Player Matchup

Sun Wukong
Sun Wukong
Tobaris1404
Sun Wukong
Level 16
God Stats
7W - 13L
1,286 SR
Queue Stats
9W - 18L
1,270 Elo+
Party 1
Ah Puch
Ah Puch
bigboiLewis05
Ah Puch
Level 25
God Stats
16W - 22L
1,284 SR
Queue Stats
121W - 159L
1,366 Elo+
Party 1
Loki
Loki
zlRoseGoku
Loki
Level 55
God Stats
4W - 3L
1,523 SR
Queue Stats
205W - 208L
1,430 Elo+
Party 1
Team Averages
Level 32
1,365 SR
1,355 Elo+

VS

Team Averages
Level 23
1,516 SR
1,371 Elo+
Skadi
Skadi
GRIDMAN_06
Skadi
Level 28
God Stats
6W - 3L
1,742 SR
Queue Stats
32W - 27L
1,643 Elo+
Solo
Cthulhu
Cthulhu
ScoopNutz
Cthulhu
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 39L
1,183 Elo+
Solo
Olorun
Olorun
Shareneedles220
Olorun
Level 28
God Stats
17W - 24L
1,307 SR
Queue Stats
30W - 38L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Tobaris1404
Sun Wukong
9
1 / 1 / 3
6,917
576
1,813
6,513
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
13
2 / 1 / 5
7,955
663
8,340
5,290
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 2 / 3
8,771
731
11,352
9,581
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 4 / 1
7,747
646
7,675
8,209
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
ScoopNutz
Cthulhu
10
2 / 1 / 2
7,749
646
4,549
8,388
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

9
0 / 5 / 3
7,109
592
3,302
10,056
4,525
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
4
4
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
4
1
0.63
L
Cthulhu
ScoopNutz
Cthulhu
2
1
2
3
L
0
5
3
0.3
W
Sun Wukong
Tobaris1404
Sun Wukong
1
1
3
2.5
W
Ah Puch
2
1
5
4.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,505
Damage
15,526
21,384
Taken
26,653
9,244
Mitigated
13,051
1,745
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,675
3,413
301
1,901
8,209
2,708
304
2,756
5,231
0
22,994
L
Cthulhu
ScoopNutz
Cthulhu
4,549
587
0
340
8,388
5,818
379
2,067
6,076
19,309
0
L
3,302
1,270
1,123
2,629
10,056
4,525
551
2,758
7,006
16,807
0
W
Sun Wukong
Tobaris1404
Sun Wukong
1,813
42
0
125
6,513
2,557
0
2,203
4,160
0
8,221
W
Ah Puch
8,340
322
135
737
5,290
1,739
0
2,527
2,563
26,222
0
W
11,352
3,852
146
602
9,581
4,948
0
2,703
6,775
0
34,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
22,605
91
Minions Killed
105
0
Camps Cleared
0
627,653
Distance Traveled
566,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,747
646
51
4
0
187,396
1
L
Cthulhu
7,749
646
23
2
0
209,613
0
L
Olorun
7,109
592
31
3
0
169,562
0
W
Sun Wukong
6,917
576
10
1
0
195,198
0
W
Ah Puch
7,955
663
42
4
0
208,428
0
W
Loki
8,771
731
39
3
0
224,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role