Player Matchup

Zeus
Zeus
Heym4nniceshot
Zeus
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 232L
1,519 Elo+
Party 1
Ares
Ares
TheRigster2
Ares
Level 67
God Stats
2W - 1L
1,720 SR
Queue Stats
7W - 11L
1,674 Elo+
Party 1
Apollo
Apollo
askinner1119
Apollo
Level 108
God Stats
2W - 1L
1,568 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shadowchase222
Cu Chulainn
Level 102
God Stats
2W - 0L
1,501 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 1
Mercury
Mercury
slendercolt51
Mercury
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,763 Elo+
Party 1
Team Averages
Level 103
1,558 SR
1,634 Elo+

VS

Team Averages
Level 90
1,624 SR
1,627 Elo+
Osiris
Osiris
Angrysneaknator
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 125L
1,635 Elo+
Party 2
Skadi
Skadi
Jojo11111111111
Skadi
Level 104
God Stats
21W - 6L
1,852 SR
Queue Stats
107W - 94L
1,535 Elo+
Solo
Zeus
Zeus
Tyr XXI
Zeus
Level 104
God Stats
2W - 1L
1,746 SR
Queue Stats
142W - 122L
1,613 Elo+
Party 2
Cerberus
Cerberus
booshippl
Cerberus
Level 14
God Stats
1W - 2L
1,592 SR
Queue Stats
4W - 3L
1,783 Elo+
Party 2
Fenrir
Fenrir
ghost_murderer90
Fenrir
Level 100
God Stats
11W - 14L
1,432 SR
Queue Stats
150W - 140L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,612
561
1,813
3,108
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 1 / 2
5,376
538
3,170
6,230
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
9
2 / 1 / 0
5,409
541
3,128
3,398
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
shadowchase222
Cu Chulainn
11
2 / 1 / 0
6,126
613
5,360
5,764
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
10
1 / 1 / 2
5,547
555
970
6,106
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,936
494
3,133
7,873
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 0
5,574
557
4,104
2,894
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
Tyr XXI
Zeus
10
3 / 2 / 1
5,873
587
2,179
4,106
1,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
booshippl
Cerberus
6
0 / 2 / 2
4,240
424
1,306
6,226
2,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 1 / 1
5,262
526
1,853
5,522
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
2
0
0.5
L
2
0
0
2
W
1
1
2
2
L
Zeus
Tyr XXI
Zeus
3
2
1
1.75
W
Apollo
2
1
0
2
L
Cerberus
booshippl
Cerberus
0
2
2
0.5
L
1
1
1
1.5
W
Cu Chulainn
shadowchase222
Cu Chulainn
2
1
0
2
W
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
12,575
24,606
Taken
26,621
10,333
Mitigated
11,389
4,717
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
894
0
2,978
7,873
5,341
0
0
7,873
0
19,492
W
1,813
212
0
687
3,108
1,000
0
1,560
1,548
26,629
0
L
4,104
2,400
0
1,000
2,894
747
0
446
2,448
0
29,419
W
3,170
0
0
912
6,230
2,725
0
691
5,539
16,649
0
L
Zeus
Tyr XXI
Zeus
2,179
108
0
1,594
4,106
1,547
0
1,251
2,855
22,389
0
W
Apollo
3,128
1,943
0
874
3,398
936
0
491
2,907
0
24,036
L
Cerberus
booshippl
Cerberus
1,306
0
0
779
6,226
2,009
0
2,347
3,879
6,899
0
L
1,853
161
0
2,513
5,522
1,745
0
939
4,583
0
23,604
W
Cu Chulainn
shadowchase222
Cu Chulainn
5,360
1,071
0
1,504
5,764
3,940
528
104
5,330
0
32,183
W
Mercury
970
212
0
740
6,106
1,732
0
639
5,442
0
32,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
25,885
236
Minions Killed
222
0
Camps Cleared
0
946,729
Distance Traveled
960,730
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,936
494
45
5
0
183,641
0
W
Zeus
5,612
561
47
5
0
173,770
2
L
Skadi
5,574
557
54
5
0
196,379
5
W
Ares
5,376
538
24
2
0
208,865
3
L
Zeus
5,873
587
52
5
0
182,819
2
W
Apollo
5,409
541
45
5
0
165,688
1
L
Cerberus
4,240
424
18
2
0
205,128
0
L
Fenrir
5,262
526
53
5
0
192,763
2
W
Cu Chulainn
6,126
613
66
7
0
183,398
0
W
Mercury
5,547
555
54
5
0
215,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role