Player Matchup

Olorun
Olorun
Champawn
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Arachne
Arachne
HabeebGames
Arachne
Level 60
God Stats
0W - 2L
1,568 SR
Queue Stats
92W - 69L
1,537 Elo+
Party 2
Xing Tian
Xing Tian
Kingkoogs
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,473 Elo+
Party 2
Team Averages
Level 50
1,523 SR
1,503 Elo+

VS

Team Averages
Level 87
1,620 SR
1,669 Elo+
Izanami
Izanami
Philoetius
Izanami
Level 38
God Stats
11W - 8L
1,784 SR
Queue Stats
201W - 128L
1,627 Elo+
Party 1
Bellona
Bellona
PriestofFunk
Bellona
Level 68
God Stats
11W - 3L
1,577 SR
Queue Stats
274W - 172L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
gotnoskillz
Nu Wa
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 28L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Champawn
Olorun
12
1 / 3 / 5
7,921
609
5,504
8,704
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
HabeebGames
Arachne
11
3 / 6 / 2
8,152
627
3,505
13,281
4,110
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Kingkoogs
Xing Tian
11
2 / 2 / 4
8,797
677
4,908
15,044
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Philoetius
Izanami
12
1 / 2 / 8
9,014
693
8,298
6,191
2,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
PriestofFunk
Bellona
12
1 / 4 / 7
8,847
681
5,742
10,681
6,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 0 / 2
10,587
814
15,850
4,068
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
11
11
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
Champawn
Olorun
1
3
5
1.17
L
Arachne
HabeebGames
Arachne
3
6
2
0.67
L
Xing Tian
Kingkoogs
Xing Tian
2
2
4
2
W
Izanami
Philoetius
Izanami
1
2
8
2.5
W
Bellona
PriestofFunk
Bellona
1
4
7
1.13
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,917
Damage
29,890
37,029
Taken
20,940
20,494
Mitigated
10,431
10,287
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Champawn
Olorun
5,504
1,222
1,767
4,038
8,704
4,077
0
4,483
3,974
36,198
1,908
L
Arachne
HabeebGames
Arachne
3,505
2,273
481
2,369
13,281
4,110
0
6,208
6,767
0
32,339
L
Xing Tian
Kingkoogs
Xing Tian
4,908
477
0
1,632
15,044
12,307
0
4,428
10,312
13,992
0
W
Izanami
Philoetius
Izanami
8,298
6,116
0
1,530
6,191
2,340
984
4,272
1,919
0
45,840
W
Bellona
PriestofFunk
Bellona
5,742
2,479
565
1,974
10,681
6,501
588
4,260
6,421
0
33,259
W
15,850
4,360
136
2,345
4,068
1,590
1,139
2,007
2,061
48,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
28,448
119
Minions Killed
188
0
Camps Cleared
0
737,203
Distance Traveled
702,586
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,921
609
61
5
0
222,613
2
L
Arachne
8,152
627
47
4
0
262,089
2
L
Xing Tian
8,797
677
11
1
0
252,501
2
W
Izanami
9,014
693
76
6
0
216,678
0
W
Bellona
8,847
681
51
4
0
262,088
4
W
Nu Wa
10,587
814
61
5
0
223,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role