Player Matchup

Cerberus
Cerberus
BrunnoBrenno
Cerberus
Level 21
God Stats
14W - 10L
1,493 SR
Queue Stats
136W - 86L
1,578 Elo+
Party 1
Osiris
Osiris
Derekto
Osiris
Level 24
God Stats
6W - 3L
1,826 SR
Queue Stats
259W - 152L
1,586 Elo+
Solo
Thanatos
Thanatos
Seeiiya
Thanatos
Level 17
God Stats
25W - 21L
1,438 SR
Queue Stats
167W - 129L
1,539 Elo+
Party 1
Thoth
Thoth
garbrelmitology
Thoth
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 61L
1,552 Elo+
Party 1
Izanami
Izanami
jpbo2017
Izanami
Level 15
God Stats
8W - 4L
1,126 SR
Queue Stats
46W - 21L
1,588 Elo+
Party 1
Team Averages
Level 40
1,477 SR
1,568 Elo+

VS

Team Averages
Level 31
1,555 SR
1,559 Elo+
Chang'e
Chang'e
FERONKILER
Chang'e
Level 18
God Stats
3W - 3L
1,462 SR
Queue Stats
4W - 3L
1,571 Elo+
Solo
Poseidon
Poseidon
Mathayus666
Poseidon
Level 83
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Shwaatt
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
arcano29
Artemis
Level 12
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
pedruok
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 24L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrunnoBrenno
Cerberus
16
4 / 5 / 19
11,654
530
12,334
18,963
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Derekto
Osiris
20
10 / 4 / 9
13,623
619
19,747
20,481
21,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Seeiiya
Thanatos
16
4 / 4 / 10
10,693
486
5,888
16,473
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 2 / 14
13,513
614
20,753
8,859
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jpbo2017
Izanami
15
10 / 5 / 8
10,950
498
13,969
13,855
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FERONKILER
Chang'e
5
0 / 2 / 0
6,016
273
819
3,525
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Poseidon
Mathayus666
Poseidon
16
3 / 10 / 3
9,976
453
8,407
15,566
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Shwaatt
Kuzenbo
14
2 / 11 / 7
9,770
444
10,503
25,954
23,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
arcano29
Artemis
12
2 / 10 / 4
8,173
372
6,968
17,016
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
pedruok
Fenrir
17
13 / 9 / 5
12,003
546
20,908
22,580
9,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
42
Kills
20
20
Deaths
42
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrunnoBrenno
Cerberus
4
5
19
2.7
W
Osiris
Derekto
Osiris
10
4
9
3.63
L
Chang'e
FERONKILER
Chang'e
0
2
0
0
L
Poseidon
Mathayus666
Poseidon
3
10
3
0.45
W
Thanatos
Seeiiya
Thanatos
4
4
10
2.25
L
Kuzenbo
Shwaatt
Kuzenbo
2
11
7
0.5
L
Artemis
arcano29
Artemis
2
10
4
0.4
W
14
2
14
10.5
W
Izanami
jpbo2017
Izanami
10
5
8
2.8
L
Fenrir
pedruok
Fenrir
13
9
5
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,691
Damage
47,605
78,631
Taken
84,641
57,351
Mitigated
42,312
27,831
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrunnoBrenno
Cerberus
12,334
640
0
2,978
18,963
19,374
429
4,154
14,809
41,238
0
W
Osiris
Derekto
Osiris
19,747
5,445
0
3,870
20,481
21,034
1,503
6,517
12,473
6,585
92,038
L
Chang'e
FERONKILER
Chang'e
819
29
0
1,014
3,525
485
0
174
3,205
7,305
0
L
Poseidon
Mathayus666
Poseidon
8,407
562
285
1,335
15,566
3,873
510
6,931
8,635
52,029
0
W
Thanatos
Seeiiya
Thanatos
5,888
2,759
0
13,774
16,473
8,564
1,217
2,433
14,040
0
44,437
L
Kuzenbo
Shwaatt
Kuzenbo
10,503
2,921
0
1,301
25,954
23,724
16
11,102
14,852
30,067
0
L
Artemis
arcano29
Artemis
6,968
2,936
0
630
17,016
4,259
0
9,845
7,171
0
25,110
W
20,753
395
348
3,376
8,859
3,387
3,318
2,596
6,263
89,380
0
W
Izanami
jpbo2017
Izanami
13,969
9,786
0
3,485
13,855
4,992
6,356
3,910
9,945
0
53,124
L
Fenrir
pedruok
Fenrir
20,908
6,741
0
2,912
22,580
9,971
0
6,166
16,047
0
54,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,433
Gold Earned
45,938
595
Minions Killed
252
0
Camps Cleared
0
2,013,748
Distance Traveled
1,531,784
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,654
530
74
3
0
388,250
6
W
Osiris
13,623
619
169
8
0
405,877
3
L
Chang'e
6,016
273
13
1
0
66,688
0
L
Poseidon
9,976
453
90
4
0
366,072
1
W
Thanatos
10,693
486
87
4
0
431,201
0
L
Kuzenbo
9,770
444
35
2
0
396,039
5
L
Artemis
8,173
372
41
2
0
356,695
0
W
Thoth
13,513
614
156
7
0
425,497
4
W
Izanami
10,950
498
109
5
0
362,923
0
L
Fenrir
12,003
546
73
3
0
346,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role