Player Matchup

Danzaburou
Danzaburou
ChickenSeasoned
Danzaburou
Level 15
God Stats
11W - 4L
1,566 SR
Queue Stats
22W - 28L
1,335 Elo+
Party 1
Bacchus
Bacchus
DeathsBliss5
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
976 Elo+
Party 2
Heimdallr
Heimdallr
FalseRara
Heimdallr
Level 21
God Stats
14W - 17L
1,242 SR
Queue Stats
178W - 216L
1,379 Elo+
Party 1
Neith
Neith
MrSaiyan14
Neith
Level 16
God Stats
5W - 9L
1,408 SR
Queue Stats
31W - 48L
1,266 Elo+
Solo
Zeus
Zeus
kaprisunny
Zeus
Level 15
God Stats
6W - 3L
1,154 SR
Queue Stats
9W - 9L
976 Elo+
Party 2
Team Averages
Level 17
1,374 SR
1,186 Elo+

VS

Team Averages
Level 12
1,526 SR
1,312 Elo+
Camazotz
Camazotz
BIRDOBEGOD
Camazotz
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,222 Elo+
Party 3
Thanatos
Thanatos
YungFucc
Thanatos
Level 13
God Stats
9W - 6L
1,518 SR
Queue Stats
19W - 24L
1,299 Elo+
Party 3
Yemoja
Yemoja
doremefajo
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
jumpoffset
Ao Kuang
Level 12
God Stats
4W - 2L
1,714 SR
Queue Stats
13W - 18L
1,418 Elo+
Solo
Skadi
Skadi
vtrsoares27
Skadi
Level 15
God Stats
12W - 19L
1,397 SR
Queue Stats
16W - 29L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChickenSeasoned
Danzaburou
20
24 / 8 / 15
22,035
1,377
50,032
28,350
13,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
DeathsBliss5
Bacchus
18
2 / 2 / 14
13,693
856
3,857
9,537
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
FalseRara
Heimdallr
20
15 / 5 / 22
18,717
1,170
47,498
25,298
11,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
2 / 9 / 29
16,379
1,024
28,216
32,198
13,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 18
13,394
837
10,150
4,229
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BIRDOBEGOD
Camazotz
20
8 / 16 / 11
17,148
1,072
27,366
48,125
35,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
YungFucc
Thanatos
20
12 / 13 / 8
17,369
1,086
32,264
37,543
19,261
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
doremefajo
Yemoja
20
1 / 10 / 13
16,122
1,008
11,884
29,995
39,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
jumpoffset
Ao Kuang
20
6 / 5 / 8
15,505
969
8,583
20,517
9,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 3 / 12
14,330
896
11,996
16,353
7,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
79
46
Kills
27
27
Deaths
47
98
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BIRDOBEGOD
Camazotz
8
16
11
0.84
L
Danzaburou
ChickenSeasoned
Danzaburou
24
8
15
3.94
L
Bacchus
DeathsBliss5
Bacchus
2
2
14
4.5
L
Heimdallr
FalseRara
Heimdallr
15
5
22
5.2
L
Neith
2
9
29
1.83
W
Thanatos
YungFucc
Thanatos
12
13
8
1.23
W
Yemoja
doremefajo
Yemoja
1
10
13
0.75
W
Ao Kuang
jumpoffset
Ao Kuang
6
5
8
2
L
3
3
18
4
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,753
Damage
92,093
99,612
Taken
152,533
47,976
Mitigated
110,237
13,630
Healing
35,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BIRDOBEGOD
Camazotz
27,366
10,382
0
9,203
48,125
35,266
0
3,868
44,242
0
42,663
L
Danzaburou
ChickenSeasoned
Danzaburou
50,032
37,324
0
1,659
28,350
13,110
0
3,305
24,845
0
83,558
L
Bacchus
DeathsBliss5
Bacchus
3,857
942
0
636
9,537
8,005
0
1,908
5,408
6,330
0
L
Heimdallr
FalseRara
Heimdallr
47,498
32,532
0
3,621
25,298
11,474
0
6,724
18,299
0
74,365
L
Neith
28,216
19,459
0
7,714
32,198
13,698
0
7,314
24,634
0
44,091
W
Thanatos
YungFucc
Thanatos
32,264
11,438
681
16,042
37,543
19,261
0
3,454
34,089
0
54,131
W
Yemoja
doremefajo
Yemoja
11,884
2,892
2,590
1,483
29,995
39,032
0
2,871
27,124
39,066
0
W
Ao Kuang
jumpoffset
Ao Kuang
8,583
2,439
0
3,361
20,517
9,065
0
1,979
17,764
41,092
0
L
10,150
3,136
0
0
4,229
1,689
0
1,216
2,988
18,677
0
W
11,996
4,035
977
1,263
16,353
7,613
0
1,835
14,518
0
50,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,218
Gold Earned
80,474
224
Minions Killed
285
3
Camps Cleared
9
949,363
Distance Traveled
1,507,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
17,148
1,072
34
2
2
382,663
1
L
Danzaburou
22,035
1,377
92
6
1
248,682
1
L
Bacchus
13,693
856
3
0
0
131,692
0
L
Heimdallr
18,717
1,170
68
4
1
266,251
1
L
Neith
16,379
1,024
43
3
0
204,324
0
W
Thanatos
17,369
1,086
65
4
2
305,737
0
W
Yemoja
16,122
1,008
50
3
3
239,673
0
W
Ao Kuang
15,505
969
74
5
2
336,576
0
L
Zeus
13,394
837
18
1
1
98,414
2
W
Skadi
14,330
896
62
4
0
242,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role