Player Matchup

Neith
Neith
GodYiazmat
Neith
Level 131
God Stats
86W - 106L
1,532 SR
Queue Stats
138W - 159L
1,491 Elo+
Solo
Cerberus
Cerberus
IIDrakoII
Cerberus
Level 44
God Stats
2W - 3L
1,564 SR
Queue Stats
18W - 26L
1,389 Elo+
Solo
Achilles
Achilles
Pequenita
Achilles
Level 69
God Stats
0W - 1L
1,723 SR
Queue Stats
25W - 27L
1,500 Elo+
Solo
Thor
Thor
bernardoedigo
Thor
Level 69
God Stats
7W - 11L
1,713 SR
Queue Stats
338W - 464L
1,433 Elo+
Solo
Persephone
Persephone
ĎĮẸĞỖĎ
Persephone
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,606 SR
1,463 Elo+

VS

Team Averages
Level 108
1,566 SR
1,442 Elo+
Chaac
Chaac
Little-Emer
Chaac
Level 64
God Stats
32W - 29L
1,627 SR
Queue Stats
628W - 697L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
MORRAVERME
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Thiago84rj
Fenrir
Level 155
God Stats
23W - 19L
1,616 SR
Queue Stats
660W - 707L
1,488 Elo+
Solo
Neith
Neith
ZeusDoAcre
Neith
Level 123
God Stats
21W - 8L
1,587 SR
Queue Stats
104W - 96L
1,490 Elo+
Solo
Nu Wa
Nu Wa
m1guel_dark
Nu Wa
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 178L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 3 / 5
6,924
433
9,048
11,123
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Cerberus
IIDrakoII
Cerberus
11
1 / 3 / 5
6,238
390
4,773
13,011
9,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
Pequenita
Achilles
13
1 / 4 / 0
7,378
461
3,444
9,978
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 4
6,904
432
2,569
14,437
4,799
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
ĎĮẸĞỖĎ
Persephone
14
9 / 0 / 1
9,307
582
9,737
7,561
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 1
10,386
649
8,628
10,085
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
MORRAVERME
Kumbhakarna
12
1 / 2 / 7
8,191
512
5,044
14,412
7,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Thiago84rj
Fenrir
12
2 / 3 / 4
7,765
485
3,652
9,041
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
12
4 / 3 / 2
8,009
501
12,088
10,440
4,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
7,179
449
5,881
8,103
2,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
13
Kills
15
16
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
5
1.17
L
Cerberus
IIDrakoII
Cerberus
1
3
5
1.17
W
8
1
1
8.5
W
Kumbhakarna
MORRAVERME
Kumbhakarna
1
2
7
2.25
L
Achilles
Pequenita
Achilles
1
4
0
0.25
W
Fenrir
Thiago84rj
Fenrir
2
3
4
1.33
W
Neith
4
3
2
1.67
L
1
6
4
0.5
W
0
4
0
0
L
Persephone
ĎĮẸĞỖĎ
Persephone
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
35,293
56,110
Taken
52,081
28,172
Mitigated
25,259
16,144
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,048
3,459
0
4,938
11,123
3,504
135
2,631
8,492
0
42,749
L
Cerberus
IIDrakoII
Cerberus
4,773
150
0
2,656
13,011
9,590
0
2,389
10,622
18,228
0
W
8,628
3,487
0
4,809
10,085
8,193
0
22
9,725
0
72,923
W
Kumbhakarna
MORRAVERME
Kumbhakarna
5,044
371
0
3,212
14,412
7,019
0
3,093
11,255
20,336
0
L
Achilles
Pequenita
Achilles
3,444
846
0
846
9,978
8,049
0
405
9,573
0
37,924
W
Fenrir
Thiago84rj
Fenrir
3,652
748
0
4,471
9,041
3,183
47
2,191
6,780
0
30,777
W
Neith
12,088
4,928
0
3,877
10,440
4,383
745
2,994
7,368
0
50,146
L
2,569
649
270
4,399
14,437
4,799
0
2,580
11,857
0
37,023
W
5,881
1,747
0
387
8,103
2,481
1,715
5,654
2,105
37,904
0
L
Persephone
ĎĮẸĞỖĎ
Persephone
9,737
927
0
3,035
7,561
2,230
214
2,920
4,641
57,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
41,530
362
Minions Killed
372
0
Camps Cleared
0
1,352,207
Distance Traveled
1,533,106
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,924
433
68
4
0
250,577
4
L
Cerberus
6,238
390
26
2
0
280,184
4
W
Chaac
10,386
649
143
9
0
305,857
0
W
Kumbhakarna
8,191
512
23
1
0
311,865
9
L
Achilles
7,378
461
92
6
0
275,069
2
W
Fenrir
7,765
485
68
4
0
347,287
1
W
Neith
8,009
501
77
5
0
283,358
1
L
Thor
6,904
432
65
4
0
288,601
0
W
Nu Wa
7,179
449
61
4
0
284,739
1
L
Persephone
9,307
582
111
7
0
257,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role