Player Matchup

Cthulhu
Cthulhu
Shayder100
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
SrKauan15
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 3
Artio
Artio
guiguizeraa
Artio
Level 146
God Stats
15W - 7L
1,836 SR
Queue Stats
84W - 65L
1,656 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
peraro
Ah Muzen Cab
Level 48
God Stats
9W - 2L
1,652 SR
Queue Stats
28W - 20L
1,533 Elo+
Solo
Loki
Loki
zєηρнys
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 101
1,597 SR
1,575 Elo+

VS

Team Averages
Level 123
1,477 SR
1,397 Elo+
Kali
Kali
BonecoMortal
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
GangrelB
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Gatien21
Artemis
Level 156
God Stats
2W - 7L
1,313 SR
Queue Stats
77W - 76L
1,316 Elo+
Party 1
Discordia
Discordia
Jorden27
Discordia
Level 160
God Stats
7W - 8L
1,571 SR
Queue Stats
204W - 209L
1,464 Elo+
Party 1
Artio
Artio
Ohann
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shayder100
Cthulhu
12
6 / 0 / 7
7,504
577
7,027
5,623
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SrKauan15
Nemesis
12
1 / 1 / 7
7,148
550
3,949
9,433
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 1 / 2
8,774
675
14,383
13,163
13,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
peraro
Ah Muzen Cab
13
5 / 1 / 5
7,982
614
4,939
6,924
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 5
7,328
564
6,307
7,892
2,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,580
429
2,979
10,754
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
GangrelB
Achilles
10
3 / 5 / 0
6,277
483
5,148
12,739
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Gatien21
Artemis
10
1 / 4 / 1
6,195
477
4,625
8,764
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Jorden27
Discordia
11
1 / 5 / 2
6,501
500
3,589
6,442
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
Ohann
Artio
7
0 / 5 / 1
5,109
393
994
8,363
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
5
5
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Achilles
GangrelB
Achilles
3
5
0
0.6
L
Artemis
Gatien21
Artemis
1
4
1
0.38
L
Discordia
Jorden27
Discordia
1
5
2
0.4
L
Artio
Ohann
Artio
0
5
1
0.1
W
Cthulhu
Shayder100
Cthulhu
6
0
7
9.5
W
Nemesis
SrKauan15
Nemesis
1
1
7
4.5
W
10
1
2
11
W
Ah Muzen Cab
peraro
Ah Muzen Cab
5
1
5
7.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
17,335
43,035
Taken
47,062
23,919
Mitigated
19,584
17,230
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,979
933
0
3,028
10,754
3,454
0
3,055
7,655
0
22,453
L
Achilles
GangrelB
Achilles
5,148
1,859
0
3,037
12,739
8,320
0
7,005
5,686
0
23,545
L
Artemis
Gatien21
Artemis
4,625
1,749
0
2,497
8,764
2,308
0
3,749
4,799
0
28,821
L
Discordia
Jorden27
Discordia
3,589
437
0
830
6,442
1,963
0
2,937
3,367
28,453
0
L
Artio
Ohann
Artio
994
309
60
729
8,363
3,539
0
3,872
4,145
7,958
0
W
Cthulhu
Shayder100
Cthulhu
7,027
635
156
1,244
5,623
2,088
280
652
4,945
28,385
0
W
Nemesis
SrKauan15
Nemesis
3,949
1,619
0
3,629
9,433
2,867
239
384
8,846
0
36,645
W
14,383
1,670
197
7,532
13,163
13,886
414
425
12,398
50,878
0
W
Ah Muzen Cab
peraro
Ah Muzen Cab
4,939
2,079
0
3,831
6,924
2,417
2,236
649
6,213
0
46,552
W
6,307
2,122
0
641
7,892
2,661
600
2,010
5,589
0
46,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
29,662
363
Minions Killed
206
0
Camps Cleared
0
1,346,083
Distance Traveled
1,181,672
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,580
429
49
4
0
247,469
1
L
Achilles
6,277
483
40
3
0
230,941
4
L
Artemis
6,195
477
45
3
0
215,601
2
L
Discordia
6,501
500
53
4
0
227,546
4
L
Artio
5,109
393
19
1
0
260,115
0
W
Cthulhu
7,504
577
44
3
0
275,787
1
W
Nemesis
7,148
550
75
6
0
277,601
0
W
Artio
8,774
675
78
6
0
270,231
0
W
Ah Muzen Cab
7,982
614
85
7
0
251,539
2
W
Loki
7,328
564
81
6
0
270,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role