Player Matchup

Pele
Pele
DedeRejus
Pele
Level 17
God Stats
15W - 6L
1,914 SR
Queue Stats
257W - 232L
1,746 Elo+
Solo
Artemis
Artemis
Dybsy
Artemis
Level 19
God Stats
5W - 1L
1,760 SR
Queue Stats
39W - 17L
1,695 Elo+
Party 2
Bellona
Bellona
Freemard
Bellona
Level 27
God Stats
5W - 1L
1,764 SR
Queue Stats
21W - 15L
1,579 Elo+
Solo
Sobek
Sobek
Gageybaby
Sobek
Level 14
God Stats
4W - 3L
1,649 SR
Queue Stats
23W - 10L
1,689 Elo+
Party 2
Merlin
Merlin
ImFreeGirlfriend
Merlin
Level 26
God Stats
8W - 2L
1,764 SR
Queue Stats
430W - 373L
1,657 Elo+
Solo
Team Averages
Level 21
1,770 SR
1,673 Elo+

VS

Team Averages
Level 42
1,558 SR
1,552 Elo+
Ratatoskr
Ratatoskr
Acunef
Ratatoskr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,517 Elo+
Party 1
Artemis
Artemis
Ellbino
Artemis
Level 8
God Stats
5W - 2L
1,683 SR
Queue Stats
8W - 6L
1,593 Elo+
Party 1
Hercules
Hercules
McMurdo9097
Hercules
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,490 Elo+
Party 1
Sobek
Sobek
Nibiiru
Sobek
Level 18
God Stats
3W - 2L
1,605 SR
Queue Stats
11W - 9L
1,590 Elo+
Party 1
Janus
Janus
elKennno
Janus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
11 / 1 / 7
9,726
695
10,960
8,453
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dybsy
Artemis
13
10 / 1 / 9
8,876
634
13,136
7,978
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Freemard
Bellona
12
2 / 4 / 8
7,911
565
5,420
9,597
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Gageybaby
Sobek
11
2 / 1 / 16
7,057
504
3,512
8,452
5,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 9
8,170
584
4,521
5,200
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Acunef
Ratatoskr
12
2 / 4 / 4
7,314
522
4,968
10,299
2,718
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Ellbino
Artemis
7
0 / 9 / 2
5,260
376
3,275
8,692
1,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
McMurdo9097
Hercules
10
3 / 4 / 1
6,472
462
5,028
11,180
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Nibiiru
Sobek
7
1 / 6 / 4
5,782
413
4,207
10,860
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
elKennno
Janus
10
2 / 6 / 1
6,732
481
3,350
7,663
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
29
Kills
8
8
Deaths
29
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Acunef
Ratatoskr
2
4
4
1
W
Pele
11
1
7
14.5
W
Artemis
Dybsy
Artemis
10
1
9
14.5
L
Artemis
Ellbino
Artemis
0
9
2
0.11
W
Bellona
Freemard
Bellona
2
4
8
1.5
W
Sobek
Gageybaby
Sobek
2
1
16
10
W
4
1
9
8.5
L
Hercules
McMurdo9097
Hercules
3
4
1
0.88
L
Sobek
Nibiiru
Sobek
1
6
4
0.5
L
Janus
elKennno
Janus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
20,828
39,680
Taken
48,694
19,567
Mitigated
18,451
16,940
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Acunef
Ratatoskr
4,968
975
0
3,011
10,299
2,718
0
1,096
9,131
0
41,638
W
Pele
10,960
4,315
0
2,784
8,453
2,851
536
1,956
6,451
0
69,549
W
Artemis
Dybsy
Artemis
13,136
7,988
0
5,417
7,978
2,480
1,249
2,570
5,297
0
53,061
L
Artemis
Ellbino
Artemis
3,275
1,770
0
1,077
8,692
1,595
0
1,409
7,231
0
15,799
W
Bellona
Freemard
Bellona
5,420
2,068
0
3,164
9,597
7,435
378
884
8,449
0
35,806
W
Sobek
Gageybaby
Sobek
3,512
428
285
3,563
8,452
5,135
281
2,834
5,570
13,923
0
W
4,521
459
0
1,727
5,200
1,666
54
1,262
3,883
38,423
0
L
Hercules
McMurdo9097
Hercules
5,028
1,596
0
2,813
11,180
7,633
434
594
10,526
0
21,461
L
Sobek
Nibiiru
Sobek
4,207
728
0
3,054
10,860
4,751
0
1,779
8,933
7,056
0
L
Janus
elKennno
Janus
3,350
533
0
125
7,663
1,754
0
2,615
4,840
28,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
31,560
339
Minions Killed
237
0
Camps Cleared
0
1,314,686
Distance Traveled
1,281,198
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,314
522
85
6
0
282,921
2
W
Pele
9,726
695
113
8
0
296,822
6
W
Artemis
8,876
634
73
5
0
215,088
3
L
Artemis
5,260
376
32
2
0
257,646
3
W
Bellona
7,911
565
69
5
0
285,220
4
W
Sobek
7,057
504
13
1
0
271,009
1
W
Merlin
8,170
584
71
5
0
246,547
1
L
Hercules
6,472
462
54
4
0
240,732
3
L
Sobek
5,782
413
6
0
0
259,838
5
L
Janus
6,732
481
60
4
0
240,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role