Player Matchup

Bellona
Bellona
FallFlame264640
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,330 Elo+
Solo
Izanami
Izanami
Il3inchIl
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
NoLuvTim
Kuzenbo
Level 67
God Stats
4W - 4L
1,237 SR
Queue Stats
209W - 204L
1,516 Elo+
Party 2
Scylla
Scylla
isellEBTforVC
Scylla
Level 88
God Stats
11W - 5L
1,657 SR
Queue Stats
113W - 125L
1,479 Elo+
Party 2
Fenrir
Fenrir
xKixst
Fenrir
Level 43
God Stats
7W - 3L
1,769 SR
Queue Stats
109W - 109L
1,506 Elo+
Party 2
Team Averages
Level 61
1,533 SR
1,477 Elo+

VS

Team Averages
Level 54
1,532 SR
1,410 Elo+
Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
LiT_x_GoD
Thor
Level 28
God Stats
17W - 27L
1,476 SR
Queue Stats
115W - 131L
1,348 Elo+
Party 3
Izanami
Izanami
OwNin_yOu44
Izanami
Level 41
God Stats
27W - 23L
1,567 SR
Queue Stats
654W - 627L
1,414 Elo+
Party 1
Sobek
Sobek
UxGOTxCAGED
Sobek
Level 57
God Stats
6W - 6L
1,500 SR
Queue Stats
102W - 104L
1,356 Elo+
Party 3
Erlang Shen
Erlang Shen
senior_guy3
Erlang Shen
Level 97
God Stats
3W - 5L
1,619 SR
Queue Stats
224W - 216L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,073
506
4,998
7,670
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Il3inchIl
Izanami
11
1 / 2 / 0
5,887
491
4,085
6,068
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
NoLuvTim
Kuzenbo
9
0 / 2 / 3
5,953
496
3,048
7,768
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 0 / 0
8,001
667
7,332
3,893
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
xKixst
Fenrir
13
5 / 0 / 3
7,293
608
6,436
7,226
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 0
6,552
546
1,319
6,497
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
9
0 / 5 / 0
5,637
470
2,335
8,732
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
OwNin_yOu44
Izanami
10
1 / 2 / 3
6,277
523
7,019
8,928
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 1
6,574
548
3,036
8,667
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
senior_guy3
Erlang Shen
13
1 / 2 / 0
7,405
617
6,006
9,753
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
0
1
2
1
W
Izanami
Il3inchIl
Izanami
1
2
0
0.5
L
Thor
0
5
0
0
W
Kuzenbo
NoLuvTim
Kuzenbo
0
2
3
0.75
L
Izanami
OwNin_yOu44
Izanami
1
2
3
1.25
L
3
0
1
3.5
W
6
0
0
6
L
Erlang Shen
senior_guy3
Erlang Shen
1
2
0
0.5
W
Fenrir
xKixst
Fenrir
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
19,715
32,625
Taken
42,577
16,182
Mitigated
17,428
11,650
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,319
537
0
2,000
6,497
2,222
0
3,696
2,559
34,040
0
W
4,998
1,887
0
2,710
7,670
6,223
0
0
7,670
118
26,678
W
Izanami
Il3inchIl
Izanami
4,085
2,503
0
2,409
6,068
1,455
64
1,202
4,866
0
41,656
L
Thor
2,335
566
0
2,558
8,732
2,524
0
1,167
7,516
0
27,440
W
Kuzenbo
NoLuvTim
Kuzenbo
3,048
1,160
270
1,720
7,768
4,546
0
1,740
6,028
14,994
0
L
Izanami
OwNin_yOu44
Izanami
7,019
4,421
258
4,665
8,928
2,281
1,012
2,062
6,823
0
44,661
L
3,036
350
0
2,609
8,667
4,785
182
2,959
5,668
14,668
0
W
7,332
1,600
0
2,028
3,893
1,271
994
1,264
2,553
47,486
0
L
Erlang Shen
senior_guy3
Erlang Shen
6,006
3,268
0
3,879
9,753
5,616
0
227
9,179
0
43,221
W
Fenrir
xKixst
Fenrir
6,436
1,503
0
2,513
7,226
2,687
0
33
7,153
0
35,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
32,445
341
Minions Killed
355
0
Camps Cleared
0
1,210,045
Distance Traveled
1,146,096
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,552
546
75
6
0
237,104
2
W
Bellona
6,073
506
53
4
0
221,124
0
W
Izanami
5,887
491
87
7
0
225,545
0
L
Thor
5,637
470
63
5
0
226,742
1
W
Kuzenbo
5,953
496
19
2
0
267,384
1
L
Izanami
6,277
523
84
7
0
199,118
3
L
Sobek
6,574
548
29
2
0
243,992
3
W
Scylla
8,001
667
107
9
0
222,468
3
L
Erlang Shen
7,405
617
104
9
0
239,140
1
W
Fenrir
7,293
608
75
6
0
273,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role