Player Matchup

Cthulhu
Cthulhu
BX2_90
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
Blastoisator
Jing Wei
Level 5
God Stats
6W - 9L
1,410 SR
Queue Stats
15W - 13L
1,301 Elo+
Party 1
Neith
Neith
Roulio-7000
Neith
Level 21
God Stats
4W - 4L
1,309 SR
Queue Stats
20W - 26L
1,485 Elo+
Party 1
Poseidon
Poseidon
TheLoudo961
Poseidon
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,439 Elo+
Party 1
Mercury
Mercury
sachidou
Mercury
Level 23
God Stats
3W - 0L
1,732 SR
Queue Stats
14W - 15L
1,642 Elo+
Party 1
Team Averages
Level 32
1,490 SR
1,470 Elo+

VS

Team Averages
Level 20
1,420 SR
1,263 Elo+
Neith
Neith
EU Sparker
Neith
Level 17
God Stats
1W - 8L
1,077 SR
Queue Stats
3W - 17L
1,042 Elo+
Party 2
Scylla
Scylla
ShadowBfmvrules
Scylla
Level 13
God Stats
1W - 1L
1,841 SR
Queue Stats
13W - 14L
1,534 Elo+
Party 2
Ares
Ares
TendreRegard
Ares
Level 15
God Stats
23W - 27L
1,378 SR
Queue Stats
260W - 292L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dioRoSVeN
Ah Muzen Cab
Level 24
God Stats
0W - 3L
1,325 SR
Queue Stats
0W - 6L
1,053 Elo+
Solo
Artemis
Artemis
leitoleito
Artemis
Level 30
God Stats
35W - 41L
1,479 SR
Queue Stats
458W - 672L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BX2_90
Cthulhu
19
6 / 0 / 25
12,509
1,251
15,947
13,193
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Blastoisator
Jing Wei
18
5 / 1 / 25
10,994
1,099
16,019
13,392
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 19
10,779
1,078
16,102
12,661
4,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
TheLoudo961
Poseidon
19
15 / 1 / 14
13,588
1,359
19,353
6,452
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
sachidou
Mercury
19
13 / 1 / 16
12,085
1,209
11,976
10,165
3,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

257

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 9 / 3
8,718
872
5,288
14,670
6,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 4
10,105
1,011
13,249
12,371
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 14 / 5
10,258
1,026
7,356
30,961
35,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
dioRoSVeN
Ah Muzen Cab
16
2 / 5 / 4
10,195
1,020
14,234
11,442
5,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
leitoleito
Artemis
16
2 / 9 / 3
10,092
1,009
12,546
15,667
7,341
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
25
44
Kills
6
6
Deaths
44
99
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BX2_90
Cthulhu
6
0
25
18.5
W
Jing Wei
Blastoisator
Jing Wei
5
1
25
17.5
L
Neith
0
9
3
0.17
W
5
3
19
4.83
L
2
7
4
0.57
L
0
14
5
0.18
W
Poseidon
TheLoudo961
Poseidon
15
1
14
22
L
Ah Muzen Cab
dioRoSVeN
Ah Muzen Cab
2
5
4
0.8
L
Artemis
leitoleito
Artemis
2
9
3
0.39
W
Mercury
sachidou
Mercury
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,397
Damage
52,673
55,863
Taken
85,111
24,388
Mitigated
59,425
9,955
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BX2_90
Cthulhu
15,947
1,140
409
1,741
13,193
7,388
0
4,556
8,449
31,031
0
W
Jing Wei
Blastoisator
Jing Wei
16,019
14,333
0
1,002
13,392
6,546
0
4,830
8,400
0
24,476
L
Neith
5,288
2,047
0
193
14,670
6,023
0
6,097
8,379
0
17,114
W
16,102
9,242
0
3,633
12,661
4,626
0
4,820
7,661
0
34,874
L
13,249
890
0
1,176
12,371
5,148
0
5,836
6,260
38,184
0
L
7,356
867
0
985
30,961
35,087
0
11,148
19,051
25,004
0
W
Poseidon
TheLoudo961
Poseidon
19,353
3,340
0
2,175
6,452
2,143
0
2,416
3,936
58,242
0
L
Ah Muzen Cab
dioRoSVeN
Ah Muzen Cab
14,234
5,129
0
909
11,442
5,826
0
4,633
6,699
0
39,485
L
Artemis
leitoleito
Artemis
12,546
5,837
0
1,434
15,667
7,341
0
6,738
8,699
0
28,134
W
Mercury
sachidou
Mercury
11,976
5,217
0
995
10,165
3,685
0
3,181
6,812
0
21,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,955
Gold Earned
49,368
240
Minions Killed
192
12
Camps Cleared
5
1,049,452
Distance Traveled
784,511
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,509
1,251
47
5
0
223,773
0
W
Jing Wei
10,994
1,099
35
4
0
215,866
0
L
Neith
8,718
872
18
2
0
139,963
0
W
Neith
10,779
1,078
39
4
1
143,559
0
L
Scylla
10,105
1,011
63
6
0
196,336
0
L
Ares
10,258
1,026
27
3
2
153,070
0
W
Poseidon
13,588
1,359
93
9
9
192,861
2
L
Ah Muzen Cab
10,195
1,020
41
4
3
166,909
2
L
Artemis
10,092
1,009
43
4
0
128,233
0
W
Mercury
12,085
1,209
26
3
2
273,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role