Player Matchup

He Bo
He Bo
Comète77
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dunbarg
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JoaoTosis
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,570 Elo+
Party 2
Anubis
Anubis
Pma01
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,570 Elo+
Party 2
Tyr
Tyr
bobobrothers2
Tyr
Level 88
God Stats
3W - 1L
1,729 SR
Queue Stats
127W - 124L
1,469 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,522 Elo+

VS

Team Averages
Level 69
1,347 SR
1,463 Elo+
Sol
Sol
AfloatSpore747
Sol
Level 87
God Stats
6W - 6L
1,169 SR
Queue Stats
481W - 448L
1,454 Elo+
Party 1
Poseidon
Poseidon
Hybridfluxx
Poseidon
Level 64
God Stats
0W - 8L
1,063 SR
Queue Stats
311W - 309L
1,365 Elo+
Party 1
Cerberus
Cerberus
RecycledJ
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ZjaranyZbysiu
Pele
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,518 Elo+
Solo
Fenrir
Fenrir
maronicprism
Fenrir
Level 69
God Stats
19W - 15L
1,500 SR
Queue Stats
541W - 521L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Comète77
He Bo
15
2 / 3 / 7
8,926
558
5,482
11,280
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Dunbarg
Apollo
14
2 / 0 / 7
8,624
539
5,410
6,947
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
JoaoTosis
Cthulhu
13
2 / 3 / 6
8,281
518
7,117
11,352
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Pma01
Anubis
15
10 / 0 / 3
9,756
610
10,728
9,011
5,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 5
9,035
565
9,737
12,458
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,264
454
6,456
8,642
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Hybridfluxx
Poseidon
11
1 / 7 / 0
6,848
428
6,674
9,525
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RecycledJ
Cerberus
13
0 / 2 / 2
7,637
477
8,547
13,922
7,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 0
7,374
461
6,906
10,709
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
2 / 4 / 1
7,464
467
3,217
10,694
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
6
7
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
He Bo
Comète77
He Bo
2
3
7
1.83
W
Apollo
Dunbarg
Apollo
2
0
7
5.5
L
Poseidon
Hybridfluxx
Poseidon
1
7
0
0.14
W
Cthulhu
JoaoTosis
Cthulhu
2
3
6
1.67
W
Anubis
Pma01
Anubis
10
0
3
11.5
L
Cerberus
RecycledJ
Cerberus
0
2
2
0.5
L
2
4
0
0.5
W
4
1
5
6.5
L
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,474
Damage
31,800
51,048
Taken
53,492
22,429
Mitigated
22,959
22,270
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
1,599
0
2,515
8,642
2,603
470
4,000
4,642
44,652
0
W
He Bo
Comète77
He Bo
5,482
299
0
5,361
11,280
3,406
264
3,296
7,940
54,425
0
W
Apollo
Dunbarg
Apollo
5,410
2,606
0
4,182
6,947
2,245
2,176
1,331
5,432
0
55,304
L
Poseidon
Hybridfluxx
Poseidon
6,674
601
0
1,256
9,525
2,378
66
6,800
2,725
38,626
0
W
Cthulhu
JoaoTosis
Cthulhu
7,117
326
431
1,400
11,352
6,085
0
6,229
4,840
20,804
0
W
Anubis
Pma01
Anubis
10,728
600
0
5,891
9,011
5,084
1,385
4,859
4,152
53,403
0
L
Cerberus
RecycledJ
Cerberus
8,547
568
0
5,686
13,922
7,878
0
3,468
10,454
51,565
0
L
6,906
1,177
0
3,766
10,709
3,243
0
4,999
5,710
0
45,782
W
9,737
2,229
0
5,005
12,458
5,609
1,008
5,411
7,007
0
41,428
L
Fenrir
3,217
444
0
1,347
10,694
6,857
46
4,060
6,634
0
19,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,622
Gold Earned
36,587
426
Minions Killed
391
0
Camps Cleared
0
1,476,276
Distance Traveled
1,515,912
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,264
454
83
5
0
286,592
3
W
He Bo
8,926
558
89
6
0
274,782
3
W
Apollo
8,624
539
118
7
0
278,130
3
L
Poseidon
6,848
428
65
4
0
274,952
3
W
Cthulhu
8,281
518
41
3
0
310,495
4
W
Anubis
9,756
610
92
6
0
279,234
7
L
Cerberus
7,637
477
128
8
0
284,227
5
L
Pele
7,374
461
76
5
0
331,865
4
W
Tyr
9,035
565
86
5
0
333,635
2
L
Fenrir
7,464
467
39
2
0
338,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role