Player Matchup

Zeus
Zeus
DiioNiixX
Zeus
Level 69
God Stats
5W - 5L
1,490 SR
Queue Stats
191W - 210L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
Fitingo
Erlang Shen
Level 23
God Stats
26W - 27L
1,416 SR
Queue Stats
214W - 244L
1,417 Elo+
Party 2
Thoth
Thoth
NickWave
Thoth
Level 28
God Stats
2W - 4L
1,282 SR
Queue Stats
99W - 105L
1,475 Elo+
Solo
Camazotz
Camazotz
amisolo
Camazotz
Level 7
God Stats
2W - 1L
1,285 SR
Queue Stats
172W - 113L
1,558 Elo+
Solo
Cerberus
Cerberus
juanchis8
Cerberus
Level 13
God Stats
9W - 9L
1,622 SR
Queue Stats
135W - 146L
1,794 Elo+
Party 2
Team Averages
Level 28
1,419 SR
1,534 Elo+

VS

Team Averages
Level 20
1,463 SR
1,430 Elo+
Bacchus
Bacchus
Addiqq
Bacchus
Level 11
God Stats
1W - 3L
1,312 SR
Queue Stats
127W - 111L
1,504 Elo+
Party 1
Izanami
Izanami
Catzuna
Izanami
Level 71
God Stats
0W - 1L
1,830 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
ColserMS
Scylla
Level 7
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Neith
Neith
Seycko27
Neith
Level 9
God Stats
1W - 2L
1,246 SR
Queue Stats
6W - 5L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
Wakkax
Danzaburou
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 124L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
14 / 0 / 9
11,551
578
15,428
12,726
5,775
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Fitingo
Erlang Shen
16
3 / 3 / 7
10,388
519
5,632
8,607
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
NickWave
Thoth
16
4 / 1 / 9
10,537
527
8,933
7,167
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
amisolo
Camazotz
19
14 / 2 / 5
12,410
621
15,365
20,210
8,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
juanchis8
Cerberus
15
3 / 1 / 18
10,775
539
6,703
12,205
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Addiqq
Bacchus
11
0 / 8 / 1
7,825
391
3,987
16,494
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Catzuna
Izanami
12
1 / 4 / 1
8,489
424
1,960
12,899
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
ColserMS
Scylla
15
4 / 10 / 1
10,088
504
10,107
12,812
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Seycko27
Neith
14
2 / 7 / 3
9,567
478
8,990
12,818
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Wakkax
Danzaburou
12
0 / 10 / 1
7,843
392
4,460
14,948
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
38
Kills
7
7
Deaths
39
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Addiqq
Bacchus
0
8
1
0.06
L
Izanami
Catzuna
Izanami
1
4
1
0.38
L
Scylla
ColserMS
Scylla
4
10
1
0.45
W
Zeus
14
0
9
18.5
W
Erlang Shen
Fitingo
Erlang Shen
3
3
7
2.17
W
Thoth
NickWave
Thoth
4
1
9
8.5
L
Neith
Seycko27
Neith
2
7
3
0.5
L
Danzaburou
Wakkax
Danzaburou
0
10
1
0.05
W
Camazotz
amisolo
Camazotz
14
2
5
8.25
W
Cerberus
juanchis8
Cerberus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,061
Damage
29,504
60,915
Taken
69,971
36,103
Mitigated
31,362
26,486
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Addiqq
Bacchus
3,987
675
0
699
16,494
15,166
0
9,650
6,731
21,029
0
L
Izanami
Catzuna
Izanami
1,960
1,189
116
3,202
12,899
3,728
476
2,563
10,280
0
33,083
L
Scylla
ColserMS
Scylla
10,107
687
0
658
12,812
3,189
104
8,267
4,287
43,738
0
W
Zeus
15,428
3,248
0
6,789
12,726
5,775
1,405
3,376
9,350
98,751
0
W
Erlang Shen
Fitingo
Erlang Shen
5,632
2,047
0
1,934
8,607
6,108
116
1,607
7,000
0
54,739
W
Thoth
NickWave
Thoth
8,933
131
0
693
7,167
2,734
1,578
1,347
5,820
56,259
0
L
Neith
Seycko27
Neith
8,990
4,018
219
2,801
12,818
4,362
2,546
1,406
11,366
0
46,131
L
Danzaburou
Wakkax
Danzaburou
4,460
2,953
0
1,588
14,948
4,917
0
8,615
6,243
0
41,451
W
Camazotz
amisolo
Camazotz
15,365
6,932
0
13,132
20,210
8,502
0
4,116
16,094
0
92,732
W
Cerberus
juanchis8
Cerberus
6,703
373
0
3,938
12,205
12,984
114
3,648
8,557
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
43,812
564
Minions Killed
325
0
Camps Cleared
0
2,000,148
Distance Traveled
1,668,466
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,825
391
20
1
0
317,923
5
L
Izanami
8,489
424
66
3
0
357,517
0
L
Scylla
10,088
504
83
4
0
305,759
0
W
Zeus
11,551
578
158
8
0
355,112
3
W
Erlang Shen
10,388
519
97
5
0
430,569
0
W
Thoth
10,537
527
109
5
0
397,553
6
L
Neith
9,567
478
94
5
0
347,426
0
L
Danzaburou
7,843
392
62
3
0
339,841
4
W
Camazotz
12,410
621
155
8
0
421,586
3
W
Cerberus
10,775
539
45
2
0
395,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role