17
W
5
1
4
7
W
Cabrakan
jpugs24
Cabrakan
4
3
3
1.83
L
Kukulkan
midlanedps
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
29,455
47,938
Taken
36,870
20,059
Mitigated
21,044
14,435
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigBlack737
Nemesis
5,011
1,930
0
1,567
7,313
4,210
0
871
6,040
0
46,377
L
Bakasura
BruhClient
Bakasura
3,521
2,158
0
3,434
8,529
4,968
0
2,785
5,574
0
39,808
L
Cerberus
Kile 8
Cerberus
2,963
158
148
2,911
12,577
3,979
162
3,085
9,235
19,366
0
W
Cupid
M H 0 F F
Cupid
4,284
2,110
243
935
4,974
1,598
120
1,125
3,849
0
31,037
L
Erlang Shen
SYST3M9
Erlang Shen
4,696
2,234
0
3,901
10,149
5,949
0
765
8,941
0
29,517
W
Achilles
Snagerss
Achilles
5,229
1,081
0
3,887
8,694
7,006
126
0
8,584
0
40,530
L
Danzaburou
b_ruuh
Danzaburou
5,715
2,129
0
2,916
8,349
2,517
564
1,779
6,513
0
32,549
W
11,791
1,549
224
4,889
8,609
2,983
654
2,200
6,149
69,198
0
W
Cabrakan
jpugs24
Cabrakan
3,140
498
0
951
7,280
5,247
0
2,517
4,670
22,820
0
L
Kukulkan
midlanedps
Kukulkan
3,750
189
414
711
8,334
2,646
196
5,673
2,284
32,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
37,620
321
Minions Killed
402
0
Camps Cleared
0
1,317,746
Distance Traveled
1,259,490
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,587
542
82
6
0
256,386
4
L
Bakasura
7,736
553
106
8
0
304,799
5
L
Cerberus
6,013
430
30
2
0
279,048
0
W
Cupid
6,518
466
48
3
0
237,413
0
L
Erlang Shen
6,405
458
57
4
0
261,529
1
W
Achilles
7,853
561
86
6
0
252,670
1
L
Danzaburou
7,056
504
70
5
0
249,578
0
W
Eset
8,831
631
138
10
0
273,392
2
W
Cabrakan
6,831
488
48
3
0
239,629
1
L
Kukulkan
6,222
444
58
4
0
222,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role