Player Matchup

Mercury
Mercury
BedoZerrtox
Mercury
Level 107
God Stats
131W - 153L
1,196 SR
Queue Stats
1,288W - 1,458L
1,463 Elo+
Solo
Zeus
Zeus
GodlyblaueWaffel
Zeus
Level 87
God Stats
1W - 2L
1,693 SR
Queue Stats
74W - 99L
1,483 Elo+
Party 1
Nemesis
Nemesis
Sparkman055
Nemesis
Level 103
God Stats
1W - 1L
1,733 SR
Queue Stats
468W - 470L
1,562 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,503 Elo+

VS

Team Averages
Level 55
1,500 SR
1,578 Elo+
Chaac
Chaac
Brian_10__
Chaac
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,675 Elo+
Party 2
Ra
Ra
Le Lesqueniste
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,383 Elo+
Solo
Susano
Susano
rayo8899
Susano
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BedoZerrtox
Mercury
16
4 / 8 / 16
14,169
675
11,687
22,641
8,668
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
18 / 6 / 6
16,502
786
34,472
18,256
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sparkman055
Nemesis
18
3 / 9 / 18
14,283
680
18,442
22,392
14,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 6 / 14
16,447
783
16,873
32,311
47,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 9 / 9
15,573
742
15,813
21,054
13,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
rayo8899
Susano
19
9 / 10 / 8
15,579
742
17,860
21,073
8,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
25
Kills
23
23
Deaths
25
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
BedoZerrtox
Mercury
4
8
16
1.5
W
Chaac
6
6
14
2.17
L
18
6
6
3.5
W
8
9
9
1.39
L
Nemesis
Sparkman055
Nemesis
3
9
18
1.33
W
Susano
rayo8899
Susano
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,601
Damage
50,546
63,289
Taken
74,438
29,825
Mitigated
69,254
17,965
Healing
29,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BedoZerrtox
Mercury
11,687
6,479
0
6,358
22,641
8,668
1,658
4,542
17,795
0
56,576
W
Chaac
16,873
4,235
111
14,082
32,311
47,314
0
13,254
18,404
0
50,728
L
34,472
3,113
1,134
5,846
18,256
6,511
756
5,202
12,722
100,138
0
W
15,813
1,356
3,593
7,061
21,054
13,517
582
8,799
11,833
82,214
0
L
Nemesis
Sparkman055
Nemesis
18,442
10,059
0
4,627
22,392
14,646
423
5,452
16,591
0
60,716
W
Susano
rayo8899
Susano
17,860
5,873
1,146
3,354
21,073
8,423
1,870
10,999
9,632
0
50,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
47,599
232
Minions Killed
211
0
Camps Cleared
0
1,118,388
Distance Traveled
1,070,154
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,169
675
64
3
0
410,288
0
W
Chaac
16,447
783
59
3
0
378,060
3
L
Zeus
16,502
786
113
5
0
316,728
5
W
Ra
15,573
742
115
5
0
350,616
5
L
Nemesis
14,283
680
55
3
0
391,372
2
W
Susano
15,579
742
37
2
0
341,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role