Player Matchup

Scylla
Scylla
CrackersWolf7
Scylla
Level 28
God Stats
6W - 10L
1,398 SR
Queue Stats
380W - 350L
1,469 Elo+
Party 2
Fenrir
Fenrir
Gorgonthe8th
Fenrir
Level 122
God Stats
25W - 19L
1,925 SR
Queue Stats
443W - 393L
1,545 Elo+
Party 2
Artemis
Artemis
JeBrun
Artemis
Level 26
God Stats
21W - 6L
1,815 SR
Queue Stats
61W - 44L
1,568 Elo+
Party 2
Cerberus
Cerberus
Mossington
Cerberus
Level 64
God Stats
7W - 6L
1,612 SR
Queue Stats
362W - 323L
1,469 Elo+
Party 2
Bakasura
Bakasura
PenguinMastr850
Bakasura
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 117L
1,486 Elo+
Party 2
Team Averages
Level 63
1,650 SR
1,507 Elo+

VS

Team Averages
Level 48
1,591 SR
1,489 Elo+
Yemoja
Yemoja
Aimbot_hell
Yemoja
Level 26
God Stats
2W - 3L
1,672 SR
Queue Stats
20W - 26L
1,528 Elo+
Party 1
Thanatos
Thanatos
CherryKamikaze
Thanatos
Level 81
God Stats
11W - 24L
1,272 SR
Queue Stats
130W - 138L
1,392 Elo+
Party 1
Scylla
Scylla
Fade_Adp
Scylla
Level 26
God Stats
1W - 2L
1,772 SR
Queue Stats
14W - 21L
1,495 Elo+
Party 1
Neith
Neith
Frayodzilla
Neith
Level 43
God Stats
8W - 8L
1,753 SR
Queue Stats
180W - 187L
1,530 Elo+
Party 3
King Arthur
King Arthur
LunaticMiura
King Arthur
Level 62
God Stats
11W - 18L
1,488 SR
Queue Stats
205W - 217L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,721
572
2,191
3,005
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
7 / 1 / 4
6,377
638
6,051
8,021
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
JeBrun
Artemis
10
3 / 3 / 2
5,941
594
5,567
6,398
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Mossington
Cerberus
11
2 / 0 / 1
6,249
625
2,479
4,483
3,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
10
3 / 0 / 5
6,035
604
3,663
6,318
1,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 3 / 2
4,876
488
3,568
5,680
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
9
2 / 4 / 0
5,546
555
5,269
7,078
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Fade_Adp
Scylla
7
0 / 6 / 1
4,304
430
4,120
5,533
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 0
5,307
531
2,701
6,082
2,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LunaticMiura
King Arthur
7
0 / 1 / 0
4,344
434
1,039
3,613
1,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
2
0.67
L
Thanatos
2
4
0
0.5
W
2
1
4
4
L
Scylla
Fade_Adp
Scylla
0
6
1
0.08
L
2
3
0
0.67
W
Fenrir
7
1
4
9
W
Artemis
JeBrun
Artemis
3
3
2
1.33
L
King Arthur
LunaticMiura
King Arthur
0
1
0
0
W
Cerberus
Mossington
Cerberus
2
0
1
2.5
W
Bakasura
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
16,697
28,225
Taken
27,986
10,775
Mitigated
9,746
10,416
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,568
1,203
2,298
660
5,680
1,587
0
706
4,290
12,207
0
L
Thanatos
5,269
1,651
0
4,311
7,078
3,310
0
1,374
5,645
0
29,078
W
2,191
158
0
1,159
3,005
698
200
894
1,971
24,609
0
L
Scylla
Fade_Adp
Scylla
4,120
280
0
80
5,533
1,221
0
949
4,308
14,239
0
L
2,701
780
0
1,544
6,082
2,337
130
0
6,027
0
19,668
W
Fenrir
6,051
1,788
0
2,676
8,021
3,205
0
2,943
4,837
0
17,271
W
Artemis
JeBrun
Artemis
5,567
2,284
0
1,553
6,398
1,979
0
1,507
4,667
0
25,120
L
King Arthur
LunaticMiura
King Arthur
1,039
50
0
1,049
3,613
1,291
0
1,394
2,219
0
12,399
W
Cerberus
Mossington
Cerberus
2,479
217
0
1,420
4,483
3,131
0
0
4,483
31,566
0
W
Bakasura
3,663
2,342
0
3,608
6,318
1,762
0
1,872
4,330
0
20,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
24,377
297
Minions Killed
171
0
Camps Cleared
0
940,499
Distance Traveled
773,437
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,876
488
20
2
0
168,601
3
L
Thanatos
5,546
555
52
5
0
182,087
0
W
Scylla
5,721
572
65
7
0
164,396
0
L
Scylla
4,304
430
26
3
0
191,308
1
L
Neith
5,307
531
39
4
0
138,847
0
W
Fenrir
6,377
638
17
2
0
200,844
2
W
Artemis
5,941
594
49
5
0
169,791
3
L
King Arthur
4,344
434
34
3
0
92,594
1
W
Cerberus
6,249
625
97
10
0
171,250
0
W
Bakasura
6,035
604
69
7
0
234,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role