Player Matchup

The Morrigan
The Morrigan
BukaiSpec
The Morrigan
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 187L
1,408 Elo+
Solo
Skadi
Skadi
JCBoi
Skadi
Level 128
God Stats
1W - 5L
1,287 SR
Queue Stats
399W - 356L
1,577 Elo+
Party 1
Bastet
Bastet
KillaKingFire
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 291L
1,554 Elo+
Party 1
Agni
Agni
KyleGGames
Agni
Level 127
God Stats
4W - 4L
1,315 SR
Queue Stats
140W - 114L
1,765 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
laxdue07
Ah Muzen Cab
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
182W - 147L
1,546 Elo+
Party 1
Team Averages
Level 119
1,420 SR
1,570 Elo+

VS

Team Averages
Level 125
1,562 SR
1,513 Elo+
Ah Puch
Ah Puch
Dirty Plebians
Ah Puch
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 125L
1,540 Elo+
Party 2
King Arthur
King Arthur
Kayaneryu
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,312 Elo+
Solo
Persephone
Persephone
SigFrld
Persephone
Level 139
God Stats
6W - 4L
1,762 SR
Queue Stats
316W - 303L
1,582 Elo+
Solo
Cupid
Cupid
TheDHerbo
Cupid
Level 105
God Stats
8W - 6L
1,551 SR
Queue Stats
659W - 472L
1,538 Elo+
Party 2
Fafnir
Fafnir
whatavenezuelan
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BukaiSpec
The Morrigan
20
6 / 6 / 13
14,379
625
19,403
12,112
5,152
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
JCBoi
Skadi
20
13 / 5 / 14
16,489
717
24,288
21,052
8,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 11 / 13
12,986
565
23,485
22,224
12,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 3 / 22
14,017
609
32,617
13,866
6,597
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
laxdue07
Ah Muzen Cab
20
6 / 6 / 15
13,878
603
15,750
19,416
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
16,176
703
24,914
21,603
12,928
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Kayaneryu
King Arthur
20
4 / 9 / 15
13,732
597
8,810
30,059
36,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
SigFrld
Persephone
20
3 / 5 / 14
13,473
586
20,104
18,583
9,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
TheDHerbo
Cupid
20
6 / 5 / 17
15,383
669
15,076
27,136
15,298
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 6 / 18
15,550
676
9,456
34,031
55,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
107
31
Kills
29
31
Deaths
31
77
Assists
78
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BukaiSpec
The Morrigan
6
6
13
2.08
W
8
6
14
2.5
L
Skadi
JCBoi
Skadi
13
5
14
4
W
King Arthur
Kayaneryu
King Arthur
4
9
15
1.28
L
3
11
13
0.86
L
3
3
22
4.67
W
Persephone
SigFrld
Persephone
3
5
14
2
W
Cupid
TheDHerbo
Cupid
6
5
17
2.9
L
Ah Muzen Cab
laxdue07
Ah Muzen Cab
6
6
15
2.25
W
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,543
Damage
78,360
88,670
Taken
131,412
41,101
Mitigated
129,890
30,773
Healing
50,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BukaiSpec
The Morrigan
19,403
1,397
4,742
2,701
12,112
5,152
66
6,680
4,727
36,662
5,603
W
24,914
931
1,895
3,602
21,603
12,928
2,293
5,182
16,047
71,269
0
L
Skadi
JCBoi
Skadi
24,288
10,291
2,150
5,310
21,052
8,573
1,205
14,939
5,673
0
62,733
W
King Arthur
Kayaneryu
King Arthur
8,810
184
2,027
4,796
30,059
36,705
0
9,267
20,039
0
19,759
L
23,485
3,573
2,450
1,752
22,224
12,421
0
10,519
11,487
0
29,858
L
32,617
620
824
2,136
13,866
6,597
412
6,807
6,793
57,646
0
W
Persephone
SigFrld
Persephone
20,104
167
1,502
3,615
18,583
9,044
756
8,425
9,486
45,181
0
W
Cupid
TheDHerbo
Cupid
15,076
8,105
7,910
10,935
27,136
15,298
2,930
9,767
16,869
0
49,599
L
Ah Muzen Cab
laxdue07
Ah Muzen Cab
15,750
3,308
2,505
6,203
19,416
8,358
1,860
13,396
5,516
0
34,074
W
9,456
1,804
5,966
8,473
34,031
55,915
273
12,517
20,450
23,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,749
Gold Earned
74,314
252
Minions Killed
293
0
Camps Cleared
0
1,918,232
Distance Traveled
1,975,878
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,379
625
52
2
0
356,901
0
W
Ah Puch
16,176
703
117
5
0
392,850
2
L
Skadi
16,489
717
76
3
0
360,292
2
W
King Arthur
13,732
597
29
1
0
402,515
1
L
Bastet
12,986
565
14
1
0
404,870
0
L
Agni
14,017
609
68
3
0
413,823
2
W
Persephone
13,473
586
47
2
0
393,126
0
W
Cupid
15,383
669
76
3
0
392,517
0
L
Ah Muzen Cab
13,878
603
42
2
0
382,346
0
W
Fafnir
15,550
676
24
1
0
394,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role