Player Matchup

Hercules
Hercules
Juicy_Rektion69
Hercules
Level 87
God Stats
4W - 5L
1,700 SR
Queue Stats
170W - 139L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
KyroXlV
Tsukuyomi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,324 Elo+
Party 3
Sobek
Sobek
Mike4200
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,415 Elo+
Solo
Apollo
Apollo
Spiiiiiiiidr
Apollo
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
34W - 36L
1,368 Elo+
Party 3
Merlin
Merlin
kennyrtripp93
Merlin
Level 68
God Stats
144W - 124L
1,701 SR
Queue Stats
276W - 276L
1,509 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,415 Elo+

VS

Team Averages
Level 86
1,507 SR
1,447 Elo+
He Bo
He Bo
 
He Bo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CrustySock7211
Anubis
Level 85
God Stats
7W - 7L
1,537 SR
Queue Stats
184W - 218L
1,373 Elo+
Party 2
Medusa
Medusa
SergeantMacaroni
Medusa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,414 Elo+
Party 1
Xing Tian
Xing Tian
ostrihg
Xing Tian
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 66L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 0 / 0
6,669
513
4,359
6,840
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
KyroXlV
Tsukuyomi
11
2 / 6 / 3
7,071
544
7,293
9,230
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Mike4200
Sobek
8
0 / 3 / 2
5,548
427
2,868
10,574
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
2 / 4 / 1
6,253
481
3,788
7,793
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 6 / 1
6,126
471
5,201
6,386
1,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 2 / 2
8,120
625
4,682
7,837
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
 
Nike
10
0 / 0 / 0
5,952
458
3,952
6,064
3,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
8 / 2 / 2
8,456
650
8,438
7,609
3,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 4
6,989
538
7,996
6,267
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
ostrihg
Xing Tian
10
2 / 0 / 2
6,437
495
3,648
8,785
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
18
19
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
2
3
W
Nike
 
Nike
0
0
0
0
W
8
2
2
4.5
L
Hercules
0
0
0
0
L
Tsukuyomi
KyroXlV
Tsukuyomi
2
6
3
0.58
L
Sobek
Mike4200
Sobek
0
3
2
0.33
W
3
2
4
2.5
L
Apollo
2
4
1
0.63
L
2
6
1
0.42
W
Xing Tian
ostrihg
Xing Tian
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
28,716
40,823
Taken
36,562
16,770
Mitigated
15,507
10,298
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,682
432
0
3,479
7,837
2,251
540
941
6,846
50,061
0
W
Nike
 
Nike
3,952
594
0
2,670
6,064
3,367
362
391
5,348
0
24,184
W
8,438
284
0
3,878
7,609
3,631
280
3,936
3,673
45,631
0
L
Hercules
4,359
808
0
3,053
6,840
3,791
0
2,297
4,543
0
32,154
L
Tsukuyomi
KyroXlV
Tsukuyomi
7,293
2,066
0
1,690
9,230
4,532
0
3,319
5,911
0
41,185
L
Sobek
Mike4200
Sobek
2,868
260
0
3,120
10,574
4,884
0
4,752
5,822
8,790
0
W
7,996
3,503
326
2,730
6,267
1,779
1,141
949
5,293
0
39,031
L
Apollo
3,788
2,849
0
1,451
7,793
2,245
0
1,989
5,804
0
22,125
L
5,201
284
136
848
6,386
1,318
123
4,411
1,975
34,021
0
W
Xing Tian
ostrihg
Xing Tian
3,648
664
0
3,434
8,785
4,479
0
1,852
6,933
10,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
35,954
268
Minions Killed
350
0
Camps Cleared
0
1,178,478
Distance Traveled
1,166,838
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,120
625
105
8
0
245,042
0
W
Nike
5,952
458
60
5
0
239,907
8
W
Anubis
8,456
650
92
7
0
219,247
2
L
Hercules
6,669
513
86
7
0
272,544
5
L
Tsukuyomi
7,071
544
69
5
0
237,831
1
L
Sobek
5,548
427
15
1
0
241,149
1
W
Medusa
6,989
538
74
6
0
215,308
0
L
Apollo
6,253
481
35
3
0
212,771
0
L
Merlin
6,126
471
63
5
0
214,183
1
W
Xing Tian
6,437
495
19
1
0
247,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role