Player Matchup

Sobek
Sobek
DuDy MrVain
Sobek
Level 127
God Stats
2W - 2L
1,627 SR
Queue Stats
26W - 29L
1,463 Elo+
Party 1
Bellona
Bellona
DutchAssassin98
Bellona
Level 86
God Stats
4W - 4L
1,541 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Flying Rambo NL
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,408 Elo+
Party 1
Chang'e
Chang'e
ItsMrRageNL
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Mrvexill
Vulcan
Level 123
God Stats
0W - 1L
1,720 SR
Queue Stats
4W - 6L
1,408 Elo+
Party 1
Team Averages
Level 114
1,577 SR
1,441 Elo+

VS

Team Averages
Level 142
1,472 SR
1,489 Elo+
Athena
Athena
C-Emanuel47
Athena
Level 109
God Stats
7W - 2L
1,772 SR
Queue Stats
167W - 174L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CaptainSkadi
Ne Zha
Level 153
God Stats
2W - 1L
1,195 SR
Queue Stats
64W - 55L
1,587 Elo+
Party 2
Scylla
Scylla
KillThePutos
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kronotaurus
Janus
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 46L
1,333 Elo+
Party 2
Izanami
Izanami
ScarNoir
Izanami
Level 158
God Stats
3W - 0L
1,395 SR
Queue Stats
96W - 87L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,537
754
4,088
15,070
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 3
7,596
760
4,260
9,470
4,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Flying Rambo NL
Cernunnos
12
1 / 3 / 3
6,462
646
3,595
7,344
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ItsMrRageNL
Chang'e
12
1 / 4 / 4
6,756
676
7,346
10,175
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Mrvexill
Vulcan
14
3 / 2 / 3
7,810
781
13,155
6,982
2,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 0 / 11
8,036
804
4,509
12,809
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
15
3 / 2 / 6
8,317
832
7,257
7,957
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
13
1 / 2 / 7
7,358
736
8,095
6,004
2,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 0 / 2
10,147
1,015
14,329
6,339
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ScarNoir
Izanami
12
0 / 5 / 8
7,092
709
7,000
8,377
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
9
Kills
15
15
Deaths
9
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
11
6.5
W
Ne Zha
3
2
6
3
L
1
5
6
0.8
L
3
1
3
4.5
L
Cernunnos
Flying Rambo NL
Cernunnos
1
3
3
0.83
L
Chang'e
ItsMrRageNL
Chang'e
1
4
4
0.75
W
Scylla
1
2
7
2.25
W
10
0
2
11
L
Vulcan
Mrvexill
Vulcan
3
2
3
2.25
W
Izanami
ScarNoir
Izanami
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
41,190
49,041
Taken
41,486
24,800
Mitigated
25,388
13,820
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,509
1,865
0
3,656
12,809
11,701
186
7,096
5,713
10,498
0
W
Ne Zha
7,257
799
0
1,051
7,957
4,011
0
4,623
3,334
0
30,419
L
4,088
95
1,006
4,622
15,070
10,704
0
9,014
5,846
15,266
0
L
4,260
526
0
990
9,470
4,957
0
4,232
5,176
0
11,448
L
Cernunnos
Flying Rambo NL
Cernunnos
3,595
1,588
0
341
7,344
2,737
0
4,613
2,643
0
11,952
L
Chang'e
ItsMrRageNL
Chang'e
7,346
288
2,993
3,145
10,175
3,634
271
5,316
4,797
20,435
0
W
Scylla
8,095
919
0
619
6,004
2,456
897
3,648
2,356
25,625
0
W
14,329
623
0
979
6,339
2,684
195
3,939
2,400
40,923
0
L
Vulcan
Mrvexill
Vulcan
13,155
2,301
0
723
6,982
2,768
221
3,286
3,646
38,112
0
W
Izanami
ScarNoir
Izanami
7,000
4,215
0
264
8,377
4,536
824
5,415
2,962
0
21,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
40,950
182
Minions Killed
235
4
Camps Cleared
10
963,428
Distance Traveled
945,097
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,036
804
11
1
0
203,715
1
W
Ne Zha
8,317
832
52
5
3
204,981
1
L
Sobek
7,537
754
35
4
1
208,874
1
L
Bellona
7,596
760
13
1
1
190,325
0
L
Cernunnos
6,462
646
22
2
0
179,127
0
L
Chang'e
6,756
676
40
4
1
190,006
1
W
Scylla
7,358
736
58
6
1
176,285
2
W
Janus
10,147
1,015
78
8
4
195,804
1
L
Vulcan
7,810
781
72
7
1
195,096
0
W
Izanami
7,092
709
36
4
2
164,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role