Player Matchup

Sobek
Sobek
Beefish
Sobek
Level 149
God Stats
5W - 7L
1,659 SR
Queue Stats
116W - 82L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
Mansquid
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 68L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
TeenageOddball
Cabrakan
Level 134
God Stats
1W - 0L
1,492 SR
Queue Stats
13W - 6L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
alexandermagius
Jormungandr
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 161L
1,459 Elo+
Solo
Chronos
Chronos
ashwolfe
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,530 SR
1,498 Elo+

VS

Team Averages
Level 90
1,586 SR
1,554 Elo+
Zeus
Zeus
Darrapieru
Zeus
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 33L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Deadshot_lp12
Jormungandr
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
285W - 304L
1,613 Elo+
Solo
He Bo
He Bo
ElenaOfTroy
He Bo
Level 129
God Stats
1W - 6L
1,500 SR
Queue Stats
342W - 354L
1,550 Elo+
Party 2
Chiron
Chiron
WillHen1
Chiron
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
942W - 898L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
firstbloodidp
Kumbhakarna
Level 64
God Stats
2W - 1L
1,715 SR
Queue Stats
228W - 175L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beefish
Sobek
17
5 / 3 / 14
10,984
845
6,563
21,408
26,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Mansquid
Jing Wei
17
4 / 3 / 13
9,877
760
17,039
12,090
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
18
4 / 4 / 17
10,541
811
12,740
17,553
19,273
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
alexandermagius
Jormungandr
18
9 / 6 / 13
11,196
861
16,121
19,232
11,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
ashwolfe
Chronos
15
2 / 4 / 9
9,200
708
7,080
11,384
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
9,708
747
22,275
10,658
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Deadshot_lp12
Jormungandr
14
1 / 5 / 8
8,439
649
10,296
15,096
11,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 7 / 6
10,396
800
10,173
11,623
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
WillHen1
Chiron
18
6 / 2 / 8
10,491
807
16,934
11,895
6,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
firstbloodidp
Kumbhakarna
15
2 / 6 / 9
9,380
722
3,776
17,549
18,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
64
24
Kills
20
20
Deaths
24
66
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sobek
Beefish
Sobek
5
3
14
4
L
3
4
13
2.38
L
Jormungandr
Deadshot_lp12
Jormungandr
1
5
8
1
L
8
7
6
1.57
W
Jing Wei
Mansquid
Jing Wei
4
3
13
3.5
W
Cabrakan
4
4
17
3.13
L
Chiron
WillHen1
Chiron
6
2
8
5
W
Jormungandr
alexandermagius
Jormungandr
9
6
13
2.58
W
Chronos
ashwolfe
Chronos
2
4
9
1.63
L
Kumbhakarna
firstbloodidp
Kumbhakarna
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,543
Damage
63,454
81,667
Taken
66,821
68,263
Mitigated
46,427
32,067
Healing
22,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Beefish
Sobek
6,563
261
2,291
7,103
21,408
26,494
568
10,668
10,530
12,698
0
L
22,275
3,378
1,575
2,770
10,658
5,261
65
6,384
4,194
43,816
0
L
Jormungandr
Deadshot_lp12
Jormungandr
10,296
544
320
910
15,096
11,315
32
9,122
5,830
18,153
0
L
10,173
40
1,178
2,308
11,623
5,404
406
8,153
3,350
15,923
0
W
Jing Wei
Mansquid
Jing Wei
17,039
13,041
2,266
3,762
12,090
5,396
2,455
8,979
2,982
0
37,538
W
Cabrakan
12,740
1,414
2,566
3,194
17,553
19,273
365
9,222
8,157
21,532
0
L
Chiron
WillHen1
Chiron
16,934
4,607
2,999
4,664
11,895
6,357
953
7,479
4,294
0
35,397
W
Jormungandr
alexandermagius
Jormungandr
16,121
1,514
1,769
4,014
19,232
11,915
0
9,752
9,354
35,716
0
W
Chronos
ashwolfe
Chronos
7,080
1,581
2,634
2,468
11,384
5,185
2,996
7,089
4,124
23,118
0
L
Kumbhakarna
firstbloodidp
Kumbhakarna
3,776
149
2,626
2,655
17,549
18,090
0
10,690
6,649
3,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
48,414
152
Minions Killed
101
0
Camps Cleared
0
1,163,691
Distance Traveled
1,077,210
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,984
845
12
1
0
246,013
1
L
Zeus
9,708
747
38
3
0
177,490
0
L
Jormungandr
8,439
649
8
1
0
233,429
1
L
He Bo
10,396
800
19
1
0
217,583
0
W
Jing Wei
9,877
760
34
3
0
235,112
2
W
Cabrakan
10,541
811
27
2
0
232,658
2
L
Chiron
10,491
807
36
3
0
216,467
0
W
Jormungandr
11,196
861
40
3
0
211,841
0
W
Chronos
9,200
708
39
3
0
238,067
1
L
Kumbhakarna
9,380
722
0
0
0
232,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role