Player Matchup

Hercules
Hercules
Bronze III
Boonk_hub
Hercules
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Carpediemed
Cupid
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ra
Ra
Bronze III
terrez4Gfire
Ra
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,503 SR
1,515 MMR
Da Ji
Da Ji
Platinum V
JahSswr
Da Ji
Platinum V
Level 126
God Stats
4W - 7L
1,374 SR
Queue Stats
316W - 274L
1,634 MMR
Party 2
Jormungandr
Jormungandr
Gold II
SSLS_HIGH-D
Jormungandr
Gold II
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
524W - 474L
1,563 MMR
Party 2
Scylla
Scylla
Gold IV
boss_skills554
Scylla
Gold IV
Level 129
God Stats
23W - 30L
1,637 SR
Queue Stats
1,154W - 1,123L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boonk_hub
Hercules
11
3 / 4 / 3
8,752
625
7,581
12,988
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 3
8,147
582
2,142
11,417
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 9 / 4
8,183
585
5,238
11,995
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AnubisKumbhakarnaCu ChulainnBacchusCerberus

VS

Bans
ChaacSolPoseidonAh PuchAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JahSswr
Da Ji
15
15 / 1 / 4
11,886
849
13,339
9,067
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SSLS_HIGH-D
Jormungandr
12
1 / 2 / 13
9,157
654
3,586
9,697
8,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 14
10,368
741
11,855
7,272
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
20
20
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Boonk_hub
Hercules
3
4
3
1.13
L
2
7
3
0.5
W
Da Ji
JahSswr
Da Ji
15
1
4
17
W
Jormungandr
SSLS_HIGH-D
Jormungandr
1
2
13
3.75
W
4
3
14
3.67
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,961
Damage
28,780
36,400
Taken
26,036
14,997
Mitigated
17,194
7,654
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Boonk_hub
Hercules
7,581
2,874
0
1,579
12,988
8,944
0
5,983
6,677
0
27,382
L
2,142
1,114
688
2,268
11,417
2,985
0
4,488
6,661
0
11,118
W
Da Ji
JahSswr
Da Ji
13,339
2,241
0
250
9,067
5,896
1,339
1,870
7,113
0
37,670
W
Jormungandr
SSLS_HIGH-D
Jormungandr
3,586
832
868
760
9,697
8,446
455
2,296
7,151
12,855
0
W
11,855
135
0
1,987
7,272
2,852
985
1,081
6,091
41,707
0
L
5,238
537
1,253
1,866
11,995
3,068
0
4,787
7,078
34,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
31,411
97
Minions Killed
127
0
Camps Cleared
0
627,653
Distance Traveled
791,808
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,752
625
29
2
0
228,195
1
L
Cupid
8,147
582
21
2
0
183,260
0
W
Da Ji
11,886
849
40
3
0
281,791
3
W
Jormungandr
9,157
654
13
1
0
250,889
0
W
Scylla
10,368
741
74
5
0
259,128
3
L
Ra
8,183
585
47
3
0
216,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role