Player Matchup

Odin
Odin
Da Deadly Venom
Odin
Level 6
God Stats
3W - 2L
1,687 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Bastet
Bastet
IISmirfCakesII
Bastet
Level 26
God Stats
314W - 278L
1,766 SR
Queue Stats
1,120W - 1,170L
1,683 Elo+
Solo
Ares
Ares
MonkHijiri
Ares
Level 24
God Stats
16W - 11L
1,546 SR
Queue Stats
184W - 151L
1,592 Elo+
Solo
Bacchus
Bacchus
fercho0_sanchez
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 219L
1,629 Elo+
Solo
Ymir
Ymir
noob123456789101
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,709 Elo+
Solo
Team Averages
Level 15
1,600 SR
1,637 Elo+

VS

Team Averages
Level 18
1,637 SR
1,624 Elo+
Neith
Neith
CoffeeAndCorgis
Neith
Level 26
God Stats
47W - 33L
1,656 SR
Queue Stats
78W - 59L
1,682 Elo+
Solo
King Arthur
King Arthur
JUKENEM-3
King Arthur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,585 Elo+
Solo
Susano
Susano
Vercedie
Susano
Level 29
God Stats
4W - 0L
1,468 SR
Queue Stats
17W - 4L
1,847 Elo+
Solo
Ares
Ares
Walle1215
Ares
Level 15
God Stats
6W - 1L
1,744 SR
Queue Stats
7W - 4L
1,508 Elo+
Solo
Cthulhu
Cthulhu
stickperson18
Cthulhu
Level 6
God Stats
1W - 0L
1,814 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,123
812
966
3,370
1,472
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
3 / 3 / 3
10,114
1,011
10,771
11,770
6,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 6
10,247
1,025
18,796
26,824
25,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 6 / 6
10,406
1,041
13,211
24,294
30,304
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 0
7,923
792
627
2,654
1,084
Team 1 Tickets

159

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
10,265
1,027
15,357
4,222
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JUKENEM-3
King Arthur
15
2 / 3 / 5
9,187
919
6,610
12,090
10,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
Vercedie
Susano
16
11 / 1 / 4
12,357
1,236
18,192
7,675
3,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
2 / 0 / 11
10,392
1,039
11,015
14,192
12,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
15
1 / 4 / 7
9,342
934
9,736
13,571
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
9
Kills
18
18
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
0
3
2
0.33
L
3
3
3
1.5
W
King Arthur
JUKENEM-3
King Arthur
2
3
5
1.5
L
3
4
6
1.5
W
Susano
Vercedie
Susano
11
1
4
13
W
Ares
2
0
11
7.5
L
3
6
6
1
L
0
2
0
0
W
Cthulhu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,371
Damage
60,910
68,912
Taken
51,750
64,487
Mitigated
39,397
5,784
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,357
9,754
1,486
1,489
4,222
1,855
0
3,510
662
0
29,201
L
966
465
0
0
3,370
1,472
0
609
2,761
0
3,437
L
10,771
3,163
111
501
11,770
6,421
0
2,901
8,769
0
27,805
W
King Arthur
JUKENEM-3
King Arthur
6,610
1,317
0
0
12,090
10,007
0
6,137
5,811
0
14,407
L
18,796
1,079
0
5,172
26,824
25,206
0
7,755
18,895
33,277
0
W
Susano
Vercedie
Susano
18,192
5,203
0
0
7,675
3,662
0
4,919
2,631
0
39,045
W
Ares
11,015
390
0
919
14,192
12,709
0
10,372
3,720
13,964
0
L
13,211
2,141
0
0
24,294
30,304
0
8,433
15,603
25,703
0
L
627
512
0
0
2,654
1,084
0
471
2,133
1,881
0
W
Cthulhu
9,736
656
0
424
13,571
11,164
0
7,154
6,292
26,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
51,543
111
Minions Killed
157
3
Camps Cleared
3
659,329
Distance Traveled
898,330
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,265
1,027
39
4
1
168,289
0
L
Odin
8,123
812
5
1
0
58,803
0
L
Bastet
10,114
1,011
42
4
1
187,085
1
W
King Arthur
9,187
919
11
1
0
160,053
1
L
Ares
10,247
1,025
29
3
2
182,309
1
W
Susano
12,357
1,236
62
6
0
193,190
2
W
Ares
10,392
1,039
9
1
1
196,184
0
L
Bacchus
10,406
1,041
33
3
0
177,942
0
L
Ymir
7,923
792
2
0
0
53,190
1
W
Cthulhu
9,342
934
36
4
1
180,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role