Player Matchup

Chaac
Chaac
JANGAFETTY
Chaac
Level 107
God Stats
4W - 3L
1,773 SR
Queue Stats
376W - 392L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
PocketOLime
Zhong Kui
Level 99
God Stats
18W - 10L
1,276 SR
Queue Stats
434W - 434L
1,518 Elo+
Party 1
Mercury
Mercury
TruWeeb
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 67L
1,475 Elo+
Party 3
Hachiman
Hachiman
oGiRDoReCRaaLaYa
Hachiman
Level 121
God Stats
0W - 1L
1,719 SR
Queue Stats
41W - 29L
1,674 Elo+
Solo
Athena
Athena
ttvWyrksbtw
Athena
Level 83
God Stats
7W - 3L
1,500 SR
Queue Stats
110W - 81L
1,520 Elo+
Party 3
Team Averages
Level 103
1,554 SR
1,530 Elo+

VS

Team Averages
Level 137
1,541 SR
1,526 Elo+
Pele
Pele
CaptainCrusoe
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Kaviklol
Nu Wa
Level 105
God Stats
4W - 2L
1,703 SR
Queue Stats
69W - 45L
1,589 Elo+
Solo
Neith
Neith
SiNAisOP
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Smakel15
Freya
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,540 Elo+
Party 2
Fenrir
Fenrir
llSoulDemon69ll
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 4 / 0
6,105
407
3,147
9,996
4,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
PocketOLime
Zhong Kui
14
3 / 4 / 0
8,222
548
8,736
12,178
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
TruWeeb
Mercury
11
1 / 5 / 3
6,695
446
2,640
10,829
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 1
7,026
468
6,342
12,290
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
0 / 7 / 2
6,383
426
3,711
12,780
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,371
625
8,826
10,194
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kaviklol
Nu Wa
14
2 / 2 / 9
8,709
581
7,600
6,334
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SiNAisOP
Neith
15
5 / 0 / 3
9,045
603
7,858
7,804
2,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
Smakel15
Freya
15
6 / 2 / 7
8,790
586
10,062
9,340
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 7
7,990
533
5,495
12,073
9,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
25
25
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Chaac
0
4
0
0
W
Nu Wa
Kaviklol
Nu Wa
2
2
9
3.25
L
Zhong Kui
PocketOLime
Zhong Kui
3
4
0
0.75
W
Neith
SiNAisOP
Neith
5
0
3
6.5
W
Freya
Smakel15
Freya
6
2
7
4.75
L
Mercury
TruWeeb
Mercury
1
5
3
0.5
W
5
2
7
4.25
L
3
5
1
0.7
L
Athena
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
39,841
58,073
Taken
45,745
24,424
Mitigated
23,202
14,501
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,826
2,162
0
5,035
10,194
3,694
131
4,063
6,131
0
62,950
L
Chaac
3,147
703
0
2,030
9,996
4,491
0
1,125
8,671
0
28,869
W
Nu Wa
Kaviklol
Nu Wa
7,600
605
0
337
6,334
2,094
299
2,888
3,446
53,346
0
L
Zhong Kui
PocketOLime
Zhong Kui
8,736
1,866
0
5,638
12,178
7,621
0
2,803
9,035
62,958
0
W
Neith
SiNAisOP
Neith
7,858
3,044
0
3,972
7,804
2,956
2,050
0
7,804
0
60,437
W
Freya
Smakel15
Freya
10,062
3,521
0
5,469
9,340
5,246
0
1,469
7,871
54,362
5,002
L
Mercury
TruWeeb
Mercury
2,640
578
0
1,011
10,829
3,156
0
1,771
8,858
0
37,176
W
5,495
1,565
0
1,995
12,073
9,212
0
4,226
7,847
0
20,545
L
6,342
4,572
0
4,703
12,290
3,429
0
4,840
7,282
0
38,656
L
Athena
3,711
1,377
0
1,119
12,780
5,727
0
5,510
7,102
19,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
43,905
366
Minions Killed
425
0
Camps Cleared
0
1,238,151
Distance Traveled
1,416,999
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,371
625
100
7
0
332,748
1
L
Chaac
6,105
407
61
4
0
229,652
1
W
Nu Wa
8,709
581
99
7
0
268,443
7
L
Zhong Kui
8,222
548
126
8
0
256,480
4
W
Neith
9,045
603
101
7
0
244,551
2
W
Freya
8,790
586
104
7
0
263,473
2
L
Mercury
6,695
446
75
5
0
272,779
2
W
Fenrir
7,990
533
21
1
0
307,784
6
L
Hachiman
7,026
468
67
4
0
225,534
3
L
Athena
6,383
426
37
2
0
253,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role