Player Matchup

Kukulkan
Kukulkan
Get_wrekkd
Kukulkan
Level 6
God Stats
6W - 1L
1,581 SR
Queue Stats
8W - 1L
1,842 Elo+
Party 3
Fafnir
Fafnir
Mr_Virtuozo
Fafnir
Level 25
God Stats
1W - 4L
1,503 SR
Queue Stats
96W - 84L
1,606 Elo+
Solo
Medusa
Medusa
NaTiVe_SkItZ
Medusa
Level 97
God Stats
5W - 7L
1,537 SR
Queue Stats
290W - 337L
1,582 Elo+
Party 3
Thor
Thor
Top Chaos Llama
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 123L
1,301 Elo+
Party 2
Set
Set
Top Chaos Wolf
Set
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,670 Elo+
Party 2
Team Averages
Level 29
1,524 SR
1,600 Elo+

VS

Team Averages
Level 22
1,611 SR
1,489 Elo+
Janus
Janus
HairySnail5162
Janus
Level 16
God Stats
4W - 9L
1,441 SR
Queue Stats
103W - 97L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
MrCowardlyGamer
Aphrodite
Level 29
God Stats
1W - 2L
1,677 SR
Queue Stats
13W - 15L
1,451 Elo+
Solo
Heimdallr
Heimdallr
SeiZe Drizzy
Heimdallr
Level 28
God Stats
6W - 6L
1,570 SR
Queue Stats
85W - 102L
1,450 Elo+
Solo
Fenrir
Fenrir
Xop Vranex
Fenrir
Level 17
God Stats
5W - 3L
1,865 SR
Queue Stats
107W - 117L
1,493 Elo+
Party 1
Tyr
Tyr
Xop Zabi
Tyr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 199L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Get_wrekkd
Kukulkan
11
1 / 4 / 4
7,260
454
7,564
7,770
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
8
0 / 6 / 2
6,448
403
3,284
10,366
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
13
6 / 4 / 1
8,334
521
8,731
12,159
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 7 / 1
6,250
391
669
10,357
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 8 / 0
5,677
355
2,162
9,824
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 5
9,939
621
14,246
8,856
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MrCowardlyGamer
Aphrodite
14
3 / 0 / 13
8,636
540
6,716
5,138
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SeiZe Drizzy
Heimdallr
14
8 / 1 / 7
9,129
571
6,627
10,294
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Xop Vranex
Fenrir
12
4 / 3 / 5
8,195
512
4,854
7,831
2,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 8
7,261
454
4,194
9,318
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
7
Kills
28
29
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Get_wrekkd
Kukulkan
1
4
4
0.75
W
12
3
5
4.83
W
Aphrodite
MrCowardlyGamer
Aphrodite
3
0
13
9.5
L
Fafnir
0
6
2
0.17
L
Medusa
6
4
1
1.63
W
Heimdallr
SeiZe Drizzy
Heimdallr
8
1
7
11.5
L
0
7
1
0.07
L
0
8
0
0
W
Fenrir
Xop Vranex
Fenrir
4
3
5
2.17
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
36,637
50,476
Taken
41,437
24,164
Mitigated
17,646
6,929
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Get_wrekkd
Kukulkan
7,564
554
564
1,156
7,770
2,861
333
3,696
4,049
39,009
0
W
14,246
1,774
0
1,224
8,856
2,795
1,555
2,730
6,101
53,430
0
W
Aphrodite
MrCowardlyGamer
Aphrodite
6,716
1,138
5,895
3,621
5,138
3,153
2,045
1,269
3,744
36,118
0
L
Fafnir
3,284
699
0
1,674
10,366
6,251
0
4,175
6,138
11,163
0
L
Medusa
8,731
2,785
0
3,360
12,159
6,453
295
3,802
8,181
0
43,486
W
Heimdallr
SeiZe Drizzy
Heimdallr
6,627
2,511
0
1,841
10,294
3,726
1,707
2,908
7,336
0
43,318
L
669
0
0
0
10,357
3,671
1,000
4,314
6,018
0
21,432
L
2,162
811
0
175
9,824
4,928
0
4,975
4,824
0
9,007
W
Fenrir
Xop Vranex
Fenrir
4,854
1,134
0
1,550
7,831
2,626
910
1,203
6,628
0
35,197
W
4,194
976
0
1,565
9,318
5,346
0
2,738
6,530
0
15,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
43,160
210
Minions Killed
323
0
Camps Cleared
0
1,381,166
Distance Traveled
1,637,675
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,260
454
78
5
0
280,115
1
W
Janus
9,939
621
85
5
0
298,406
0
W
Aphrodite
8,636
540
74
5
0
346,364
3
L
Fafnir
6,448
403
14
1
0
243,864
0
L
Medusa
8,334
521
64
4
0
286,336
1
W
Heimdallr
9,129
571
67
4
0
328,988
1
L
Thor
6,250
391
31
2
0
288,345
1
L
Set
5,677
355
23
1
0
282,506
0
W
Fenrir
8,195
512
69
4
0
309,767
0
W
Tyr
7,261
454
28
2
0
354,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role